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26 <a href="../../../index.htm">
27 <img src="../../../boost.png" alt="boost.png (6897 bytes)" align="middle" width="300" height="86" border="0"></a></td>
28 <td align="middle" width="430">
29 <font size="7">Timer Library<br>
30 Original Timers and Progress Display</font></td>
31 </tr>
32 </table>
33
34 <table border="0" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" bgcolor="#D7EEFF" width="100%">
35 <tr>
36 <td><a href="index.html">Timer Home</a> &nbsp;&nbsp;
37 <a href="cpu_timers.html">CPU timers</a> &nbsp;&nbsp;
38 <a href="original_timer.html">Original timers</a> &nbsp;&nbsp;
39 </td>
40 </tr>
41 </table>
42
43 <p></p>
44
45 <center>
46 <table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="80%">
47 <tr>
48 <td width="100%" bgcolor="#FFFF66">
49 <p><i><b>These timers are deprecated.</b></i> They date from the earliest days
50 of Boost and do not conform
51 to current Boost practice.</p>
52 <ul>
53 <li>The interfaces are the same across all platforms, but the semantics differ
54 according to platform. Wall-clock time is measured on Windows, while CPU time
55 is measured on POSIX-like systems.</li>
56 <li>The internal implementation uses only C/C++ standard library functions, so
57 cannot supply desirable precision and functionality.</li>
58 <li>The headers live in the main Boost header directory.</li>
59 <li>The content are in namespace <code>boost</code>.</li>
60 </ul>
61 Please see the Version 2
62 <a href="cpu_timers.html">CPU timers</a> for replacements that conform to
63 current Boost practice.</td>
64 </tr>
65 </table>
66 </center>
67
68 <p>The timer library provides two headers and three classes: </p>
69
70 <blockquote>
71 <table border="1" cellpadding="5">
72 <tr>
73 <td><b>Header</b></td>
74 <td><b>Class</b></td>
75 <td><b>Functionality</b></td>
76 </tr>
77 <tr>
78 <td><a href="../../boost/timer.hpp">timer.hpp</a></td>
79 <td><a href="#Class timer">timer</a></td>
80 <td>Measure elapsed time.</td>
81 </tr>
82 <tr>
83 <td><a href="../../boost/progress.hpp">progress.hpp</a></td>
84 <td><a href="#Class progress_timer">progress_timer</a></td>
85 <td>Measure elapsed time (using timer), display on destruction.</td>
86 </tr>
87 <tr>
88 <td><a href="../../boost/progress.hpp">progress.hpp</a></td>
89 <td><a href="#Class progress_display">progress_display</a></td>
90 <td>Display an indication of progress toward a known goal.</td>
91 </tr>
92 </table>
93 </blockquote>
94 <p>The objective in designing these classes was fairly limited - they are
95 intended for simple uses like timing and reporting progress for programmer's
96 tests or batch job streams. The specifications of the progress classes are
97 worded in very general terms to permit alternate implementations such as for
98 graphical user interfaces.</p>
99 <h2><a name="Class timer">Class timer</a></h2>
100 <p>Class timer measures elapsed time.&nbsp; It is generally useful for minor
101 timing tasks.&nbsp; Its supplied implementation offers moderate portability at
102 the cost of depending on the unknown accuracy and precision of the C Standard
103 Library clock() function.&nbsp; The maximum measurable elapsed time may be as
104 low as 596.5 hours (or even less) for the supplied implementation. Because of
105 these limitations, this timer cannot be depended upon to
106 be robust, and should not be used if that is of any concern.</p>
107 <h3>Synopsis</h3>
108 <pre>#include &lt;<a href="../../boost/timer.hpp">boost/timer.hpp</a>&gt;
109 namespace boost {
110 class timer {
111 public:
112 timer(); // postcondition: elapsed()==0
113 // compiler generated copy constructor, copy assignment, and dtor apply
114 void restart(); // post: elapsed()==0
115 double elapsed() const; // return elapsed time in seconds
116
117 double elapsed_max() const; // return estimated maximum value for elapsed()
118 // Portability warning: elapsed_max() may return too high a value on systems
119 // where std::clock_t overflows or resets at surprising values.
120
121 double elapsed_min() const; // return minimum value for elapsed()
122 }; // timer
123 } // namespace boost</pre>
124 <h3>Exception safety</h3>
125 <p>The constructors may throw <code>std::bad_alloc</code>.&nbsp; No other member
126 functions throw exceptions.</p>
127 <h3>Future directions</h3>
128 <p>There was a very reasonable request from Ed Brey for a method of determining
129 the maximum value which may be returned by elapsed(), but there isn't a way to do so
130 portably. The issue has been raised with the group working on extended time functionality for the C language. A solution
131 may be years in the future. In the meantime, elapsed_max() provides an
132 approximation.</p>
133 <h2><a name="Class progress_timer">Class progress_timer</a></h2>
134 <p>Class progress_timer automatically measures elapsed time, and then on
135 destruction displays an elapsed time message at an appropriate place in an appropriate form.&nbsp;
136 The supplied implementation defaults to a character display on std::cout.</p>
137 <p>Class progress_timer is often used to time program execution.&nbsp; Its use is as simple as:</p>
138 <blockquote>
139 <pre>#include &lt;<a href="../../boost/progress.hpp">boost/progress.hpp</a>&gt;
140 int main()
141 {
142 progress_timer t; // start timing
143 // do something ...
