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1 /*
2 * Copyright 1993, 1995 Christopher Seiwald.
3 *
4 * This file is part of Jam - see jam.c for Copyright information.
5 */
6
7 /* This file is ALSO:
8 * Copyright 2001-2004 David Abrahams.
9 * Distributed under the Boost Software License, Version 1.0.
10 * (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
11 */
12
13 /*
14 * lists.h - the LIST structure and routines to manipulate them
15 *
16 * The whole of jam relies on lists of objects as a datatype. This module, in
17 * conjunction with object.c, handles these relatively efficiently.
18 *
19 * Structures defined:
20 *
21 * LIST - list of OBJECTs
22 * LOL - list of LISTs
23 *
24 * External routines:
25 *
26 * list_append() - append a list onto another one, returning total
27 * list_new() - tack an object onto the end of a list of objects
28 * list_copy() - copy a whole list of objects
29 * list_sublist() - copy a subset of a list of objects
30 * list_free() - free a list of objects
31 * list_print() - print a list of objects to stdout
32 * list_length() - return the number of items in the list
33 *
34 * lol_init() - initialize a LOL (list of lists)
35 * lol_add() - append a LIST onto an LOL
36 * lol_free() - free the LOL and its LISTs
37 * lol_get() - return one of the LISTs in the LOL
38 * lol_print() - debug print LISTS separated by ":"
39 */
40
41 #ifndef LISTS_DWA20011022_H
42 #define LISTS_DWA20011022_H
43
44 #include "config.h"
45 #include "object.h"
46
47 #ifdef HAVE_PYTHON
48 # include <Python.h>
49 #endif
50
51 /*
52 * LIST - list of strings
53 */
54
55 typedef struct _list {
56 union {
57 int size;
58 struct _list * next;
59 OBJECT * align;
60 } impl;
61 } LIST;
62
63 typedef OBJECT * * LISTITER;
64
65 /*
66 * LOL - list of LISTs
67 */
68
69 #define LOL_MAX 19
70 typedef struct _lol {
71 int count;
72 LIST * list[ LOL_MAX ];
73 } LOL;
74
75 LIST * list_new( OBJECT * value );
76 LIST * list_append( LIST * destination, LIST * source );
77 LIST * list_copy( LIST * );
78 LIST * list_copy_range( LIST * destination, LISTITER first, LISTITER last );
79 void list_free( LIST * head );
80 LIST * list_push_back( LIST * head, OBJECT * value );
81 void list_print( LIST * );
82 int list_length( LIST * );
83 LIST * list_sublist( LIST *, int start, int count );
84 LIST * list_pop_front( LIST * );
85 LIST * list_sort( LIST * );
86 LIST * list_unique( LIST * sorted_list );
87 int list_in( LIST *, OBJECT * value );
88 LIST * list_reverse( LIST * );
89 int list_cmp( LIST * lhs, LIST * rhs );
90 int list_is_sublist( LIST * sub, LIST * l );
91 void list_done();
92
93 LISTITER list_begin( LIST * );
94 LISTITER list_end( LIST * );
95 #define list_next( it ) ((it) + 1)
96 #define list_item( it ) (*(it))
97 #define list_empty( l ) ((l) == L0)
98 #define list_front( l ) list_item( list_begin( l ) )
99
100 #define L0 ((LIST *)0)
101
102 void lol_add( LOL *, LIST * );
103 void lol_init( LOL * );
104 void lol_free( LOL * );
105 LIST * lol_get( LOL *, int i );
106 void lol_print( LOL * );
107 void lol_build( LOL *, char const * * elements );
108
109 #ifdef HAVE_PYTHON
110 PyObject * list_to_python( LIST * );
111 LIST * list_from_python( PyObject * );
112 #endif
113
114 #endif