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add subtree-ish sources for 12.0.3
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1 /*
2 * Copyright 1993, 1995 Christopher Seiwald.
3 *
4 * This file is part of Jam - see jam.c for Copyright information.
5 */
6
7 /* This file is ALSO:
8 * Copyright 2001-2004 David Abrahams.
9 * Distributed under the Boost Software License, Version 1.0.
10 * (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
11 */
12
13 /*
14 * lists.h - the LIST structure and routines to manipulate them
15 *
16 * The whole of jam relies on lists of objects as a datatype. This module, in
17 * conjunction with object.c, handles these relatively efficiently.
18 *
19 * Structures defined:
20 *
21 * LIST - list of OBJECTs
22 * LOL - list of LISTs
23 *
24 * External routines:
25 *
26 * list_append() - append a list onto another one, returning total
27 * list_new() - tack an object onto the end of a list of objects
28 * list_copy() - copy a whole list of objects
29 * list_sublist() - copy a subset of a list of objects
30 * list_free() - free a list of objects
31 * list_print() - print a list of objects to stdout
32 * list_length() - return the number of items in the list
33 *
34 * lol_init() - initialize a LOL (list of lists)
35 * lol_add() - append a LIST onto an LOL
36 * lol_free() - free the LOL and its LISTs
37 * lol_get() - return one of the LISTs in the LOL
38 * lol_print() - debug print LISTS separated by ":"
39 */
40
41 #ifndef LISTS_DWA20011022_H
42 #define LISTS_DWA20011022_H
43
44 #include "object.h"
45
46 #ifdef HAVE_PYTHON
47 # include <Python.h>
48 #endif
49
50 /*
51 * LIST - list of strings
52 */
53
54 typedef struct _list {
55 union {
56 int size;
57 struct _list * next;
58 OBJECT * align;
59 } impl;
60 } LIST;
61
62 typedef OBJECT * * LISTITER;
63
64 /*
65 * LOL - list of LISTs
66 */
67
68 #define LOL_MAX 19
69 typedef struct _lol {
70 int count;
71 LIST * list[ LOL_MAX ];
72 } LOL;
73
74 LIST * list_new( OBJECT * value );
75 LIST * list_append( LIST * destination, LIST * source );
76 LIST * list_copy( LIST * );
77 LIST * list_copy_range( LIST * destination, LISTITER first, LISTITER last );
78 void list_free( LIST * head );
79 LIST * list_push_back( LIST * head, OBJECT * value );
80 void list_print( LIST * );
81 int list_length( LIST * );
82 LIST * list_sublist( LIST *, int start, int count );
83 LIST * list_pop_front( LIST * );
84 LIST * list_sort( LIST * );
85 LIST * list_unique( LIST * sorted_list );
86 int list_in( LIST *, OBJECT * value );
87 LIST * list_reverse( LIST * );
88 int list_cmp( LIST * lhs, LIST * rhs );
89 int list_is_sublist( LIST * sub, LIST * l );
90 void list_done();
91
92 LISTITER list_begin( LIST * );
93 LISTITER list_end( LIST * );
94 #define list_next( it ) ((it) + 1)
95 #define list_item( it ) (*(it))
96 #define list_empty( l ) ((l) == L0)
97 #define list_front( l ) list_item( list_begin( l ) )
98
99 #define L0 ((LIST *)0)
100
101 void lol_add( LOL *, LIST * );
102 void lol_init( LOL * );
103 void lol_free( LOL * );
104 LIST * lol_get( LOL *, int i );
105 void lol_print( LOL * );
106 void lol_build( LOL *, char const * * elements );
107
108 #ifdef HAVE_PYTHON
109 PyObject * list_to_python( LIST * );
110 LIST * list_from_python( PyObject * );
111 #endif
112
113 #endif