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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10
11 #include <iostream>
12 // back-end
13 #include <boost/msm/back/state_machine.hpp>
14 //front-end
15 #include <boost/msm/front/state_machine_def.hpp>
16 #ifndef BOOST_MSM_NONSTANDALONE_TEST
17 #define BOOST_TEST_MODULE MyTest
18 #endif
19 #include <boost/test/unit_test.hpp>
20 // include headers that implement a archive in simple text format
21 #include <boost/archive/text_oarchive.hpp>
22 #include <boost/archive/text_iarchive.hpp>
23 #include <boost/serialization/tracking.hpp>
24
25 #include <fstream>
26
27 namespace msm = boost::msm;
28 namespace mpl = boost::mpl;
29
30 namespace
31 {
32 // events
33 struct play {};
34 struct end_pause {};
35 struct stop {};
36 struct pause {};
37 struct open_close {};
38
39 // A "complicated" event type that carries some data.
40 enum DiskTypeEnum
41 {
42 DISK_CD=0,
43 DISK_DVD=1
44 };
45 struct cd_detected
46 {
47 cd_detected(std::string name, DiskTypeEnum diskType)
48 : name(name),
49 disc_type(diskType)
50 {}
51
52 std::string name;
53 DiskTypeEnum disc_type;
54 };
55
56 // front-end: define the FSM structure
57 struct player_ : public msm::front::state_machine_def<player_>
58 {
59 unsigned int start_playback_counter;
60 unsigned int can_close_drawer_counter;
61 int front_end_data;
62
63 player_():
64 start_playback_counter(0),
65 can_close_drawer_counter(0),
66 front_end_data(4)
67 {}
68
69 //we want to serialize some data contained by the front-end
70 // to achieve this, ask for it
71 typedef int do_serialize;
72 // and provide a serialize
73 template<class Archive>
74 void serialize(Archive & ar, const unsigned int )
75 {
76 ar & front_end_data;
77 }
78
79 // The list of FSM states
80 struct Empty : public msm::front::state<>
81 {
82 template <class Event,class FSM>
83 void on_entry(Event const&,FSM& ) {++entry_counter;}
84 template <class Event,class FSM>
85 void on_exit(Event const&,FSM& ) {++exit_counter;}
86 int entry_counter;
87 int exit_counter;
88 int some_dummy_data;
89 // we want Empty to be serialized
90 typedef int do_serialize;
91 template<class Archive>
92 void serialize(Archive & ar, const unsigned int )
93 {
94 ar & some_dummy_data;
95 }
96
97 };
98 struct Open : public msm::front::state<>
99 {
100 template <class Event,class FSM>
101 void on_entry(Event const&,FSM& ) {++entry_counter;}
102 template <class Event,class FSM>
103 void on_exit(Event const&,FSM& ) {++exit_counter;}
104 int entry_counter;
105 int exit_counter;
106 };
107
108 // sm_ptr still supported but deprecated as functors are a much better way to do the same thing
109 struct Stopped : public msm::front::state<>
110 {
111 template <class Event,class FSM>
112 void on_entry(Event const&,FSM& ) {++entry_counter;}
113 template <class Event,class FSM>
114 void on_exit(Event const&,FSM& ) {++exit_counter;}
115 int entry_counter;
116 int exit_counter;
117 };
118
119 struct Playing : public msm::front::state<>
120 {
121 template <class Event,class FSM>
122 void on_entry(Event const&,FSM& ) {++entry_counter;}
123 template <class Event,class FSM>
124 void on_exit(Event const&,FSM& ) {++exit_counter;}
125 int entry_counter;
126 int exit_counter;
127 };
128
129 // state not defining any entry or exit
130 struct Paused : public msm::front::state<>
131 {
132 template <class Event,class FSM>
133 void on_entry(Event const&,FSM& ) {++entry_counter;}
134 template <class Event,class FSM>
135 void on_exit(Event const&,FSM& ) {++exit_counter;}
136 int entry_counter;
137 int exit_counter;
138 };
139
140 // the initial state of the player SM. Must be defined
141 typedef Empty initial_state;
142
143 // transition actions
144 void start_playback(play const&) {++start_playback_counter; }
145 void open_drawer(open_close const&) { }
146 void store_cd_info(cd_detected const&) { }
147 void stop_playback(stop const&) { }
148 void pause_playback(pause const&) { }
149 void resume_playback(end_pause const&) { }
150 void stop_and_open(open_close const&) { }
151 void stopped_again(stop const&){}
152 // guard conditions
153 bool good_disk_format(cd_detected const& evt)
154 {
155 // to test a guard condition, let's say we understand only CDs, not DVD
156 if (evt.disc_type != DISK_CD)
157 {
158 return false;
159 }
160 return true;
161 }
162 bool can_close_drawer(open_close const&)
163 {
164 ++can_close_drawer_counter;
165 return true;
166 }
167
168 typedef player_ p; // makes transition table cleaner
169
170 // Transition table for player
171 struct transition_table : mpl::vector<
172 // Start Event Next Action Guard
173 // +---------+-------------+---------+---------------------+----------------------+
174 a_row < Stopped , play , Playing , &p::start_playback >,
175 a_row < Stopped , open_close , Open , &p::open_drawer >,
176 _row < Stopped , stop , Stopped >,
177 // +---------+-------------+---------+---------------------+----------------------+
178 g_row < Open , open_close , Empty , &p::can_close_drawer >,
179 // +---------+-------------+---------+---------------------+----------------------+
180 a_row < Empty , open_close , Open , &p::open_drawer >,
181 row < Empty , cd_detected , Stopped , &p::store_cd_info ,&p::good_disk_format >,
182 // +---------+-------------+---------+---------------------+----------------------+
183 a_row < Playing , stop , Stopped , &p::stop_playback >,
184 a_row < Playing , pause , Paused , &p::pause_playback >,
185 a_row < Playing , open_close , Open , &p::stop_and_open >,
186 // +---------+-------------+---------+---------------------+----------------------+
187 a_row < Paused , end_pause , Playing , &p::resume_playback >,
188 a_row < Paused , stop , Stopped , &p::stop_playback >,
189 a_row < Paused , open_close , Open , &p::stop_and_open >
190 // +---------+-------------+---------+---------------------+----------------------+
191 > {};
192 // Replaces the default no-transition response.
