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1 // Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
2 // This source code is licensed under both the GPLv2 (found in the
3 // COPYING file in the root directory) and Apache 2.0 License
4 // (found in the LICENSE.Apache file in the root directory).
5 //
6 #include "db/write_controller.h"
7
8 #include <array>
9 #include <ratio>
10
11 #include "rocksdb/system_clock.h"
12 #include "test_util/testharness.h"
13
14 namespace ROCKSDB_NAMESPACE {
15 namespace {
16 class TimeSetClock : public SystemClockWrapper {
17 public:
18 explicit TimeSetClock() : SystemClockWrapper(nullptr) {}
19 const char* Name() const override { return "TimeSetClock"; }
20 uint64_t now_micros_ = 6666;
21 uint64_t NowNanos() override { return now_micros_ * std::milli::den; }
22 };
23 } // anonymous namespace
24 class WriteControllerTest : public testing::Test {
25 public:
26 WriteControllerTest() { clock_ = std::make_shared<TimeSetClock>(); }
27 std::shared_ptr<TimeSetClock> clock_;
28 };
29
30 // Make tests easier to read
31 #define MILLION *1000000u
32 #define MB MILLION
33 #define MBPS MILLION
34 #define SECS MILLION // in microseconds
35
36 TEST_F(WriteControllerTest, BasicAPI) {
37 WriteController controller(40 MBPS); // also set max delayed rate
38 EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
39 EXPECT_FALSE(controller.IsStopped());
40 EXPECT_FALSE(controller.NeedsDelay());
41 EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
42
43 // set, get
44 controller.set_delayed_write_rate(20 MBPS);
45 EXPECT_EQ(controller.delayed_write_rate(), 20 MBPS);
46 EXPECT_FALSE(controller.IsStopped());
47 EXPECT_FALSE(controller.NeedsDelay());
48 EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
49
50 {
51 // set with token, get
52 auto delay_token_0 = controller.GetDelayToken(10 MBPS);
53 EXPECT_EQ(controller.delayed_write_rate(), 10 MBPS);
54 EXPECT_FALSE(controller.IsStopped());
55 EXPECT_TRUE(controller.NeedsDelay());
56 // test with delay
57 EXPECT_EQ(2 SECS, controller.GetDelay(clock_.get(), 20 MB));
58 clock_->now_micros_ += 2 SECS; // pay the "debt"
59
60 auto delay_token_1 = controller.GetDelayToken(2 MBPS);
61 EXPECT_EQ(10 SECS, controller.GetDelay(clock_.get(), 20 MB));
62 clock_->now_micros_ += 10 SECS; // pay the "debt"
63
64 auto delay_token_2 = controller.GetDelayToken(1 MBPS);
65 EXPECT_EQ(20 SECS, controller.GetDelay(clock_.get(), 20 MB));
66 clock_->now_micros_ += 20 SECS; // pay the "debt"
67
68 auto delay_token_3 = controller.GetDelayToken(20 MBPS);
69 EXPECT_EQ(1 SECS, controller.GetDelay(clock_.get(), 20 MB));
70 clock_->now_micros_ += 1 SECS; // pay the "debt"
71
72 // 60M is more than the max rate of 40M. Max rate will be used.
73 EXPECT_EQ(controller.delayed_write_rate(), 20 MBPS);
74 auto delay_token_4 =
75 controller.GetDelayToken(controller.delayed_write_rate() * 3);
76 EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
77 EXPECT_EQ(static_cast<uint64_t>(0.5 SECS),
78 controller.GetDelay(clock_.get(), 20 MB));
79
80 EXPECT_FALSE(controller.IsStopped());
81 EXPECT_TRUE(controller.NeedsDelay());
82
83 // Test stop tokens
84 {
85 auto stop_token_1 = controller.GetStopToken();
86 EXPECT_TRUE(controller.IsStopped());
87 EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
88 {
89 auto stop_token_2 = controller.GetStopToken();
90 EXPECT_TRUE(controller.IsStopped());
91 EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
92 }
93 EXPECT_TRUE(controller.IsStopped());
94 EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
95 }
96 // Stop tokens released
97 EXPECT_FALSE(controller.IsStopped());
98 EXPECT_TRUE(controller.NeedsDelay());
99 EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
100 // pay the previous "debt"
101 clock_->now_micros_ += static_cast<uint64_t>(0.5 SECS);
102 EXPECT_EQ(1 SECS, controller.GetDelay(clock_.get(), 40 MB));
103 }
104
105 // Delay tokens released
106 EXPECT_FALSE(controller.NeedsDelay());
107 }
108
109 TEST_F(WriteControllerTest, StartFilled) {
110 WriteController controller(10 MBPS);
111
112 // Attempt to write two things that combined would be allowed within
113 // a single refill interval
114 auto delay_token_0 =
115 controller.GetDelayToken(controller.delayed_write_rate());
116
117 // Verify no delay because write rate has not been exceeded within
118 // refill interval.
