if [[ "$RUN_EMULATOR" == "yes" ]]; then
case `uname` in
Darwin*)
- #
- # On Darwin we can't use dlopen, so we have to load the real PE/COFF images.
- # This .gdbinit script sets a breakpoint that loads symbols for the PE/COFFEE
- # images that get loaded in Host
- #
- if [[ "$CLANG_VER" == *-ccc-host-triple* ]]
- then
- # only older versions of Xcode support -ccc-host-tripe, for newer versions
- # it is -target
- cp $WORKSPACE/EmulatorPkg/Unix/lldbefi.py "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS/$PROCESSOR"
- cd $BUILD_ROOT_ARCH; /usr/bin/lldb --source $WORKSPACE/EmulatorPkg/Unix/lldbinit Host
- exit $?
- else
- cp $WORKSPACE/EmulatorPkg/Unix/.gdbinit "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS/$PROCESSOR"
- fi
+ cd $BUILD_ROOT_ARCH
+ /usr/bin/lldb \
+ -o "command script import $WORKSPACE/EmulatorPkg/Unix/lldbefi.py" \
+ -o 'script lldb.debugger.SetAsync(True)' \
+ -o "run" ./Host
+ exit $?
;;
esac
case $CLEAN_TYPE in
clean)
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 clean
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -n 3 clean
build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
exit $?
;;
cleanall)
make -C $WORKSPACE/BaseTools clean
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 clean
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -n 3 clean
build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
exit $?
# Build the edk2 EmulatorPkg
#
if [[ $HOST_TOOLS == $TARGET_TOOLS ]]; then
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
else
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 modules
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D BUILD_$ARCH_SIZE -D SKIP_MAIN_BUILD -n 3 modules
build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
cp "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$HOST_TOOLS/$PROCESSOR/Host" $BUILD_ROOT_ARCH
fi