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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
14 #include <boost/msm/back/state_machine.hpp>
15 #include <boost/msm/front/euml/euml.hpp>
18 using namespace boost::msm::front::euml
;
19 namespace msm
= boost::msm
;
21 // entry/exit/action/guard logging functors
22 #include "logging_functors.h"
24 namespace // Concrete FSM implementation
27 BOOST_MSM_EUML_EVENT(play
)
28 BOOST_MSM_EUML_EVENT(end_pause
)
29 BOOST_MSM_EUML_EVENT(stop
)
30 BOOST_MSM_EUML_EVENT(pause
)
31 BOOST_MSM_EUML_EVENT(open_close
)
33 // A "complicated" event type that carries some data.
34 BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string
,cd_name
)
35 BOOST_MSM_EUML_DECLARE_ATTRIBUTE(DiskTypeEnum
,cd_type
)
36 BOOST_MSM_EUML_ATTRIBUTES((attributes_
<< cd_name
<< cd_type
), cd_detected_attributes
)
37 BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected
,cd_detected_attributes
)
39 // Concrete FSM implementation
40 // The list of FSM states
41 // state not needing any entry or exit
42 BOOST_MSM_EUML_STATE((),Paused
)
44 // it is also possible to define a state which you can implement normally
45 // just make it a state, as usual, and also a grammar terminal, euml_state
46 struct Empty_impl
: public msm::front::state
<> , public euml_state
<Empty_impl
>
48 // this allows us to add some functions
49 void activate_empty() {std::cout
<< "switching to Empty " << std::endl
;}
50 // standard entry behavior
51 template <class Event
,class FSM
>
52 void on_entry(Event
const& evt
,FSM
& fsm
)
54 std::cout
<< "entering: Empty" << std::endl
;
56 template <class Event
,class FSM
>
57 void on_exit(Event
const& evt
,FSM
& fsm
)
59 std::cout
<< "leaving: Empty" << std::endl
;
62 //instance for use in the transition table
63 Empty_impl
const Empty
;
65 // create a functor and a eUML function for the activate_empty method from Entry
66 BOOST_MSM_EUML_METHOD(ActivateEmpty_
, activate_empty
, activate_empty_
, void , void )
69 BOOST_MSM_EUML_STATE(( Open_Entry
,Open_Exit
),Open
)
70 BOOST_MSM_EUML_STATE(( Stopped_Entry
,Stopped_Exit
),Stopped
)
71 BOOST_MSM_EUML_STATE(( Playing_Entry
,Playing_Exit
),Playing
)
75 BOOST_MSM_EUML_ACTION(good_disk_format
)
77 template <class FSM
,class EVT
,class SourceState
,class TargetState
>
78 bool operator()(EVT
const& evt
,FSM
&,SourceState
& ,TargetState
& )
80 // to test a guard condition, let's say we understand only CDs, not DVD
81 if (evt
.get_attribute(cd_type
)!=DISK_CD
)
83 std::cout
<< "wrong disk, sorry" << std::endl
;
84 // just for logging, does not block any transition
87 std::cout
<< "good disk" << std::endl
;
91 // it is also possible to use a plain functor, with default-constructor in the transition table
94 template <class FSM
,class EVT
,class SourceState
,class TargetState
>
95 void operator()(EVT
const& ,FSM
&,SourceState
& ,TargetState
& )
97 cout
<< "player::start_play" << endl
;
100 // replaces the old transition table
101 BOOST_MSM_EUML_TRANSITION_TABLE((
102 Playing
== Stopped
+ play
/ start_play() ,
103 Playing
== Paused
+ end_pause
/ resume_playback
,
104 // +------------------------------------------------------------------------------+
105 Empty
== Open
+ open_close
/ (close_drawer
,activate_empty_(target_
)),
106 // +------------------------------------------------------------------------------+
107 Open
== Empty
+ open_close
/ open_drawer
,
108 Open
== Paused
+ open_close
/ stop_and_open
,
109 Open
== Stopped
+ open_close
/ open_drawer
,
110 Open
== Playing
+ open_close
/ stop_and_open
,
111 // +------------------------------------------------------------------------------+
112 Paused
== Playing
+ pause
/ pause_playback
,
113 // +------------------------------------------------------------------------------+
114 Stopped
== Playing
+ stop
/ stop_playback
,
115 Stopped
== Paused
+ stop
/ stop_playback
,
116 Stopped
== Empty
+ cd_detected
[good_disk_format
&&
117 (event_(cd_type
)==Int_
<DISK_CD
>())]
118 / (store_cd_info
,process_(play
)),
119 Stopped
== Stopped
+ stop
120 // +------------------------------------------------------------------------------+
123 // create a state machine "on the fly"
124 BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table
, //STT
125 init_
<< Empty
, // Init State
128 attributes_
<< no_attributes_
, // Attributes
129 configure_
<< no_configure_
, // configuration
130 Log_No_Transition
// no_transition handler
134 // or simply, if no no_transition handler needed:
135 //BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
136 // Empty // Init State
139 // choice of back-end
140 typedef msm::back::state_machine
<player_
> player
;
143 // Testing utilities.
145 static char const* const state_names
[] = { "Stopped", "Paused", "Open", "Empty", "Playing" };
146 void pstate(player
const& p
)
148 std::cout
<< " -> " << state_names
[p
.current_state()[0]] << std::endl
;
154 // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
156 // note that we write open_close and not open_close(), like usual. Both are possible with eUML, but
157 // you now have less to type.
158 // go to Open, call on_exit on Empty, then action, then on_entry on Open
159 p
.process_event(open_close
); pstate(p
);
160 p
.process_event(open_close
); pstate(p
);
161 // will be rejected, wrong disk type
163 cd_detected("louie, louie",DISK_DVD
)); pstate(p
);
165 cd_detected("louie, louie",DISK_CD
)); pstate(p
);
166 // no need to call play as the previous event does it in its action method
167 //p.process_event(play);
169 // at this point, Play is active
170 p
.process_event(pause
); pstate(p
);
171 // go back to Playing
172 p
.process_event(end_pause
); pstate(p
);
173 p
.process_event(pause
); pstate(p
);
174 p
.process_event(stop
); pstate(p
);
175 // event leading to the same state
176 // no action method called as none is defined in the transition table
177 p
.process_event(stop
); pstate(p
);
178 // test call to no_transition
179 p
.process_event(pause
); pstate(p
);