/// Base UEFI Variable names for FMP Controller State information stored in\r
/// separate variables.\r
///\r
-#define VARNAME_VERSION L"FmpVersion"\r
-#define VARNAME_LSV L"FmpLsv"\r
-#define VARNAME_LASTATTEMPTSTATUS L"LastAttemptStatus"\r
-#define VARNAME_LASTATTEMPTVERSION L"LastAttemptVersion"\r
+#define VARNAME_VERSION L"FmpVersion"\r
+#define VARNAME_LSV L"FmpLsv"\r
+#define VARNAME_LASTATTEMPTSTATUS L"LastAttemptStatus"\r
+#define VARNAME_LASTATTEMPTVERSION L"LastAttemptVersion"\r
\r
///\r
/// Base UEFI Variable name for FMP Controller State information stored in a\r
/// then they are merged into a single variable and the separate variables are\r
/// deleted.\r
///\r
-#define VARNAME_FMPSTATE L"FmpState"\r
+#define VARNAME_FMPSTATE L"FmpState"\r
\r
///\r
/// FMP Controller State structure that is used to store the state of\r
/// a controller in one combined UEFI Variable.\r
///\r
typedef struct {\r
- BOOLEAN VersionValid;\r
- BOOLEAN LsvValid;\r
- BOOLEAN LastAttemptStatusValid;\r
- BOOLEAN LastAttemptVersionValid;\r
- UINT32 Version;\r
- UINT32 Lsv;\r
- UINT32 LastAttemptStatus;\r
- UINT32 LastAttemptVersion;\r
+ BOOLEAN VersionValid;\r
+ BOOLEAN LsvValid;\r
+ BOOLEAN LastAttemptStatusValid;\r
+ BOOLEAN LastAttemptVersionValid;\r
+ UINT32 Version;\r
+ UINT32 Lsv;\r
+ UINT32 LastAttemptStatus;\r
+ UINT32 LastAttemptVersion;\r
} FMP_CONTROLLER_STATE;\r
\r
/**\r