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1 /* Copyright 2016-2017 Joaquin M Lopez Munoz.
2 * Distributed under the Boost Software License, Version 1.0.
3 * (See accompanying file LICENSE_1_0.txt or copy at
4 * http://www.boost.org/LICENSE_1_0.txt)
5 *
6 * See http://www.boost.org/libs/poly_collection for library home page.
7 */
8
9 /* basic usage of boost::function_collection */
10
11 #include <boost/poly_collection/function_collection.hpp>
12 #include <functional>
13 #include <memory>
14 #include <random>
15 #include <vector>
16 #include "rolegame.hpp"
17
18 int main()
19 {
20 //[basic_function_1
21 std::vector<std::unique_ptr<sprite>> sprs;
22 std::vector<std::string> msgs;
23 std::vector<window> wnds;
24 //]
25
26 // populate sprs
27 std::mt19937 gen{92748}; // some arbitrary random seed
28 std::discrete_distribution<> rnd{{1,1,1}};
29 for(int i=0;i<4;++i){ // assign each type with 1/3 probability
30 switch(rnd(gen)){
31 case 0: sprs.push_back(std::make_unique<warrior>(i));;break;
32 case 1: sprs.push_back(std::make_unique<juggernaut>(i));break;
33 case 2: sprs.push_back(std::make_unique<goblin>(i));break;
34 }
35 }
36
37 // populate msgs
38 msgs.push_back("\"stamina: 10,000\"");
39 msgs.push_back("\"game over\"");
40
41 // populate wnds
42 wnds.emplace_back("pop-up 1");
43 wnds.emplace_back("pop-up 2");
44
45 //[basic_function_2
46 //= #include <boost/poly_collection/function_collection.hpp>
47 //= ...
48 //=
49 // function signature accepting std::ostream& and returning nothing
50 using render_callback=void(std::ostream&);
51
52 boost::function_collection<render_callback> c;
53 //]
54
55 //[basic_function_3
56 //<-
57 auto render_sprite=[](const sprite& s){
58 //->
59 //= auto render_sprite(const sprite& s){
60 return [&](std::ostream& os){s.render(os);};
61 }/*<-*/;/*->*/
62
63 //<-
64 auto render_message=[](const std::string& m){
65 //->
66 //= auto render_message(const std::string& m){
67 return [&](std::ostream& os){os<<m;};
68 }/*<-*/;/*->*/
69
70 //<-
71 auto render_window=[](const window& w){
72 //->
73 //= auto render_window(const window& w){
74 return [&](std::ostream& os){w.display(os);};
75 }/*<-*/;/*->*/
76 //= ...
77 //=
78 for(const auto& ps:sprs)c.insert(render_sprite(*ps));
79 for(const auto& m:msgs)c.insert(render_message(m));
80 for(const auto& w:wnds)c.insert(render_window(w));
81 //]
82
83 //[basic_function_4
84 const char* comma="";
85 for(const auto& cbk:c){
86 std::cout<<comma;
87 cbk(std::cout);
88 comma=",";
89 }
90 std::cout<<"\n";
91 //]
92
93 //[basic_function_5
94 auto cbk=*c.begin();
95 cbk(std::cout); // renders first element to std::cout
96 std::function<render_callback> f=cbk;
97 f(std::cout); // exactly the same
98 //]
99
100 //[basic_function_6
101 //= *c.begin()=render_message("last minute message"); // compile-time error
102 //]
103 }