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1 // Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
2 // This source code is licensed under both the GPLv2 (found in the
3 // COPYING file in the root directory) and Apache 2.0 License
4 // (found in the LICENSE.Apache file in the root directory).
5
6 #pragma once
7
8 /*
9 * @author Keith Adams <kma@fb.com>
10 * @author Jordan DeLong <delong.j@fb.com>
11 */
12
13 #include <cstdint>
14 #include <thread>
15
16 #include <folly/portability/Asm.h>
17
18 namespace folly {
19
20 //////////////////////////////////////////////////////////////////////
21
22 namespace detail {
23
24 /*
25 * A helper object for the contended case. Starts off with eager
26 * spinning, and falls back to sleeping for small quantums.
27 */
28 class Sleeper {
29 static const uint32_t kMaxActiveSpin = 4000;
30
31 uint32_t spinCount;
32
33 public:
34 Sleeper() noexcept : spinCount(0) {}
35
36 static void sleep() noexcept {
37 /*
38 * Always sleep 0.5ms, assuming this will make the kernel put
39 * us down for whatever its minimum timer resolution is (in
40 * linux this varies by kernel version from 1ms to 10ms).
41 */
42 std::this_thread::sleep_for(std::chrono::microseconds{500});
43 }
44
45 void wait() noexcept {
46 if (spinCount < kMaxActiveSpin) {
47 ++spinCount;
48 asm_volatile_pause();
49 } else {
50 sleep();
51 }
52 }
53 };
54
55 } // namespace detail
56 } // namespace folly
57