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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
14 #include <boost/msm/back/state_machine.hpp>
15 #include <boost/msm/front/euml/euml.hpp>
18 using namespace boost::msm::front::euml
;
19 namespace msm
= boost::msm
;
21 // entry/exit/action/guard logging functors
22 #include "logging_functors.h"
24 namespace // Concrete FSM implementation
27 // note that unlike the SimpleTutorial, events must derive from euml_event.
28 BOOST_MSM_EUML_EVENT(play
)
29 BOOST_MSM_EUML_EVENT(end_pause
)
30 BOOST_MSM_EUML_EVENT(stop
)
31 BOOST_MSM_EUML_EVENT(pause
)
32 BOOST_MSM_EUML_EVENT(open_close
)
34 // A "complicated" event type that carries some data.
35 BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string
,cd_name
)
36 BOOST_MSM_EUML_DECLARE_ATTRIBUTE(DiskTypeEnum
,cd_type
)
37 BOOST_MSM_EUML_ATTRIBUTES((attributes_
<< cd_name
<< cd_type
), cd_detected_attributes
)
38 BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected
,cd_detected_attributes
)
40 // Concrete FSM implementation
42 // The list of FSM states
44 // state not needing any entry or exit
45 BOOST_MSM_EUML_STATE((),Paused
)
46 BOOST_MSM_EUML_STATE(( Empty_Entry
,Empty_Exit
),Empty
)
47 BOOST_MSM_EUML_STATE(( Open_Entry
,Open_Exit
),Open
)
48 BOOST_MSM_EUML_STATE(( Stopped_Entry
,Stopped_Exit
),Stopped
)
49 BOOST_MSM_EUML_STATE(( Playing_Entry
,Playing_Exit
),Playing
)
52 BOOST_MSM_EUML_ACTION(good_disk_format
)
54 template <class FSM
,class EVT
,class SourceState
,class TargetState
>
55 bool operator()(EVT
const& evt
,FSM
&,SourceState
& ,TargetState
& )
57 // to test a guard condition, let's say we understand only CDs, not DVD
58 if (evt
.get_attribute(cd_type
)!=DISK_CD
)
60 std::cout
<< "wrong disk, sorry" << std::endl
;
61 // just for logging, does not block any transition
64 std::cout
<< "good disk" << std::endl
;
68 // replaces the old transition table
69 BOOST_MSM_EUML_TRANSITION_TABLE((
70 Stopped
+ play
/ start_playback
== Playing
,
71 Stopped
+ open_close
/ open_drawer
== Open
,
72 Stopped
+ stop
== Stopped
,
73 // +------------------------------------------------------------------------------+
74 Open
+ open_close
/ close_drawer
== Empty
,
75 // +------------------------------------------------------------------------------+
76 Empty
+ open_close
/ open_drawer
== Open
,
78 [good_disk_format
&&(event_(cd_type
)==Int_
<DISK_CD
>())]
79 / (store_cd_info
,process_(play
)) == Stopped
,
80 // +------------------------------------------------------------------------------+
81 Playing
+ stop
/ stop_playback
== Stopped
,
82 Playing
+ pause
/ pause_playback
== Paused
,
83 Playing
+ open_close
/ stop_and_open
== Open
,
84 // +------------------------------------------------------------------------------+
85 Paused
+ end_pause
/ resume_playback
== Playing
,
86 Paused
+ stop
/ stop_playback
== Stopped
,
87 Paused
+ open_close
/ stop_and_open
== Open
88 // +------------------------------------------------------------------------------+
91 // create a state machine "on the fly"
92 BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table
, //STT
93 init_
<< Empty
, // Init State
96 attributes_
<< no_attributes_
, // Attributes
97 configure_
<< no_configure_
, // configuration
98 Log_No_Transition
// no_transition handler
102 // choice of back-end
103 typedef msm::back::state_machine
<player_
> player
;
106 // Testing utilities.
108 static char const* const state_names
[] = { "Stopped", "Open", "Empty", "Playing", "Paused" };
109 void pstate(player
const& p
)
111 std::cout
<< " -> " << state_names
[p
.current_state()[0]] << std::endl
;
117 // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
119 // go to Open, call on_exit on Empty, then action, then on_entry on Open
120 p
.process_event(open_close
); pstate(p
);
121 p
.process_event(open_close
); pstate(p
);
122 // will be rejected, wrong disk type
124 cd_detected("louie, louie",DISK_DVD
)); pstate(p
);
126 cd_detected("louie, louie",DISK_CD
)); pstate(p
);
127 // no need to call play as the previous event does it in its action method
128 //p.process_event(play);
130 // at this point, Play is active
131 p
.process_event(pause
); pstate(p
);
132 // go back to Playing
133 p
.process_event(end_pause
); pstate(p
);
134 p
.process_event(pause
); pstate(p
);
135 p
.process_event(stop
); pstate(p
);
136 // event leading to the same state
137 // no action method called as none is defined in the transition table
138 p
.process_event(stop
); pstate(p
);
139 // test call to no_transition
140 p
.process_event(pause
); pstate(p
);