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1 /*
2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Eddie Dong <eddie.dong@intel.com>
25 * Kevin Tian <kevin.tian@intel.com>
26 *
27 * Contributors:
28 * Ping Gao <ping.a.gao@intel.com>
29 * Zhi Wang <zhi.a.wang@intel.com>
30 * Bing Niu <bing.niu@intel.com>
31 *
32 */
33
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37
38 void populate_pvinfo_page(struct intel_vgpu *vgpu)
39 {
40 /* setup the ballooning information */
41 vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
42 vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
43 vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
44 vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
45 vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
46
47 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT;
48 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
49 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT;
50
51 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
52 vgpu_aperture_gmadr_base(vgpu);
53 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
54 vgpu_aperture_sz(vgpu);
55 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
56 vgpu_hidden_gmadr_base(vgpu);
57 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
58 vgpu_hidden_sz(vgpu);
59
60 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
61
62 vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX;
63 vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX;
64
65 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
66 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
67 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
68 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
69 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
70 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
71
72 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
73 }
74
75 #define VGPU_MAX_WEIGHT 16
76 #define VGPU_WEIGHT(vgpu_num) \
77 (VGPU_MAX_WEIGHT / (vgpu_num))
78
79 static struct {
80 unsigned int low_mm;
81 unsigned int high_mm;
82 unsigned int fence;
83
84 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
85 * with a weight of 4 on a contended host, different vGPU type has
86 * different weight set. Legal weights range from 1 to 16.
87 */
88 unsigned int weight;
89 enum intel_vgpu_edid edid;
90 char *name;
91 } vgpu_types[] = {
92 /* Fixed vGPU type table */
93 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
94 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
95 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
96 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
97 };
98
99 /**
100 * intel_gvt_init_vgpu_types - initialize vGPU type list
101 * @gvt : GVT device
102 *
103 * Initialize vGPU type list based on available resource.
104 *
105 */
106 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
107 {
108 unsigned int num_types;
109 unsigned int i, low_avail, high_avail;
110 unsigned int min_low;
111
112 /* vGPU type name is defined as GVTg_Vx_y which contains
113 * physical GPU generation type (e.g V4 as BDW server, V5 as
114 * SKL server).
115 *
116 * Depend on physical SKU resource, might see vGPU types like
117 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
118 * different types of vGPU on same physical GPU depending on
119 * available resource. Each vGPU type will have "avail_instance"
120 * to indicate how many vGPU instance can be created for this
121 * type.
122 *
123 */
124 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
125 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
126 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
127
128 gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
129 GFP_KERNEL);
130 if (!gvt->types)
131 return -ENOMEM;
132
133 min_low = MB_TO_BYTES(32);
134 for (i = 0; i < num_types; ++i) {
135 if (low_avail / vgpu_types[i].low_mm == 0)
136 break;
137
138 gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
139 gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
140 gvt->types[i].fence = vgpu_types[i].fence;
141
142 if (vgpu_types[i].weight < 1 ||
143 vgpu_types[i].weight > VGPU_MAX_WEIGHT)
144 return -EINVAL;
145
146 gvt->types[i].weight = vgpu_types[i].weight;
147 gvt->types[i].resolution = vgpu_types[i].edid;
148 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
149 high_avail / vgpu_types[i].high_mm);
150
151 if (IS_GEN8(gvt->dev_priv))
152 sprintf(gvt->types[i].name, "GVTg_V4_%s",
153 vgpu_types[i].name);
154 else if (IS_GEN9(gvt->dev_priv))
155 sprintf(gvt->types[i].name, "GVTg_V5_%s",
156 vgpu_types[i].name);
157
158 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
159 i, gvt->types[i].name,
160 gvt->types[i].avail_instance,
161 gvt->types[i].low_gm_size,
162 gvt->types[i].high_gm_size, gvt->types[i].fence,
163 gvt->types[i].weight,
164 vgpu_edid_str(gvt->types[i].resolution));
165 }
166
167 gvt->num_types = i;
168 return 0;
169 }
170
171 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
172 {
173 kfree(gvt->types);
174 }
175
176 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
177 {
178 int i;
179 unsigned int low_gm_avail, high_gm_avail, fence_avail;
180 unsigned int low_gm_min, high_gm_min, fence_min;
181
182 /* Need to depend on maxium hw resource size but keep on
183 * static config for now.
