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1 /*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
7 *
8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21 /*
22 * Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
23 */
24
25 #ifndef _SYS_SA_IMPL_H
26 #define _SYS_SA_IMPL_H
27
28 #include <sys/dmu.h>
29 #include <sys/refcount.h>
30 #include <sys/list.h>
31
32 /*
33 * Array of known attributes and their
34 * various characteristics.
35 */
36 typedef struct sa_attr_table {
37 sa_attr_type_t sa_attr;
38 uint8_t sa_registered;
39 uint16_t sa_length;
40 sa_bswap_type_t sa_byteswap;
41 char *sa_name;
42 } sa_attr_table_t;
43
44 /*
45 * Zap attribute format for attribute registration
46 *
47 * 64 56 48 40 32 24 16 8 0
48 * +-------+-------+-------+-------+-------+-------+-------+-------+
49 * | unused | len | bswap | attr num |
50 * +-------+-------+-------+-------+-------+-------+-------+-------+
51 *
52 * Zap attribute format for layout information.
53 *
54 * layout information is stored as an array of attribute numbers
55 * The name of the attribute is the layout number (0, 1, 2, ...)
56 *
57 * 16 0
58 * +---- ---+
59 * | attr # |
60 * +--------+
61 * | attr # |
62 * +--- ----+
63 * ......
64 *
65 */
66
67 #define ATTR_BSWAP(x) BF32_GET(x, 16, 8)
68 #define ATTR_LENGTH(x) BF32_GET(x, 24, 16)
69 #define ATTR_NUM(x) BF32_GET(x, 0, 16)
70 #define ATTR_ENCODE(x, attr, length, bswap) \
71 { \
72 BF64_SET(x, 24, 16, length); \
73 BF64_SET(x, 16, 8, bswap); \
74 BF64_SET(x, 0, 16, attr); \
75 }
76
77 #define TOC_OFF(x) BF32_GET(x, 0, 23)
78 #define TOC_ATTR_PRESENT(x) BF32_GET(x, 31, 1)
79 #define TOC_LEN_IDX(x) BF32_GET(x, 24, 4)
80 #define TOC_ATTR_ENCODE(x, len_idx, offset) \
81 { \
82 BF32_SET(x, 31, 1, 1); \
83 BF32_SET(x, 24, 7, len_idx); \
84 BF32_SET(x, 0, 24, offset); \
85 }
86
87 #define SA_LAYOUTS "LAYOUTS"
88 #define SA_REGISTRY "REGISTRY"
89
90 /*
91 * Each unique layout will have their own table
92 * sa_lot (layout_table)
93 */
94 typedef struct sa_lot {
95 avl_node_t lot_num_node;
96 avl_node_t lot_hash_node;
97 uint64_t lot_num;
98 uint64_t lot_hash;
99 sa_attr_type_t *lot_attrs; /* array of attr #'s */
100 uint32_t lot_var_sizes; /* how many aren't fixed size */
101 uint32_t lot_attr_count; /* total attr count */
102 list_t lot_idx_tab; /* should be only a couple of entries */
103 int lot_instance; /* used with lot_hash to identify entry */
104 } sa_lot_t;
105
106 /* index table of offsets */
107 typedef struct sa_idx_tab {
108 list_node_t sa_next;
109 sa_lot_t *sa_layout;
110 uint16_t *sa_variable_lengths;
111 refcount_t sa_refcount;
112 uint32_t *sa_idx_tab; /* array of offsets */
113 } sa_idx_tab_t;
114
115 /*
116 * Since the offset/index information into the actual data
117 * will usually be identical we can share that information with
118 * all handles that have the exact same offsets.
119 *
120 * You would typically only have a large number of different table of
121 * contents if you had a several variable sized attributes.
122 *
123 * Two AVL trees are used to track the attribute layout numbers.
124 * one is keyed by number and will be consulted when a DMU_OT_SA
125 * object is first read. The second tree is keyed by the hash signature
126 * of the attributes and will be consulted when an attribute is added
127 * to determine if we already have an instance of that layout. Both
128 * of these tree's are interconnected. The only difference is that
129 * when an entry is found in the "hash" tree the list of attributes will
130 * need to be compared against the list of attributes you have in hand.
131 * The assumption is that typically attributes will just be updated and
132 * adding a completely new attribute is a very rare operation.
133 */
134 struct sa_os {
135 kmutex_t sa_lock;
136 boolean_t sa_need_attr_registration;
137 boolean_t sa_force_spill;
138 uint64_t sa_master_obj;
139 uint64_t sa_reg_attr_obj;
140 uint64_t sa_layout_attr_obj;
141 int sa_num_attrs;
142 sa_attr_table_t *sa_attr_table; /* private attr table */
143 sa_update_cb_t *sa_update_cb;
144 avl_tree_t sa_layout_num_tree; /* keyed by layout number */
145 avl_tree_t sa_layout_hash_tree; /* keyed by layout hash value */
146 int sa_user_table_sz;
147 sa_attr_type_t *sa_user_table; /* user name->attr mapping table */
148 };
149
150 /*
151 * header for all bonus and spill buffers.
152 * The header has a fixed portion with a variable number
153 * of "lengths" depending on the number of variable sized
154 * attribues which are determined by the "layout number"
155 */
156
157 #define SA_MAGIC 0x2F505A /* ZFS SA */
158 typedef struct sa_hdr_phys {
159 uint32_t sa_magic;
160 uint16_t sa_layout_info; /* Encoded with hdrsize and layout number */
161 uint16_t sa_lengths[1]; /* optional sizes for variable length attrs */
162 /* ... Data follows the lengths. */
163 } sa_hdr_phys_t;
164
165 /*
166 * sa_hdr_phys -> sa_layout_info
167 *
168 * 16 10 0
169 * +--------+-------+
170 * | hdrsz |layout |
171 * +--------+-------+
172 *
173 * Bits 0-10 are the layout number
174 * Bits 11-16 are the size of the header.