193 template <class FSM,class Event>
194 void no_transition(Event const& , FSM&,int)
195 {
196 BOOST_FAIL("no_transition called!");
197 }
198 // init counters
199 template <class Event,class FSM>
200 void on_entry(Event const&,FSM& fsm)
201 {
202 fsm.template get_state<player_::Stopped&>().entry_counter=0;
203 fsm.template get_state<player_::Stopped&>().exit_counter=0;
204 fsm.template get_state<player_::Open&>().entry_counter=0;
205 fsm.template get_state<player_::Open&>().exit_counter=0;
206 fsm.template get_state<player_::Empty&>().entry_counter=0;
207 fsm.template get_state<player_::Empty&>().exit_counter=0;
208 fsm.template get_state<player_::Empty&>().some_dummy_data=3;
209 fsm.template get_state<player_::Playing&>().entry_counter=0;
210 fsm.template get_state<player_::Playing&>().exit_counter=0;
211 fsm.template get_state<player_::Paused&>().entry_counter=0;
212 fsm.template get_state<player_::Paused&>().exit_counter=0;
213 }
214
215 };
216 // Pick a back-end
217 typedef msm::back::state_machine<player_> player;
218
219 // static char const* const state_names[] = { "Stopped", "Open", "Empty", "Playing", "Paused" };
220
221
222 BOOST_AUTO_TEST_CASE( my_test )
223 {
224 player p;
225
226 p.start();
227 BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 1,"Empty entry not called correctly");
228
229 p.process_event(open_close());
230 BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Open should be active"); //Open
231 BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().exit_counter == 1,"Empty exit not called correctly");
232 BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().entry_counter == 1,"Open entry not called correctly");
233
234 // test the serialization
235 std::ofstream ofs("fsm.txt");
236 // save fsm to archive (current state is Open)
237 {
238 boost::archive::text_oarchive oa(ofs);
239 // write class instance to archive
240 oa << p;
241 }
242 // reload fsm in state Open
243 player p2;
244 {
245 // create and open an archive for input
246 std::ifstream ifs("fsm.txt");
247 boost::archive::text_iarchive ia(ifs);
248 // read class state from archive
249 ia >> p2;
250 }
251 // we now use p2 as it was loaded
252 // check that we kept Empty's data value
253 BOOST_CHECK_MESSAGE(p2.get_state<player_::Empty&>().some_dummy_data == 3,"Empty not deserialized correctly");
254 BOOST_CHECK_MESSAGE(p2.front_end_data == 4,"Front-end not deserialized correctly");
255
256 p.process_event(open_close());
257 BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty
258 BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().exit_counter == 1,"Open exit not called correctly");
259 BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 2,"Empty entry not called correctly");
260 BOOST_CHECK_MESSAGE(p.can_close_drawer_counter == 1,"guard not called correctly");
261
262 p.process_event(
263 cd_detected("louie, louie",DISK_DVD));
264 BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty
265 BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().exit_counter == 1,"Open exit not called correctly");
266 BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 2,"Empty entry not called correctly");
267
268 p.process_event(
269 cd_detected("louie, louie",DISK_CD));
270 BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
271 BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().exit_counter == 2,"Empty exit not called correctly");
272 BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 1,"Stopped entry not called correctly");
273
274 p.process_event(play());
275 BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing should be active"); //Playing
276 BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().exit_counter == 1,"Stopped exit not called correctly");
277 BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().entry_counter == 1,"Playing entry not called correctly");
278 BOOST_CHECK_MESSAGE(p.start_playback_counter == 1,"action not called correctly");
279
280 p.process_event(pause());
281 BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused
282 BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().exit_counter == 1,"Playing exit not called correctly");
283 BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().entry_counter == 1,"Paused entry not called correctly");
284
285 // go back to Playing
286 p.process_event(end_pause());
287 BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing should be active"); //Playing
288 BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().exit_counter == 1,"Paused exit not called correctly");
289 BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().entry_counter == 2,"Playing entry not called correctly");
290
291 p.process_event(pause());
292 BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused
293 BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().exit_counter == 2,"Playing exit not called correctly");
294 BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().entry_counter == 2,"Paused entry not called correctly");
295
296 p.process_event(stop());
297 BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
298 BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().exit_counter == 2,"Paused exit not called correctly");
299 BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 2,"Stopped entry not called correctly");
300
301 p.process_event(stop());
302 BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
303 BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().exit_counter == 2,"Stopped exit not called correctly");
304 BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 3,"Stopped entry not called correctly");
305 }
306 }
307 // eliminate object tracking (even if serialized through a pointer)
308 // at the risk of a programming error creating duplicate objects.
309 // this is to get rid of warning because p is not const
310 BOOST_CLASS_TRACKING(player, boost::serialization::track_never)
311