184 */
185 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
186 gvt->gm.vgpu_allocated_low_gm_size;
187 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
188 gvt->gm.vgpu_allocated_high_gm_size;
189 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
190 gvt->fence.vgpu_allocated_fence_num;
191
192 for (i = 0; i < gvt->num_types; i++) {
193 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
194 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
195 fence_min = fence_avail / gvt->types[i].fence;
196 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
197 fence_min);
198
199 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
200 i, gvt->types[i].name,
201 gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
202 gvt->types[i].high_gm_size, gvt->types[i].fence);
203 }
204 }
205
206 /**
207 * intel_gvt_active_vgpu - activate a virtual GPU
208 * @vgpu: virtual GPU
209 *
210 * This function is called when user wants to activate a virtual GPU.
211 *
212 */
213 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
214 {
215 mutex_lock(&vgpu->gvt->lock);
216 vgpu->active = true;
217 mutex_unlock(&vgpu->gvt->lock);
218 }
219
220 /**
221 * intel_gvt_deactive_vgpu - deactivate a virtual GPU
222 * @vgpu: virtual GPU
223 *
224 * This function is called when user wants to deactivate a virtual GPU.
225 * The virtual GPU will be stopped.
226 *
227 */
228 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
229 {
230 mutex_lock(&vgpu->vgpu_lock);
231
232 vgpu->active = false;
233
234 if (atomic_read(&vgpu->submission.running_workload_num)) {
235 mutex_unlock(&vgpu->vgpu_lock);
236 intel_gvt_wait_vgpu_idle(vgpu);
237 mutex_lock(&vgpu->vgpu_lock);
238 }
239
240 intel_vgpu_stop_schedule(vgpu);
241
242 mutex_unlock(&vgpu->vgpu_lock);
243 }
244
245 /**
246 * intel_gvt_release_vgpu - release a virtual GPU
247 * @vgpu: virtual GPU
248 *
249 * This function is called when user wants to release a virtual GPU.
250 * The virtual GPU will be stopped and all runtime information will be
251 * destroyed.
252 *
253 */
254 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu)
255 {
256 intel_gvt_deactivate_vgpu(vgpu);
257
258 mutex_lock(&vgpu->vgpu_lock);
259 intel_vgpu_clean_workloads(vgpu, ALL_ENGINES);
260 intel_vgpu_dmabuf_cleanup(vgpu);
261 mutex_unlock(&vgpu->vgpu_lock);
262 }
263
264 /**
265 * intel_gvt_destroy_vgpu - destroy a virtual GPU
266 * @vgpu: virtual GPU
267 *
268 * This function is called when user wants to destroy a virtual GPU.
269 *
270 */
271 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
272 {
273 struct intel_gvt *gvt = vgpu->gvt;
274
275 mutex_lock(&vgpu->vgpu_lock);
276
277 WARN(vgpu->active, "vGPU is still active!\n");
278
279 intel_gvt_debugfs_remove_vgpu(vgpu);
280 intel_vgpu_clean_sched_policy(vgpu);
281 intel_vgpu_clean_submission(vgpu);
282 intel_vgpu_clean_display(vgpu);
283 intel_vgpu_clean_opregion(vgpu);
284 intel_vgpu_reset_ggtt(vgpu, true);
285 intel_vgpu_clean_gtt(vgpu);
286 intel_gvt_hypervisor_detach_vgpu(vgpu);
287 intel_vgpu_free_resource(vgpu);
288 intel_vgpu_clean_mmio(vgpu);
289 intel_vgpu_dmabuf_cleanup(vgpu);
290 mutex_unlock(&vgpu->vgpu_lock);
291
292 mutex_lock(&gvt->lock);
293 idr_remove(&gvt->vgpu_idr, vgpu->id);
294 if (idr_is_empty(&gvt->vgpu_idr))
295 intel_gvt_clean_irq(gvt);
296 intel_gvt_update_vgpu_types(gvt);
297 mutex_unlock(&gvt->lock);
298
299 vfree(vgpu);
300 }
301
302 #define IDLE_VGPU_IDR 0
303
304 /**
305 * intel_gvt_create_idle_vgpu - create an idle virtual GPU
306 * @gvt: GVT device
307 *
308 * This function is called when user wants to create an idle virtual GPU.
309 *
310 * Returns:
311 * pointer to intel_vgpu, error pointer if failed.
