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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10
11 #include "stdafx.h"
12
13 #include <boost/msm/back/state_machine.hpp>
14 #include <boost/msm/front/state_machine_def.hpp>
15 #include <boost/msm/front/euml/euml.hpp>
16 #include <boost/msm/front/euml/stl.hpp>
17
18 namespace msm = boost::msm;
19 namespace mpl = boost::mpl;
20 using namespace boost::msm::front::euml;
21
22 #include <iostream>
23 #ifdef WIN32
24 #include "windows.h"
25 #else
26 #include <sys/time.h>
27 #endif
28
29 namespace // Concrete FSM implementation
30 {
31 // events
32 BOOST_MSM_EUML_EVENT(play)
33 BOOST_MSM_EUML_EVENT(end_pause)
34 BOOST_MSM_EUML_EVENT(stop)
35 BOOST_MSM_EUML_EVENT(pause)
36 BOOST_MSM_EUML_EVENT(open_close)
37 BOOST_MSM_EUML_EVENT(cd_detected)
38
39 BOOST_MSM_EUML_ACTION(start_playback)
40 {
41 template <class FSM,class EVT,class SourceState,class TargetState>
42 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
43 {
44 }
45 };
46 BOOST_MSM_EUML_ACTION(open_drawer)
47 {
48 template <class FSM,class EVT,class SourceState,class TargetState>
49 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
50 {
51 }
52 };
53 BOOST_MSM_EUML_ACTION(close_drawer)
54 {
55 template <class FSM,class EVT,class SourceState,class TargetState>
56 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
57 {
58 }
59 };
60 BOOST_MSM_EUML_ACTION(store_cd_info)
61 {
62 template <class FSM,class EVT,class SourceState,class TargetState>
63 void operator()(EVT const&, FSM& fsm ,SourceState& ,TargetState& )
64 {
65 }
66 };
67 BOOST_MSM_EUML_ACTION(stop_playback)
68 {
69 template <class FSM,class EVT,class SourceState,class TargetState>
70 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
71 {
72 }
73 };
74 BOOST_MSM_EUML_ACTION(pause_playback)
75 {
76 template <class FSM,class EVT,class SourceState,class TargetState>
77 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
78 {
79 }
80 };
81 BOOST_MSM_EUML_ACTION(resume_playback)
82 {
83 template <class FSM,class EVT,class SourceState,class TargetState>
84 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
85 {
86 }
87 };
88 BOOST_MSM_EUML_ACTION(stop_and_open)
89 {
90 template <class FSM,class EVT,class SourceState,class TargetState>
91 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
92 {
93 }
94 };
95 BOOST_MSM_EUML_ACTION(stopped_again)
96 {
97 template <class FSM,class EVT,class SourceState,class TargetState>
98 void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
99 {
100 }
101 };
102
103 // The list of FSM states
104 BOOST_MSM_EUML_STATE((),Empty)
105 BOOST_MSM_EUML_STATE((),Open)
106 BOOST_MSM_EUML_STATE((),Stopped)
107 BOOST_MSM_EUML_STATE((),Playing)
108 BOOST_MSM_EUML_STATE((),Paused)
109
110 // replaces the old transition table
111 BOOST_MSM_EUML_TRANSITION_TABLE((
112 Playing == Stopped + play / start_playback ,
113 Playing == Paused + end_pause / resume_playback ,
114 // +------------------------------------------------------------------------------+
115 Empty == Open + open_close / close_drawer ,
116 // +------------------------------------------------------------------------------+
117 Open == Empty + open_close / open_drawer ,
118 Open == Paused + open_close / stop_and_open ,
119 Open == Stopped + open_close / open_drawer ,
120 Open == Playing + open_close / stop_and_open ,
121 // +------------------------------------------------------------------------------+
122 Paused == Playing + pause / pause_playback ,
123 // +------------------------------------------------------------------------------+
124 Stopped == Playing + stop / stop_playback ,
125 Stopped == Paused + stop / stop_playback ,
126 Stopped == Empty + cd_detected / store_cd_info ,
127 Stopped == Stopped + stop / stopped_again
128 // +------------------------------------------------------------------------------+
129 ),transition_table)
130
131 BOOST_MSM_EUML_ACTION(Log_No_Transition)
132 {
133 template <class FSM,class Event>
134 void operator()(Event const& e,FSM&,int state)
135 {
136 std::cout << "no transition from state " << state
137 << " on event " << typeid(e).name() << std::endl;
138 }
139 };
140
141 // create a state machine "on the fly"
142 BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
143 init_ << Empty, // Init State
144 no_action, // Entry
145 no_action, // Exit
146 attributes_ << no_attributes_, // Attributes
147 configure_ << no_exception << no_msg_queue, // configuration
148 Log_No_Transition // no_transition handler
149 ),
150 player_) //fsm name
151
152 typedef msm::back::state_machine<player_> player;
153
154 //
155 // Testing utilities.
156 //
157 static char const* const state_names[] = { "Stopped", "Open", "Empty", "Playing", "Paused" };
158
159 void pstate(player const& p)
160 {
161 std::cout << " -> " << state_names[p.current_state()[0]] << std::endl;
162 }
163
164 }
165
166 #ifndef WIN32
167 long mtime(struct timeval& tv1,struct timeval& tv2)
168 {
169 return (tv2.tv_sec-tv1.tv_sec) *1000000 + ((tv2.tv_usec-tv1.tv_usec));
170 }
171 #endif
172
173
174 int main()
175 {
176 // for timing
177 #ifdef WIN32
178 LARGE_INTEGER res;
179 ::QueryPerformanceFrequency(&res);
180 LARGE_INTEGER li,li2;
181 #else
182 struct timeval tv1,tv2;
183 gettimeofday(&tv1,NULL);
184 #endif
185
186 player p2;
187 p2.start();
188 // for timing
189 #ifdef WIN32
190 ::QueryPerformanceCounter(&li);
191 #else
192 gettimeofday(&tv1,NULL);
193 #endif
194 for (int i=0;i<100;++i)
195 {
196 p2.process_event(open_close);
197 p2.process_event(open_close);
198 p2.process_event(cd_detected);
199 p2.process_event(play);
200 p2.process_event(pause);
201 // go back to Playing
202 p2.process_event(end_pause);
203 p2.process_event(pause);
204 p2.process_event(stop);
205 // event leading to the same state
206 p2.process_event(stop);
207 p2.process_event(open_close);
208 p2.process_event(open_close);
209 }
210 #ifdef WIN32
211 ::QueryPerformanceCounter(&li2);
212 #else
213 gettimeofday(&tv2,NULL);
214 #endif
215 #ifdef WIN32
216 std::cout << "msm took in s:" << (double)(li2.QuadPart-li.QuadPart)/res.QuadPart <<"\n" <<std::endl;
217 #else
218 std::cout << "msm took in us:" << mtime(tv1,tv2) <<"\n" <<std::endl;
219 #endif
220 return 0;
221 }
222