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30 // A sample program demonstrating using Google C++ testing framework.
32 // Author: wan@google.com (Zhanyong Wan)
35 // In this example, we use a more advanced feature of Google Test called
38 // A test fixture is a place to hold objects and functions shared by
39 // all tests in a test case. Using a test fixture avoids duplicating
40 // the test code necessary to initialize and cleanup those common
41 // objects for each test. It is also useful for defining sub-routines
42 // that your tests need to invoke a lot.
46 // The tests share the test fixture in the sense of code sharing, not
47 // data sharing. Each test is given its own fresh copy of the
48 // fixture. You cannot expect the data modified by one test to be
49 // passed on to another test, which is a bad idea.
51 // The reason for this design is that tests should be independent and
52 // repeatable. In particular, a test should not fail as the result of
53 // another test's failure. If one test depends on info produced by
54 // another test, then the two tests should really be one big test.
56 // The macros for indicating the success/failure of a test
57 // (EXPECT_TRUE, FAIL, etc) need to know what the current test is
58 // (when Google Test prints the test result, it tells you which test
59 // each failure belongs to). Technically, these macros invoke a
60 // member function of the Test class. Therefore, you cannot use them
61 // in a global function. That's why you should put test sub-routines
64 // </TechnicalDetails>
66 #include "sample3-inl.h"
67 #include "gtest/gtest.h"
69 // To use a test fixture, derive a class from testing::Test.
70 class QueueTest
: public testing::Test
{
71 protected: // You should make the members protected s.t. they can be
72 // accessed from sub-classes.
74 // virtual void SetUp() will be called before each test is run. You
75 // should define it if you need to initialize the varaibles.
76 // Otherwise, this can be skipped.
77 virtual void SetUp() {
83 // virtual void TearDown() will be called after each test is run.
84 // You should define it if there is cleanup work to do. Otherwise,
85 // you don't have to provide it.
87 // virtual void TearDown() {
90 // A helper function that some test uses.
91 static int Double(int n
) {
95 // A helper function for testing Queue::Map().
96 void MapTester(const Queue
<int> * q
) {
97 // Creates a new queue, where each element is twice as big as the
98 // corresponding one in q.
99 const Queue
<int> * const new_q
= q
->Map(Double
);
101 // Verifies that the new queue has the same size as q.
102 ASSERT_EQ(q
->Size(), new_q
->Size());
104 // Verifies the relationship between the elements of the two queues.
105 for ( const QueueNode
<int> * n1
= q
->Head(), * n2
= new_q
->Head();
106 n1
!= NULL
; n1
= n1
->next(), n2
= n2
->next() ) {
107 EXPECT_EQ(2 * n1
->element(), n2
->element());
113 // Declares the variables your tests want to use.
119 // When you have a test fixture, you define a test using TEST_F
122 // Tests the default c'tor.
123 TEST_F(QueueTest
, DefaultConstructor
) {
124 // You can access data in the test fixture here.
125 EXPECT_EQ(0u, q0_
.Size());
129 TEST_F(QueueTest
, Dequeue
) {
130 int * n
= q0_
.Dequeue();
131 EXPECT_TRUE(n
== NULL
);
134 ASSERT_TRUE(n
!= NULL
);
136 EXPECT_EQ(0u, q1_
.Size());
140 ASSERT_TRUE(n
!= NULL
);
142 EXPECT_EQ(1u, q2_
.Size());
146 // Tests the Queue::Map() function.
147 TEST_F(QueueTest
, Map
) {