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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10
11 #include <vector>
12 #include <iostream>
13
14 #include <boost/phoenix/phoenix.hpp>
15
16 // add phoenix support in eUML
17 #define BOOST_MSM_EUML_PHOENIX_SUPPORT
18 #include <boost/msm/back/state_machine.hpp>
19 #include <boost/msm/front/euml/euml.hpp>
20
21
22 using namespace std;
23 using namespace boost::msm::front::euml;
24 namespace msm = boost::msm;
25 using namespace boost::phoenix;
26
27 // entry/exit/action/guard logging functors
28 #include "logging_functors.h"
29
30 namespace // Concrete FSM implementation
31 {
32 // events
33 BOOST_MSM_EUML_EVENT(end_pause)
34 BOOST_MSM_EUML_EVENT(stop)
35 BOOST_MSM_EUML_EVENT(pause)
36 BOOST_MSM_EUML_EVENT(open_close)
37 struct play_event : boost::msm::front::euml::euml_event<play_event>
38 {
39 };
40 play_event play;
41
42 enum DiskTypeEnum
43 {
44 DISK_CD=0,
45 DISK_DVD=1
46 };
47 // A "complicated" event type that carries some data.
48 struct cd_detected_event : boost::msm::front::euml::euml_event<cd_detected_event>
49 {
50 cd_detected_event(){}
51 cd_detected_event(std::string const& name,DiskTypeEnum disk):cd_name(name),cd_type(disk){}
52 std::string cd_name;
53 DiskTypeEnum cd_type;
54 };
55 // define an instance for a nicer transition table
56 cd_detected_event cd_detected;
57
58 // Concrete FSM implementation
59 // The list of FSM states
60 // state not needing any entry or exit
61 BOOST_MSM_EUML_STATE((),Paused)
62
63 // states with standard eUML actions
64 BOOST_MSM_EUML_STATE(( Stopped_Entry,Stopped_Exit ),Stopped)
65 BOOST_MSM_EUML_STATE(( Playing_Entry,Playing_Exit ),Playing)
66
67 // a "standard" msm state
68 struct Empty_impl : public msm::front::state<> , public euml_state<Empty_impl>
69 {
70 // this allows us to add some functions
71 void foo() {std::cout << "Empty::foo " << std::endl;}
72 // standard entry behavior
73 template <class Event,class FSM>
74 void on_entry(Event const& evt,FSM& fsm)
75 {
76 std::cout << "entering: Empty" << std::endl;
77 }
78 template <class Event,class FSM>
79 void on_exit(Event const& evt,FSM& fsm)
80 {
81 std::cout << "leaving: Empty" << std::endl;
82 }
83 };
84 //instance for use in the transition table
85 Empty_impl const Empty;
86
87 // entry and exit actions as phoenix functions
88 struct open_entry_impl
89 {
90 typedef void result_type;
91 void operator()()
92 {
93 cout << "entering: Open" << endl;
94 }
95 };
96 boost::phoenix::function<open_entry_impl> open_entry;
97 struct open_exit_impl
98 {
99 typedef void result_type;
100 void operator()()
101 {
102 cout << "leaving: Open" << endl;
103 }
104 };
105 boost::phoenix::function<open_exit_impl> open_exit;
106
107 // a state using phoenix for entry/exit actions
108 BOOST_MSM_EUML_STATE(( open_entry(),open_exit() ),Open)
109
110 // actions and guards using boost::phoenix
111 struct start_playback_impl
112 {
113 typedef void result_type;
114 void operator()()
115 {
116 cout << "calling: start_playback" << endl;
117 }
118 };
119 boost::phoenix::function<start_playback_impl> start_playback;
120
121 // a guard taking the event as argument
122 struct good_disk_format_impl
123 {
124 typedef bool result_type;
125
126 template <class Event>
127 bool operator()(Event const& evt)
128 {
129 // to test a guard condition, let's say we understand only CDs, not DVD
130 if (evt.cd_type!=DISK_CD)
131 {
132 std::cout << "wrong disk, sorry" << std::endl;
133 return false;
134 }
135 std::cout << "good disk" << std::endl;
136 return true;
137 }
138 };
139 boost::phoenix::function<good_disk_format_impl> good_disk_format;
140
141 // a simple action
142 struct store_cd_info_impl
143 {
144 typedef void result_type;
145 void operator()()
146 {
147 cout << "calling: store_cd_info" << endl;
148 }
149 };
