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1 /*
2 * Copyright (c) 2016-present, Facebook, Inc.
3 * All rights reserved.
4 *
5 * This source code is licensed under both the BSD-style license (found in the
6 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
7 * in the COPYING file in the root directory of this source tree).
8 */
9
10 /**
11 * Helper functions for fuzzing.
12 */
13
14 #ifndef ZSTD_HELPERS_H
15 #define ZSTD_HELPERS_H
16
17 #define ZSTD_STATIC_LINKING_ONLY
18
19 #include "zstd.h"
20 #include <stdint.h>
21
22 #ifdef __cplusplus
23 extern "C" {
24 #endif
25
26 void FUZZ_setRandomParameters(ZSTD_CCtx *cctx, size_t srcSize, uint32_t *state);
27
28 ZSTD_compressionParameters FUZZ_randomCParams(size_t srcSize, uint32_t *state);
29 ZSTD_frameParameters FUZZ_randomFParams(uint32_t *state);
30 ZSTD_parameters FUZZ_randomParams(size_t srcSize, uint32_t *state);
31
32 typedef struct {
33 void* buff;
34 size_t size;
35 } FUZZ_dict_t;
36
37 /* Quickly train a dictionary from a source for fuzzing.
38 * NOTE: Don't use this to train production dictionaries, it is only optimized
39 * for speed, and doesn't care about dictionary quality.
40 */
41 FUZZ_dict_t FUZZ_train(void const* src, size_t srcSize, uint32_t *state);
42
43
44 #ifdef __cplusplus
45 }
46 #endif
47
48 #endif /* ZSTD_HELPERS_H */