175 * The hdrsize is the number * 8
176 *
177 * For example.
178 * hdrsz of 1 ==> 8 byte header
179 * 2 ==> 16 byte header
180 *
181 */
182
183 #define SA_HDR_LAYOUT_NUM(hdr) BF32_GET(hdr->sa_layout_info, 0, 10)
184 #define SA_HDR_SIZE(hdr) BF32_GET_SB(hdr->sa_layout_info, 10, 16, 3, 0)
185 #define SA_HDR_LAYOUT_INFO_ENCODE(x, num, size) \
186 { \
187 BF32_SET_SB(x, 10, 6, 3, 0, size); \
188 BF32_SET(x, 0, 10, num); \
189 }
190
191 typedef enum sa_buf_type {
192 SA_BONUS = 1,
193 SA_SPILL = 2
194 } sa_buf_type_t;
195
196 typedef enum sa_data_op {
197 SA_LOOKUP,
198 SA_UPDATE,
199 SA_ADD,
200 SA_REPLACE,
201 SA_REMOVE
202 } sa_data_op_t;
203
204 /*
205 * Opaque handle used for most sa functions
206 *
207 * This needs to be kept as small as possible.
208 */
209
210 struct sa_handle {
211 kmutex_t sa_lock;
212 dmu_buf_t *sa_bonus;
213 dmu_buf_t *sa_spill;
214 objset_t *sa_os;
215 void *sa_userp;
216 sa_idx_tab_t *sa_bonus_tab; /* idx of bonus */
217 sa_idx_tab_t *sa_spill_tab; /* only present if spill activated */
218 };
219
220 #define SA_GET_DB(hdl, type) \
221 (dmu_buf_impl_t *)((type == SA_BONUS) ? hdl->sa_bonus : hdl->sa_spill)
222
223 #define SA_GET_HDR(hdl, type) \
224 ((sa_hdr_phys_t *)((dmu_buf_impl_t *)(SA_GET_DB(hdl, \
225 type))->db.db_data))
226
227 #define SA_IDX_TAB_GET(hdl, type) \
228 (type == SA_BONUS ? hdl->sa_bonus_tab : hdl->sa_spill_tab)
229
230 #define IS_SA_BONUSTYPE(a) \
231 ((a == DMU_OT_SA) ? B_TRUE : B_FALSE)
232
233 #define SA_BONUSTYPE_FROM_DB(db) \
234 (dmu_get_bonustype((dmu_buf_t *)db))
235
236 #define SA_BLKPTR_SPACE (DN_MAX_BONUSLEN - sizeof (blkptr_t))
237
238 #define SA_LAYOUT_NUM(x, type) \
239 ((!IS_SA_BONUSTYPE(type) ? 0 : (((IS_SA_BONUSTYPE(type)) && \
240 ((SA_HDR_LAYOUT_NUM(x)) == 0)) ? 1 : SA_HDR_LAYOUT_NUM(x))))
241
242
243 #define SA_REGISTERED_LEN(sa, attr) sa->sa_attr_table[attr].sa_length
244
245 #define SA_ATTR_LEN(sa, idx, attr, hdr) ((SA_REGISTERED_LEN(sa, attr) == 0) ?\
246 hdr->sa_lengths[TOC_LEN_IDX(idx->sa_idx_tab[attr])] : \
247 SA_REGISTERED_LEN(sa, attr))
248
249 #define SA_SET_HDR(hdr, num, size) \
250 { \
251 hdr->sa_magic = SA_MAGIC; \
252 SA_HDR_LAYOUT_INFO_ENCODE(hdr->sa_layout_info, num, size); \
253 }
254
255 #define SA_ATTR_INFO(sa, idx, hdr, attr, bulk, type, hdl) \
256 { \
257 bulk.sa_size = SA_ATTR_LEN(sa, idx, attr, hdr); \
258 bulk.sa_buftype = type; \
259 bulk.sa_addr = \
260 (void *)((uintptr_t)TOC_OFF(idx->sa_idx_tab[attr]) + \
261 (uintptr_t)hdr); \
262 }
263
264 #define SA_HDR_SIZE_MATCH_LAYOUT(hdr, tb) \
265 (SA_HDR_SIZE(hdr) == (sizeof (sa_hdr_phys_t) + \
266 (tb->lot_var_sizes > 1 ? P2ROUNDUP((tb->lot_var_sizes - 1) * \
267 sizeof (uint16_t), 8) : 0)))
268
269 int sa_add_impl(sa_handle_t *, sa_attr_type_t,
270 uint32_t, sa_data_locator_t, void *, dmu_tx_t *);
271
272 void sa_register_update_callback_locked(objset_t *, sa_update_cb_t *);
273 int sa_size_locked(sa_handle_t *, sa_attr_type_t, int *);
274
275 void sa_default_locator(void **, uint32_t *, uint32_t, boolean_t, void *);
276 int sa_attr_size(sa_os_t *, sa_idx_tab_t *, sa_attr_type_t,
277 uint16_t *, sa_hdr_phys_t *);
278
279 #ifdef __cplusplus
280 extern "C" {
281 #endif
282
283 #ifdef __cplusplus
284 }
285 #endif
286
287 #endif /* _SYS_SA_IMPL_H */