150 boost::phoenix::function<store_cd_info_impl> store_cd_info;
151
152 // an action taking the fsm as argument and sending it a new event
153 struct process_play_impl
154 {
155 typedef void result_type;
156
157 template <class Fsm>
158 void operator()(Fsm& fsm)
159 {
160 cout << "queuing a play event" << endl;
161 fsm.process_event(play);
162 }
163 };
164 // it is also possible to use BOOST_PHOENIX_ADAPT_CALLABLE to avoid defining a global variable
165 BOOST_PHOENIX_ADAPT_CALLABLE(process_play, process_play_impl, 1)
166
167
168 // transition table. Actions and guards are written as phoenix functions
169 BOOST_MSM_EUML_TRANSITION_TABLE((
170 //an action without arguments
171 Playing == Stopped + play / start_playback() ,
172 Playing == Paused + end_pause ,
173 // +------------------------------------------------------------------------------+
174 Empty == Open + open_close ,
175 // +------------------------------------------------------------------------------+
176 Open == Empty + open_close ,
177 Open == Paused + open_close ,
178 Open == Stopped + open_close ,
179 Open == Playing + open_close ,
180 // +------------------------------------------------------------------------------+
181 Paused == Playing + pause ,
182 // +------------------------------------------------------------------------------+
183 Stopped == Playing + stop ,
184 Stopped == Paused + stop ,
185 // a guard taking the event as argument
186 // and an action made of a phoenix expression of 2 actions
187 // _event is a placeholder for the current event
188 // _fsm is a placeholder for the current state machine
189 Stopped == Empty + cd_detected [good_disk_format(_event)]
190 / (store_cd_info(),process_play(_fsm)),
191 Stopped == Stopped + stop
192 // +------------------------------------------------------------------------------+
193 ),transition_table)
194
195 // create a state machine "on the fly"
196 BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
197 init_ << Empty, // Init State
198 no_action, // Entry
199 no_action, // Exit
200 attributes_ << no_attributes_, // Attributes
201 configure_ << no_configure_, // configuration
202 Log_No_Transition // no_transition handler
203 ),
204 player_) //fsm name
205
206 // or simply, if no no_transition handler needed:
207 //BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
208 // Empty // Init State
209 // ),player_)
210
211 // choice of back-end
212 typedef msm::back::state_machine<player_> player;
213
214 //
215 // Testing utilities.
216 //
217 static char const* const state_names[] = { "Stopped", "Paused", "Open", "Empty", "Playing" };
218 void pstate(player const& p)
219 {
220 std::cout << " -> " << state_names[p.current_state()[0]] << std::endl;
221 }
222
223 void test()
224 {
225 player p;
226 // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
227 p.start();
228 // go to Open, call on_exit on Empty, then action, then on_entry on Open
229 p.process_event(open_close); pstate(p);
230 p.process_event(open_close); pstate(p);
231 // will be rejected, wrong disk type
232 p.process_event(
233 cd_detected_event("louie, louie",DISK_DVD)); pstate(p);
234 p.process_event(
235 cd_detected_event("louie, louie",DISK_CD)); pstate(p);
236 // no need to call play as the previous event does it in its action method
237 //p.process_event(play);
238
239 // at this point, Play is active
240 p.process_event(pause); pstate(p);
241 // go back to Playing
242 p.process_event(end_pause); pstate(p);
243 p.process_event(pause); pstate(p);
244 p.process_event(stop); pstate(p);
245 // event leading to the same state
246 // no action method called as none is defined in the transition table
247 p.process_event(stop); pstate(p);
248 // test call to no_transition
249 p.process_event(pause); pstate(p);
250 }
251 }
252
253 int main()
254 {
255 test();
256 return 0;
257 }
258