--- /dev/null
+/** @file\r
+\r
+ Copyright (c) 2012-2013, ARM Ltd. All rights reserved.<BR>\r
+\r
+ This program and the accompanying materials\r
+ are licensed and made available under the terms and conditions of the BSD License\r
+ which accompanies this distribution. The full text of the license may be found at\r
+ http://opensource.org/licenses/bsd-license.php\r
+\r
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
+\r
+**/\r
+\r
+#include "MemLibInternals.h"\r
+\r
+/**\r
+ Set Buffer to Value for Size bytes.\r
+\r
+ @param Buffer Memory to set.\r
+ @param Length Number of bytes to set\r
+ @param Value Value of the set operation.\r
+\r
+ @return Buffer\r
+\r
+**/\r
+VOID *\r
+EFIAPI\r
+InternalMemSetMem (\r
+ OUT VOID *Buffer,\r
+ IN UINTN Length,\r
+ IN UINT8 Value\r
+ )\r
+{\r
+ //\r
+ // Declare the local variables that actually move the data elements as\r
+ // volatile to prevent the optimizer from replacing this function with\r
+ // the intrinsic memset()\r
+ //\r
+ volatile UINT8 *Pointer8;\r
+ volatile UINT32 *Pointer32;\r
+ volatile UINT64 *Pointer64;\r
+ UINT32 Value32;\r
+ UINT64 Value64;\r
+\r
+ if ((((UINTN)Buffer & 0x7) == 0) && (Length >= 8)) {\r
+ // Generate the 64bit value\r
+ Value32 = (Value << 24) | (Value << 16) | (Value << 8) | Value;\r
+ Value64 = (((UINT64)Value32) << 32) | Value32;\r
+\r
+ Pointer64 = (UINT64*)Buffer;\r
+ while (Length >= 8) {\r
+ *(Pointer64++) = Value64;\r
+ Length -= 8;\r
+ }\r
+\r
+ // Finish with bytes if needed\r
+ Pointer8 = (UINT8*)Pointer64;\r
+ while (Length-- > 0) {\r
+ *(Pointer8++) = Value;\r
+ }\r
+ } else if ((((UINTN)Buffer & 0x3) == 0) && (Length >= 4)) {\r
+ // Generate the 32bit value\r
+ Value32 = (Value << 24) | (Value << 16) | (Value << 8) | Value;\r
+\r
+ Pointer32 = (UINT32*)Buffer;\r
+ while (Length >= 4) {\r
+ *(Pointer32++) = Value32;\r
+ Length -= 4;\r
+ }\r
+\r
+ // Finish with bytes if needed\r
+ Pointer8 = (UINT8*)Pointer32;\r
+ while (Length-- > 0) {\r
+ *(Pointer8++) = Value;\r
+ }\r
+ } else {\r
+ Pointer8 = (UINT8*)Buffer;\r
+ while (Length-- > 0) {\r
+ *(Pointer8++) = Value;\r
+ }\r
+ }\r
+ return Buffer;\r
+}\r