119 EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
120 EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
121
122 // Allow refill (kMicrosPerRefill)
123 clock_->now_micros_ += 1000;
124
125 // Again
126 EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
127 EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
128
129 // Control: something bigger that would exceed write rate within interval
130 uint64_t delay = controller.GetDelay(clock_.get(), 10 MB);
131 EXPECT_GT(1.0 * delay, 0.999 SECS);
132 EXPECT_LT(1.0 * delay, 1.001 SECS);
133 }
134
135 TEST_F(WriteControllerTest, DebtAccumulation) {
136 WriteController controller(10 MBPS);
137
138 std::array<std::unique_ptr<WriteControllerToken>, 10> tokens;
139
140 // Accumulate a time delay debt with no passage of time, like many column
141 // families delaying writes simultaneously. (Old versions of WriteController
142 // would reset the debt on every GetDelayToken.)
143 uint64_t debt = 0;
144 for (unsigned i = 0; i < tokens.size(); ++i) {
145 tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
146 uint64_t delay = controller.GetDelay(clock_.get(), 63 MB);
147 ASSERT_GT(delay, debt);
148 uint64_t incremental = delay - debt;
149 ASSERT_EQ(incremental, (63 SECS) / (i + 1u));
150 debt += incremental;
151 }
152
153 // Pay down the debt
154 clock_->now_micros_ += debt;
155 debt = 0;
156
157 // Now accumulate debt with some passage of time.
158 for (unsigned i = 0; i < tokens.size(); ++i) {
159 // Debt is accumulated in time, not in bytes, so this new write
160 // limit is not applied to prior requested delays, even it they are
161 // in progress.
162 tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
163 uint64_t delay = controller.GetDelay(clock_.get(), 63 MB);
164 ASSERT_GT(delay, debt);
165 uint64_t incremental = delay - debt;
166 ASSERT_EQ(incremental, (63 SECS) / (i + 1u));
167 debt += incremental;
168 uint64_t credit = debt / 2;
169 clock_->now_micros_ += credit;
170 debt -= credit;
171 }
172
173 // Pay down the debt
174 clock_->now_micros_ += debt;
175 debt = 0; // consistent state
176 (void)debt; // appease clang-analyze
177
178 // Verify paid down
179 EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
180
181 // Accumulate another debt, without accounting, and releasing tokens
182 for (unsigned i = 0; i < tokens.size(); ++i) {
183 // Big and small are delayed
184 ASSERT_LT(0U, controller.GetDelay(clock_.get(), 63 MB));
185 ASSERT_LT(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
186 tokens[i].reset();
187 }
188 // All tokens released.
189 // Verify that releasing all tokens pays down debt, even with no time passage.
190 tokens[0] = controller.GetDelayToken(1 MBPS);
191 ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
192 }
193
194 // This may or may not be a "good" feature, but it's an old feature
195 TEST_F(WriteControllerTest, CreditAccumulation) {
196 WriteController controller(10 MBPS);
197
198 std::array<std::unique_ptr<WriteControllerToken>, 10> tokens;
199
200 // Ensure started
201 tokens[0] = controller.GetDelayToken(1 MBPS);
202 ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
203 clock_->now_micros_ += 10 SECS;
204
205 // Accumulate a credit
206 uint64_t credit = 1000 SECS /* see below: * 1 MB / 1 SEC */;
207 clock_->now_micros_ += credit;
208
209 // Spend some credit (burst of I/O)
210 for (unsigned i = 0; i < tokens.size(); ++i) {
211 tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
212 ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 63 MB));
213 // In WriteController, credit is accumulated in bytes, not in time.
214 // After an "unnecessary" delay, all of our time credit will be
215 // translated to bytes on the next operation, in this case with
216 // setting 1 MBPS. So regardless of the rate at delay time, we just
217 // account for the bytes.
218 credit -= 63 MB;
219 }
220 // Spend remaining credit
221 tokens[0] = controller.GetDelayToken(1 MBPS);
222 ASSERT_EQ(0U, controller.GetDelay(clock_.get(), credit));
223 // Verify
224 ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
225 clock_->now_micros_ += 10 SECS;
226
227 // Accumulate a credit, no accounting
228 clock_->now_micros_ += 1000 SECS;
229
230 // Spend a small amount, releasing tokens
231 for (unsigned i = 0; i < tokens.size(); ++i) {
232 ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 3 MB));
233 tokens[i].reset();
234 }
235
236 // All tokens released.
237 // Verify credit is wiped away on new delay.
238 tokens[0] = controller.GetDelayToken(1 MBPS);
239 ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
240 }
241
242 } // namespace ROCKSDB_NAMESPACE
243
244 int main(int argc, char** argv) {
245 ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
246 ::testing::InitGoogleTest(&argc, argv);
247 return RUN_ALL_TESTS();
248 }