+static inline void tcg_gen_deposit_i32(TCGv_i32 ret, TCGv_i32 arg1,
+ TCGv_i32 arg2, unsigned int ofs,
+ unsigned int len)
+{
+#ifdef TCG_TARGET_HAS_deposit_i32
+ tcg_gen_op5ii_i32(INDEX_op_deposit_i32, ret, arg1, arg2, ofs, len);
+#else
+ uint32_t mask = (1u << len) - 1;
+ TCGv_i32 t1 = tcg_temp_new_i32 ();
+
+ tcg_gen_andi_i32(t1, arg2, mask);
+ tcg_gen_shli_i32(t1, t1, ofs);
+ tcg_gen_andi_i32(ret, arg1, ~(mask << ofs));
+ tcg_gen_or_i32(ret, ret, t1);
+
+ tcg_temp_free_i32(t1);
+#endif
+}
+
+static inline void tcg_gen_deposit_i64(TCGv_i64 ret, TCGv_i64 arg1,
+ TCGv_i64 arg2, unsigned int ofs,
+ unsigned int len)
+{
+#ifdef TCG_TARGET_HAS_deposit_i64
+ tcg_gen_op5ii_i64(INDEX_op_deposit_i64, ret, arg1, arg2, ofs, len);
+#else
+ uint64_t mask = (1ull << len) - 1;
+ TCGv_i64 t1 = tcg_temp_new_i64 ();
+
+ tcg_gen_andi_i64(t1, arg2, mask);
+ tcg_gen_shli_i64(t1, t1, ofs);
+ tcg_gen_andi_i64(ret, arg1, ~(mask << ofs));
+ tcg_gen_or_i64(ret, ret, t1);
+
+ tcg_temp_free_i64(t1);
+#endif
+}
+