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Version history
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4 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>eUML: added easier event reprocessing:
5 <code class=
"code">process(event_)
</code> and
<code class=
"code">reprocess()
</code></p></li><li class=
"listitem"><p>Rewrite of internal transition tables. There were a few bugs
6 (failing recursivity in internal transition tables of sub-sub
7 machines) and a missing feature (unused internal transition table of
8 the main state machine).
</p></li><li class=
"listitem"><p>Bugfixes
</p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"circle"><li class=
"listitem"><p>Reverted favor_compile_time policy to Boost
1.46
9 state
</p></li><li class=
"listitem"><p><code class=
"code">none
</code> event now is convertible from any
10 other event
</p></li><li class=
"listitem"><p>eUML and pseudo exit states
</p></li><li class=
"listitem"><p>Fixed not working Flag_AND
</p></li><li class=
"listitem"><p>Fixed rare bugs causing multiple processing of the
11 same event in a submachine whose transition table
12 contains this event and a base event of it.
</p></li><li class=
"listitem"><p>gcc warnings about unused variables
</p></li></ul></div></li><li class=
"listitem"><p>Breaking change: the new internal transition table feature causes
13 a minor breaking change. In a submachine, the
"Fsm" template
14 parameter for guards / actions of an internal table declared using
15 <code class=
"code">internal_transition_table
</code> now is the submachine,
16 not the higher-level state machine. Internal transitions declared
17 using internal rows in the higher-level state machine keep their
18 behavior (the
"Fsm" parameter is the higher-level state machine). To
19 sum up, the internal transition
"Fsm" parameter is the closest state
20 machine containing this transition.
</p></li></ul></div><p>
21 </p></div><div class=
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