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1 /*
2 * QEMU VGA Emulator templates
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24
25 #if DEPTH == 8
26 #define BPP 1
27 #define PIXEL_TYPE uint8_t
28 #elif DEPTH == 15 || DEPTH == 16
29 #define BPP 2
30 #define PIXEL_TYPE uint16_t
31 #elif DEPTH == 32
32 #define BPP 4
33 #define PIXEL_TYPE uint32_t
34 #else
35 #error unsupport depth
36 #endif
37
38 #if DEPTH != 15
39
40 static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d,
41 uint32_t font_data,
42 uint32_t xorcol,
43 uint32_t bgcol)
44 {
45 #if BPP == 1
46 ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol;
47 ((uint32_t *)d)[3] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
48 #elif BPP == 2
49 ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol;
50 ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol;
51 ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol;
52 ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
53 #else
54 ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
55 ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
56 ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
57 ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
58 ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
59 ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
60 ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
61 ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
62 #endif
63 }
64
65 static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize,
66 const uint8_t *font_ptr, int h,
67 uint32_t fgcol, uint32_t bgcol)
68 {
69 uint32_t font_data, xorcol;
70
71 xorcol = bgcol ^ fgcol;
72 do {
73 font_data = font_ptr[0];
74 glue(vga_draw_glyph_line_, DEPTH)(d, font_data, xorcol, bgcol);
75 font_ptr += 4;
76 d += linesize;
77 } while (--h);
78 }
79
80 static void glue(vga_draw_glyph16_, DEPTH)(uint8_t *d, int linesize,
81 const uint8_t *font_ptr, int h,
82 uint32_t fgcol, uint32_t bgcol)
83 {
84 uint32_t font_data, xorcol;
85
86 xorcol = bgcol ^ fgcol;
87 do {
88 font_data = font_ptr[0];
89 glue(vga_draw_glyph_line_, DEPTH)(d,
90 expand4to8[font_data >> 4],
91 xorcol, bgcol);
92 glue(vga_draw_glyph_line_, DEPTH)(d + 8 * BPP,
93 expand4to8[font_data & 0x0f],
94 xorcol, bgcol);
95 font_ptr += 4;
96 d += linesize;
97 } while (--h);
98 }
99
100 static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize,
101 const uint8_t *font_ptr, int h,
102 uint32_t fgcol, uint32_t bgcol, int dup9)
103 {
104 uint32_t font_data, xorcol, v;
105
106 xorcol = bgcol ^ fgcol;
107 do {
108 font_data = font_ptr[0];
109 /* XXX: unaligned accesses are done */
110 #if BPP == 1
111 ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol;
112 v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
113 ((uint32_t *)d)[3] = v;
114 if (dup9)
115 ((uint8_t *)d)[8] = v >> (24 * (1 - BIG));
116 else
117 ((uint8_t *)d)[8] = bgcol;
118
119 #elif BPP == 2
120 ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol;
121 ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol;
122 ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol;
123 v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
124 ((uint32_t *)d)[3] = v;
125 if (dup9)
126 ((uint16_t *)d)[8] = v >> (16 * (1 - BIG));
127 else
128 ((uint16_t *)d)[8] = bgcol;
129 #else
130 ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
131 ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
132 ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
133 ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
134 ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
135 ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
136 ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
137 v = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
138 ((uint32_t *)d)[7] = v;
139 if (dup9)
140 ((uint32_t *)d)[8] = v;
141 else
142 ((uint32_t *)d)[8] = bgcol;
143 #endif
144 font_ptr += 4;