312 */
313 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
314 {
315 struct intel_vgpu *vgpu;
316 enum intel_engine_id i;
317 int ret;
318
319 vgpu = vzalloc(sizeof(*vgpu));
320 if (!vgpu)
321 return ERR_PTR(-ENOMEM);
322
323 vgpu->id = IDLE_VGPU_IDR;
324 vgpu->gvt = gvt;
325 mutex_init(&vgpu->vgpu_lock);
326
327 for (i = 0; i < I915_NUM_ENGINES; i++)
328 INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
329
330 ret = intel_vgpu_init_sched_policy(vgpu);
331 if (ret)
332 goto out_free_vgpu;
333
334 vgpu->active = false;
335
336 return vgpu;
337
338 out_free_vgpu:
339 vfree(vgpu);
340 return ERR_PTR(ret);
341 }
342
343 /**
344 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
345 * @vgpu: virtual GPU
346 *
347 * This function is called when user wants to destroy an idle virtual GPU.
348 *
349 */
350 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
351 {
352 mutex_lock(&vgpu->vgpu_lock);
353 intel_vgpu_clean_sched_policy(vgpu);
354 mutex_unlock(&vgpu->vgpu_lock);
355
356 vfree(vgpu);
357 }
358
359 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
360 struct intel_vgpu_creation_params *param)
361 {
362 struct intel_vgpu *vgpu;
363 int ret;
364
365 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
366 param->handle, param->low_gm_sz, param->high_gm_sz,
367 param->fence_sz);
368
369 vgpu = vzalloc(sizeof(*vgpu));
370 if (!vgpu)
371 return ERR_PTR(-ENOMEM);
372
373 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
374 GFP_KERNEL);
375 if (ret < 0)
376 goto out_free_vgpu;
377
378 vgpu->id = ret;
379 vgpu->handle = param->handle;
380 vgpu->gvt = gvt;
381 vgpu->sched_ctl.weight = param->weight;
382 mutex_init(&vgpu->vgpu_lock);
383 mutex_init(&vgpu->dmabuf_lock);
384 INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
385 INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
386 idr_init(&vgpu->object_idr);
387 intel_vgpu_init_cfg_space(vgpu, param->primary);
388
389 ret = intel_vgpu_init_mmio(vgpu);
390 if (ret)
391 goto out_clean_idr;
392
393 ret = intel_vgpu_alloc_resource(vgpu, param);
394 if (ret)
395 goto out_clean_vgpu_mmio;
396
397 populate_pvinfo_page(vgpu);
398
399 ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
400 if (ret)
401 goto out_clean_vgpu_resource;
402
403 ret = intel_vgpu_init_gtt(vgpu);
404 if (ret)
405 goto out_detach_hypervisor_vgpu;
406
407 ret = intel_vgpu_init_opregion(vgpu);
408 if (ret)
409 goto out_clean_gtt;
410
411 ret = intel_vgpu_init_display(vgpu, param->resolution);
412 if (ret)
413 goto out_clean_opregion;
414
415 ret = intel_vgpu_setup_submission(vgpu);
416 if (ret)
417 goto out_clean_display;
418
419 ret = intel_vgpu_init_sched_policy(vgpu);
420 if (ret)
421 goto out_clean_submission;
422
423 ret = intel_gvt_debugfs_add_vgpu(vgpu);
424 if (ret)
425 goto out_clean_sched_policy;
426
427 ret = intel_gvt_hypervisor_set_opregion(vgpu);
428 if (ret)
429 goto out_clean_sched_policy;
430
431 return vgpu;
432
433 out_clean_sched_policy:
434 intel_vgpu_clean_sched_policy(vgpu);
435 out_clean_submission:
436 intel_vgpu_clean_submission(vgpu);
437 out_clean_display:
438 intel_vgpu_clean_display(vgpu);
439 out_clean_opregion:
440 intel_vgpu_clean_opregion(vgpu);
441 out_clean_gtt:
442 intel_vgpu_clean_gtt(vgpu);
443 out_detach_hypervisor_vgpu:
444 intel_gvt_hypervisor_detach_vgpu(vgpu);
445 out_clean_vgpu_resource:
446 intel_vgpu_free_resource(vgpu);
447 out_clean_vgpu_mmio:
448 intel_vgpu_clean_mmio(vgpu);
449 out_clean_idr:
450 idr_remove(&gvt->vgpu_idr, vgpu->id);
451 out_free_vgpu:
452 vfree(vgpu);
453 return ERR_PTR(ret);
454 }
455
456 /**
457 * intel_gvt_create_vgpu - create a virtual GPU
458 * @gvt: GVT device
459 * @type: type of the vGPU to create
460 *
461 * This function is called when user wants to create a virtual GPU.