144 return 0;
145 }</pre>
146 </blockquote>
147 <p>Which will produce some appropriate output, for example:</p>
148 <blockquote>
149 <pre>1.23 s</pre>
150 </blockquote>
151 <p>Note that &quot;s&quot; is the official System International d'Unités
152 abbreviation for seconds.</p>
153 <h3>Synopsis</h3>
154 <pre>#include &lt;<a href="../../boost/progress.hpp">boost/progress.hpp</a>&gt;
155 namespace boost {
156 class progress_timer : public <a href="#Class timer">timer</a>, <a href="../utility/utility.htm#Class_noncopyable">noncopyable</a> {
157 public:
158 progress_timer();
159 progress_timer( std::ostream&amp; os ); // os is hint; implementation may ignore
160 ~progress_timer();
161 }; // progress_display
162 } // namespace boost</pre>
163 <h3>Exception safety</h3>
164 <p>The constructors may throw <code>std::bad_alloc</code>.&nbsp; No other member
165 functions throw exceptions.</p>
166 <h2><a name="Class progress_display">Class progress_display</a></h2>
167 <p>Class progress_display displays an appropriate indication of progress toward
168 a predefined goal at an appropriate place in an appropriate form.&nbsp; This
169 meets a human need to know if a program is progressing.</p>
170 <p>For example, if a lengthy computation must be done on a std::map&lt;&gt;
171 named big_map, the follow code would display an indication of progress:</p>
172 <pre> progress_display show_progress( big_map.size() );
173 for ( big_map_t::iterator itr = big_map:begin();
174 itr != big_map.end(); ++itr )
175 {
176 // do the computation
177 ...
178 ++show_progress;
179 }</pre>
180 <p>After 70% of the elements have been processed, the display might look
181 something like this:</p>
182 <blockquote>
183 <pre>0% 10 20 30 40 50 60 70 80 90 100%
184 |----|----|----|----|----|----|----|----|----|----|
185 ************************************</pre>
186 </blockquote>
187
188 <h2>Synopsis</h2>
189 <pre>#include &lt;boost/progress.hpp&gt;
190 namespace boost {
191 class progress_display : <a href="../utility/utility.htm#Class_noncopyable">noncopyable</a> {
192 public:
193 progress_display( unsigned long expected_count );
194 // Effects: restart(expected_count)
195
196 progress_display( unsigned long expected_count,
197 std::ostream&amp; os, // os is hint; implementation may ignore
198 const std::string &amp; s1 = &quot;\n&quot;, //leading strings
199 const std::string &amp; s2 = &quot;&quot;,
200 const std::string &amp; s3 = &quot;&quot; )
201 // Effects: save copy of leading strings, restart(expected_count)
202
203 void restart( unsigned long expected_count );
204 // Effects: display appropriate scale on three lines,
205 // prefaced by stored copy of s1, s2, s3, respectively, from constructor
206 // Postconditions: count()==0, expected_count()==expected_count
207
208 unsigned long operator+=( unsigned long increment )
209 // Effects: Display appropriate progress tic if needed.
210 // Postconditions: count()== original count() + increment
211 // Returns: count().
212
213 unsigned long operator++()
214 // Returns: operator+=( 1 ).
215
216 unsigned long count() const
217 // Returns: The internal count.
218
219 unsigned long expected_count() const
220 // Returns: The expected_count from the constructor.
221
222 }; // progress_display
223 } // namespace boost</pre>
224 <h3>Exception safety</h3>
225 <p>All member functions except count() and expected_count() do output, and so in
226 theory may throw exceptions.&nbsp; In practice it seems an exception being
227 thrown is pretty unlikely, and probably implies such serious problems that an
228 exception is warranted.&nbsp; Note that there is no explicit destructor, so the
229 destructor throwing is not an issue.</p>
230 <h2>History</h2>
231 <p>These classes are descended from older C++ and C functionality found useful
232 by programmers for many years. Via the Boost mailing list, Reid Sweatman
233 suggested separating the more widely useful timer class from the more targeted
234 progress classes. Sean Corfield suggested allowing output to any ostream.&nbsp;
235 Dave Abrahams, Valentin Bonnard, Ed Brey, Andy Glew, and Dietmar Kühl also
236 provided useful comments.&nbsp; Ed Brey suggested timer::elapsed_max(). John
237 Maddock suggested timer::elapsed_min(). Toon Knapen suggested the optional
238 leading strings, to allow for labeling the progress display</p>
239 <h2>Rationale</h2>
240 <p>The early versions of the timer classes had separate implementation
241 files.&nbsp; This caused problems for users not wishing to build libraries,
242 caused difficulties building DLL's (because of cascaded use of other libraries
243 which in turn brought illuminated compiler deficiencies), and caused the classes
244 not to be used even when clearly applicable.&nbsp; Thus the implementation was
245 changed to all inline code.</p>
246 <p>There have been several requests for platform specific implementations to use
247 supposedly high-performance timers from the operating system API.&nbsp; John
248 Maddock submitted an implementation using the Win32 API.&nbsp; Tests showed that
249 while the precision of these timers was high, the latency was sometimes very
250 much higher than for the std::clock() function, and that is very bad.&nbsp;
251 Furthermore, results using the Win32 API were very dependent on both the
252 compiler (Microsoft and Borland were tested) and the operating system version
253 (Windows NT, Windows 95, etc.)&nbsp; Thus the std::clock() function was much
254 more reliable, and so was retained even on this platform with its own timer API.</p>
255 <hr>
256 <p><font size="2">Revised:
257 <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B %Y" startspan -->04 October 2011<!--webbot bot="Timestamp" endspan i-checksum="32185" --></font></p>
258
259 <p><font size="2">© Copyright Beman Dawes 1999.</font></p>
260
261 <p><font size="2">Distributed under the Boost Software License, Version 1.0. See
262 </font>
263 <a href="http://www.boost.org/LICENSE_1_0.txt"><font size="2">www.boost.org/LICENSE_1_0.txt</font></a></p>
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