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3 <title>seq/seq.hpp</title>
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8 The <b>seq/seq.hpp</b> header defines basic primitives for manipulating <i>seqs</i>.
9 </div>
10 <h4>
11 Usage
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13 <div class="code">
14 #include <b>&lt;boost/preprocessor/seq/seq.hpp&gt;</b>
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16 <h4>
17 Contents
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19 <ul>
20 <li>
21 <a href="../../ref/seq_head.html">BOOST_PP_SEQ_HEAD</a></li>
22 <li>
23 <a href="../../ref/seq_nil.html">BOOST_PP_SEQ_NIL</a></li>
24 <li>
25 <a href="../../ref/seq_tail.html">BOOST_PP_SEQ_TAIL</a></li>
26 </ul>
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28 <div style="margin-left: 0px;">
29 <i>© Copyright <a href="http://www.housemarque.com" target="_top">Housemarque Oy</a> 2002</i>
30 </br><i>© Copyright Paul Mensonides 2002</i>
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32 <div style="margin-left: 0px;">
33 <p><small>Distributed under the Boost Software License, Version 1.0. (See
34 accompanying file <a href="../../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a> or
35 copy at <a href=
36 "http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a>)</small></p>
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