462 *
463 * Returns:
464 * pointer to intel_vgpu, error pointer if failed.
465 */
466 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
467 struct intel_vgpu_type *type)
468 {
469 struct intel_vgpu_creation_params param;
470 struct intel_vgpu *vgpu;
471
472 param.handle = 0;
473 param.primary = 1;
474 param.low_gm_sz = type->low_gm_size;
475 param.high_gm_sz = type->high_gm_size;
476 param.fence_sz = type->fence;
477 param.weight = type->weight;
478 param.resolution = type->resolution;
479
480 /* XXX current param based on MB */
481 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
482 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
483
484 mutex_lock(&gvt->lock);
485 vgpu = __intel_gvt_create_vgpu(gvt, &param);
486 if (!IS_ERR(vgpu))
487 /* calculate left instance change for types */
488 intel_gvt_update_vgpu_types(gvt);
489 mutex_unlock(&gvt->lock);
490
491 return vgpu;
492 }
493
494 /**
495 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
496 * @vgpu: virtual GPU
497 * @dmlr: vGPU Device Model Level Reset or GT Reset
498 * @engine_mask: engines to reset for GT reset
499 *
500 * This function is called when user wants to reset a virtual GPU through
501 * device model reset or GT reset. The caller should hold the vgpu lock.
502 *
503 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
504 * the whole vGPU to default state as when it is created. This vGPU function
505 * is required both for functionary and security concerns.The ultimate goal
506 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
507 * assign a vGPU to a virtual machine we must isse such reset first.
508 *
509 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
510 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
511 * Unlike the FLR, GT reset only reset particular resource of a vGPU per
512 * the reset request. Guest driver can issue a GT reset by programming the
513 * virtual GDRST register to reset specific virtual GPU engine or all
514 * engines.
515 *
516 * The parameter dev_level is to identify if we will do DMLR or GT reset.
517 * The parameter engine_mask is to specific the engines that need to be
518 * resetted. If value ALL_ENGINES is given for engine_mask, it means
519 * the caller requests a full GT reset that we will reset all virtual
520 * GPU engines. For FLR, engine_mask is ignored.
521 */
522 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
523 unsigned int engine_mask)
524 {
525 struct intel_gvt *gvt = vgpu->gvt;
526 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
527 unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
528
529 gvt_dbg_core("------------------------------------------\n");
530 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
531 vgpu->id, dmlr, engine_mask);
532
533 vgpu->resetting_eng = resetting_eng;
534
535 intel_vgpu_stop_schedule(vgpu);
536 /*
537 * The current_vgpu will set to NULL after stopping the
538 * scheduler when the reset is triggered by current vgpu.
539 */
540 if (scheduler->current_vgpu == NULL) {
541 mutex_unlock(&vgpu->vgpu_lock);
542 intel_gvt_wait_vgpu_idle(vgpu);
543 mutex_lock(&vgpu->vgpu_lock);
544 }
545
546 intel_vgpu_reset_submission(vgpu, resetting_eng);
547 /* full GPU reset or device model level reset */
548 if (engine_mask == ALL_ENGINES || dmlr) {
549 intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
550 intel_vgpu_invalidate_ppgtt(vgpu);
551 /*fence will not be reset during virtual reset */
552 if (dmlr) {
553 intel_vgpu_reset_gtt(vgpu);
554 intel_vgpu_reset_resource(vgpu);
555 }
556
557 intel_vgpu_reset_mmio(vgpu, dmlr);
558 populate_pvinfo_page(vgpu);
559 intel_vgpu_reset_display(vgpu);
560
561 if (dmlr) {
562 intel_vgpu_reset_cfg_space(vgpu);
563 /* only reset the failsafe mode when dmlr reset */
564 vgpu->failsafe = false;
565 vgpu->pv_notified = false;
566 }
567 }
568
569 vgpu->resetting_eng = 0;
570 gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
571 gvt_dbg_core("------------------------------------------\n");
572 }
573
574 /**
575 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
576 * @vgpu: virtual GPU
577 *
578 * This function is called when user wants to reset a virtual GPU.
579 *
580 */
581 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
582 {
583 mutex_lock(&vgpu->vgpu_lock);
584 intel_gvt_reset_vgpu_locked(vgpu, true, 0);
585 mutex_unlock(&vgpu->vgpu_lock);
586 }