- BufferSize -= IoData.Size;\r
- Buffer = (VOID*) ((UINTN) Buffer + IoData.Size);\r
- Sector += IoData.Size / 512;\r
- Status = XenPvBlockIo (&IoData, IsWrite);\r
+ BufferSize -= IoData.Size;\r
+ Buffer = (VOID *)((UINTN)Buffer + IoData.Size);\r
+ Sector += IoData.Size / 512;\r
+ Status = XenPvBlockIo (&IoData, IsWrite);\r