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add subtree-ish sources for 12.0.3
[ceph.git] / ceph / src / boost / libs / msm / doc / HTML / examples / EumlInternal.cpp
1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10
11 #include <vector>
12 #include <iostream>
13
14 #include <boost/msm/back/state_machine.hpp>
15 #include <boost/msm/front/euml/euml.hpp>
16
17 using namespace std;
18 using namespace boost::msm::front::euml;
19 using namespace boost::msm::front;
20 namespace msm = boost::msm;
21
22 // entry/exit/action/guard logging functors
23 #include "logging_functors.h"
24
25 namespace // Concrete FSM implementation
26 {
27 // events
28 BOOST_MSM_EUML_EVENT(play)
29 BOOST_MSM_EUML_EVENT(end_pause)
30 BOOST_MSM_EUML_EVENT(stop)
31 BOOST_MSM_EUML_EVENT(pause)
32 BOOST_MSM_EUML_EVENT(open_close)
33 BOOST_MSM_EUML_EVENT(internal_event)
34
35 // A "complicated" event type that carries some data.
36 BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name)
37 BOOST_MSM_EUML_DECLARE_ATTRIBUTE(DiskTypeEnum,cd_type)
38 BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name << cd_type ), cd_detected_attributes)
39 BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes)
40
41 // Concrete FSM implementation
42
43 // The list of FSM states
44 BOOST_MSM_EUML_STATE(( Empty_Entry,Empty_Exit ),Empty)
45 BOOST_MSM_EUML_STATE(( Open_Entry,Open_Exit ),Open)
46 BOOST_MSM_EUML_STATE(( Stopped_Entry,Stopped_Exit ),Stopped)
47 BOOST_MSM_EUML_STATE(( Playing_Entry,Playing_Exit ),Playing)
48 // state not needing any entry or exit
49 BOOST_MSM_EUML_STATE((),Paused)
50
51 // guard conditions
52 BOOST_MSM_EUML_ACTION(good_disk_format)
53 {
54 template <class FSM,class EVT,class SourceState,class TargetState>
55 bool operator()(EVT const& evt,FSM&,SourceState& ,TargetState& )
56 {
57 // to test a guard condition, let's say we understand only CDs, not DVD
58 if (evt.get_attribute(cd_type)!=DISK_CD)
59 {
60 std::cout << "wrong disk, sorry" << std::endl;
61 // just for logging, does not block any transition
62 return true;
63 }
64 std::cout << "good disk" << std::endl;
65 return true;
66 }
67 };
68 // replaces the old transition table
69 BOOST_MSM_EUML_TRANSITION_TABLE((
70 Playing == Stopped + play / start_playback ,
71 Playing == Paused + end_pause / resume_playback,
72 // +------------------------------------------------------------------------------+
73 Empty == Open + open_close / close_drawer,
74 // +------------------------------------------------------------------------------+
75 Open == Empty + open_close / open_drawer,
76 Open == Paused + open_close / stop_and_open,
77 Open == Stopped + open_close / open_drawer,
78 Open == Playing + open_close / stop_and_open,
79 Open + open_close [internal_guard1] / internal_action1,
80 Open + open_close [internal_guard2] / internal_action2,
81 Open + internal_event / internal_action ,
82 // +------------------------------------------------------------------------------+
83 Paused == Playing + pause / pause_playback,
84 // +------------------------------------------------------------------------------+
85 Stopped == Playing + stop / stop_playback,
86 Stopped == Paused + stop / stop_playback,
87 Stopped == Empty + cd_detected [good_disk_format&&
88 (event_(cd_type)==Int_<DISK_CD>())]
89 / (store_cd_info,process_(play)),
90 Stopped == Stopped + stop
91 // +------------------------------------------------------------------------------+
92 ),transition_table)
93
94
95 // create a state machine "on the fly"
96 BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
97 init_ << Empty, // Init State
98 no_action, // Entry
99 no_action, // Exit
100 attributes_ << no_attributes_, // Attributes
101 configure_ << no_configure_, // configuration
102 Log_No_Transition // no_transition handler
103 ),
104 player_) //fsm name
105 // choice of back-end
106 typedef msm::back::state_machine<player_> player;
107
108 //
109 // Testing utilities.
110 //
111 static char const* const state_names[] = { "Stopped", "Paused", "Open", "Empty", "Playing" };
112 void pstate(player const& p)
113 {
114 std::cout << " -> " << state_names[p.current_state()[0]] << std::endl;
115 }
116
117 void test()
118 {
119 player p;
120 // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
121 p.start();
122 // go to Open, call on_exit on Empty, then action, then on_entry on Open
123 p.process_event(open_close); pstate(p);
124 std::cout << "sending internal event (not rejected)" << std::endl;
125 p.process_event(internal_event);
126 std::cout << "sending open_close event. Conflict with internal transitions (rejecting event)" << std::endl;
127 p.process_event(open_close); pstate(p);
128 // will be rejected, wrong disk type
129 p.process_event(
130 cd_detected("louie, louie",DISK_DVD)); pstate(p);
131 p.process_event(
132 cd_detected("louie, louie",DISK_CD)); pstate(p);
133 // no need to call play() as the previous event does it in its action method
134 //p.process_event(play);
135
136 // at this point, Play is active
137 p.process_event(pause); pstate(p);
138 // go back to Playing
139 p.process_event(end_pause); pstate(p);
140 p.process_event(pause); pstate(p);
141 p.process_event(stop); pstate(p);
142 // event leading to the same state
143 // no action method called as none is defined in the transition table
144 p.process_event(stop); pstate(p);
145 // test call to no_transition
146 p.process_event(pause); pstate(p);
147 }
148 }
149
150 int main()
151 {
152 test();
153 return 0;
154 }