+The following steps can help to re-generate these binaries for customization:\r
+1. Check out EdkCompatibilityPkg (r12898) to $(WORKSPACE)\EdkCompatibilityPkg (svn https://svn.code.sf.net/p/edk2/code/trunk/edk2/EdkCompatibilityPkg).\r
+2. Check out EdkShellPkg (r12898) to $(WORKSPACE)\EdkShellPkg (svn https://svn.code.sf.net/p/edk2/code/trunk/edk2/EdkShellPkg).\r
+3. Check out Edk Shell project source (r64) to $(WORKSPACE)\Shell (svn https://svn.code.sf.net/p/efi-shell/code/trunk/Shell). \r
+4. Check out BaseTools (r12898) to $(WORKSPACE)\BaseTools (svn https://svn.code.sf.net/p/edk2/code/trunk/edk2/BaseTools).\r
+5. Under $(WORKSPACE) directory (i.e. c:\EdkII),\r
+ To generate Minimum Shell, execute: "build -a IA32 -a X64 -a IPF -p EdkShellPkg\EdkShellPkg.dsc -m Shell\Shell.inf -b RELEASE".\r
+ To generate Full Shell, execute: "build -a IA32 -a X64 -a IPF -p EdkShellPkg\EdkShellPkg.dsc -m Shell\ShellFull.inf -b RELEASE".\r
+6. In EdkShellBinPkg\Bin, we only provides the binary files of those applications which haven't been contained in Minmum Shell but in Full Shell.\r
+ To generate them, execute: "build -a IA32 -a X64 -a IPF -p EdkShellPkg\EdkShellPkg.dsc -m Shell\XXX\*.inf -b RELEASE". XXX means the corresponding module name.\r