145 d += linesize;
146 } while (--h);
147 }
148
149 /*
150 * 4 color mode
151 */
152 static void glue(vga_draw_line2_, DEPTH)(VGAState *s1, uint8_t *d,
153 const uint8_t *s, int width)
154 {
155 uint32_t plane_mask, *palette, data, v;
156 int x;
157
158 palette = s1->last_palette;
159 plane_mask = mask16[s1->ar[0x12] & 0xf];
160 width >>= 3;
161 for(x = 0; x < width; x++) {
162 data = ((uint32_t *)s)[0];
163 data &= plane_mask;
164 v = expand2[GET_PLANE(data, 0)];
165 v |= expand2[GET_PLANE(data, 2)] << 2;
166 ((PIXEL_TYPE *)d)[0] = palette[v >> 12];
167 ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf];
168 ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf];
169 ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf];
170
171 v = expand2[GET_PLANE(data, 1)];
172 v |= expand2[GET_PLANE(data, 3)] << 2;
173 ((PIXEL_TYPE *)d)[4] = palette[v >> 12];
174 ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf];
175 ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf];
176 ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf];
177 d += BPP * 8;
178 s += 4;
179 }
180 }
181
182 #if BPP == 1
183 #define PUT_PIXEL2(d, n, v) ((uint16_t *)d)[(n)] = (v)
184 #elif BPP == 2
185 #define PUT_PIXEL2(d, n, v) ((uint32_t *)d)[(n)] = (v)
186 #else
187 #define PUT_PIXEL2(d, n, v) \
188 ((uint32_t *)d)[2*(n)] = ((uint32_t *)d)[2*(n)+1] = (v)
189 #endif
190
191 /*
192 * 4 color mode, dup2 horizontal
193 */
194 static void glue(vga_draw_line2d2_, DEPTH)(VGAState *s1, uint8_t *d,
195 const uint8_t *s, int width)
196 {
197 uint32_t plane_mask, *palette, data, v;
198 int x;
199
200 palette = s1->last_palette;
201 plane_mask = mask16[s1->ar[0x12] & 0xf];
202 width >>= 3;
203 for(x = 0; x < width; x++) {
204 data = ((uint32_t *)s)[0];
205 data &= plane_mask;
206 v = expand2[GET_PLANE(data, 0)];
207 v |= expand2[GET_PLANE(data, 2)] << 2;
208 PUT_PIXEL2(d, 0, palette[v >> 12]);
209 PUT_PIXEL2(d, 1, palette[(v >> 8) & 0xf]);
210 PUT_PIXEL2(d, 2, palette[(v >> 4) & 0xf]);
211 PUT_PIXEL2(d, 3, palette[(v >> 0) & 0xf]);
212
213 v = expand2[GET_PLANE(data, 1)];
214 v |= expand2[GET_PLANE(data, 3)] << 2;
215 PUT_PIXEL2(d, 4, palette[v >> 12]);
216 PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
217 PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
218 PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
219 d += BPP * 16;
220 s += 4;
221 }
222 }
223
224 /*
225 * 16 color mode
226 */
227 static void glue(vga_draw_line4_, DEPTH)(VGAState *s1, uint8_t *d,
228 const uint8_t *s, int width)
229 {
230 uint32_t plane_mask, data, v, *palette;
231 int x;
232
233 palette = s1->last_palette;
234 plane_mask = mask16[s1->ar[0x12] & 0xf];
235 width >>= 3;
236 for(x = 0; x < width; x++) {
237 data = ((uint32_t *)s)[0];
238 data &= plane_mask;
239 v = expand4[GET_PLANE(data, 0)];
240 v |= expand4[GET_PLANE(data, 1)] << 1;
241 v |= expand4[GET_PLANE(data, 2)] << 2;
242 v |= expand4[GET_PLANE(data, 3)] << 3;
243 ((PIXEL_TYPE *)d)[0] = palette[v >> 28];
244 ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf];
245 ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf];
246 ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf];
247 ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf];
248 ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf];
249 ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf];
250 ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf];
251 d += BPP * 8;
252 s += 4;
253 }
254 }
255
256 /*
257 * 16 color mode, dup2 horizontal
258 */
259 static void glue(vga_draw_line4d2_, DEPTH)(VGAState *s1, uint8_t *d,
260 const uint8_t *s, int width)
261 {
262 uint32_t plane_mask, data, v, *palette;
263 int x;
264
265 palette = s1->last_palette;
266 plane_mask = mask16[s1->ar[0x12] & 0xf];
267 width >>= 3;
268 for(x = 0; x < width; x++) {
269 data = ((uint32_t *)s)[0];
270 data &= plane_mask;
271 v = expand4[GET_PLANE(data, 0)];
272 v |= expand4[GET_PLANE(data, 1)] << 1;
273 v |= expand4[GET_PLANE(data, 2)] << 2;
274 v |= expand4[GET_PLANE(data, 3)] << 3;
275 PUT_PIXEL2(d, 0, palette[v >> 28]);
276 PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]);
277 PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]);
278 PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]);
279 PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]);
280 PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
281 PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
282 PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
283 d += BPP * 16;
284 s += 4;
285 }
286 }
287
288 /*
289 * 256 color mode, double pixels
290 *
291 * XXX: add plane_mask support (never used in standard VGA modes)
292 */
293 static void glue(vga_draw_line8d2_, DEPTH)(VGAState *s1, uint8_t *d,
294 const uint8_t *s, int width)
295 {
296 uint32_t *palette;
297 int x;
298
299 palette = s1->last_palette;
300 width >>= 3;
301 for(x = 0; x < width; x++) {
302 PUT_PIXEL2(d, 0, palette[s[0]]);
303 PUT_PIXEL2(d, 1, palette[s[1]]);
304 PUT_PIXEL2(d, 2, palette[s[2]]);
305 PUT_PIXEL2(d, 3, palette[s[3]]);
306 d += BPP * 8;
307 s += 4;
308 }
309 }
310
311 /*
312 * standard 256 color mode
313 *
314 * XXX: add plane_mask support (never used in standard VGA modes)
315 */
316 static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
317 const uint8_t *s, int width)
318 {
319 uint32_t *palette;
320 int x;
321
322 palette = s1->last_palette;
323 width >>= 3;
324 for(x = 0; x < width; x++) {
325 ((PIXEL_TYPE *)d)[0] = palette[s[0]];
326 ((PIXEL_TYPE *)d)[1] = palette[s[1]];
327 ((PIXEL_TYPE *)d)[2] = palette[s[2]];
328 ((PIXEL_TYPE *)d)[3] = palette[s[3]];
329 ((PIXEL_TYPE *)d)[4] = palette[s[4]];
330 ((PIXEL_TYPE *)d)[5] = palette[s[5]];
331 ((PIXEL_TYPE *)d)[6] = palette[s[6]];
332 ((PIXEL_TYPE *)d)[7] = palette[s[7]];
333 d += BPP * 8;
334 s += 8;
335 }
336 }
337
338 #endif /* DEPTH != 15 */
339
340
341 /* XXX: optimize */
342
343 /*
344 * 15 bit color
345 */
346 static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
347 const uint8_t *s, int width)
348 {
349 #if DEPTH == 15 && !defined(WORDS_BIGENDIAN)
350 memcpy(d, s, width * 2);
351 #else
352 int w;
353 uint32_t v, r, g, b;
354
355 w = width;
356 do {
357 v = lduw_raw((void *)s);
358 r = (v >> 7) & 0xf8;
359 g = (v >> 2) & 0xf8;
360 b = (v << 3) & 0xf8;
361 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
362 s += 2;
363 d += BPP;
364 } while (--w != 0);
365 #endif
366 }
367
368 /*
369 * 16 bit color
370 */
371 static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
372 const uint8_t *s, int width)
373 {
374 #if DEPTH == 16 && !defined(WORDS_BIGENDIAN)
375 memcpy(d, s, width * 2);
376 #else
377 int w;
378 uint32_t v, r, g, b;
379
380 w = width;
381 do {
382 v = lduw_raw((void *)s);
383 r = (v >> 8) & 0xf8;
384 g = (v >> 3) & 0xfc;
385 b = (v << 3) & 0xf8;
386 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
387 s += 2;
388 d += BPP;
389 } while (--w != 0);
390 #endif
391 }
392
393 /*
394 * 24 bit color
395 */
396 static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
397 const uint8_t *s, int width)
398 {
399 int w;
400 uint32_t r, g, b;
401
402 w = width;
403 do {
404 b = s[0];
405 g = s[1];
406 r = s[2];
407 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
408 s += 3;
409 d += BPP;
410 } while (--w != 0);
411 }
412
413 /*
414 * 32 bit color
415 */
416 static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,
417 const uint8_t *s, int width)
418 {
419 #if DEPTH == 32 && !defined(WORDS_BIGENDIAN)
420 memcpy(d, s, width * 4);
421 #else
422 int w;
423 uint32_t r, g, b;
424
425 w = width;
426 do {
427 b = s[0];
428 g = s[1];
429 r = s[2];
430 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
431 s += 4;
432 d += BPP;
433 } while (--w != 0);
434 #endif
435 }
436
437 #undef PUT_PIXEL2
438 #undef DEPTH
439 #undef BPP
440 #undef PIXEL_TYPE