/** @file\r
- x64 Virtual Memory Management Services in the form of an IA-32 driver. \r
+ x64 Virtual Memory Management Services in the form of an IA-32 driver.\r
Used to establish a 1:1 Virtual to Physical Mapping that is required to\r
enter Long Mode (x64 64-bit mode).\r
\r
- While we make a 1:1 mapping (identity mapping) for all physical pages \r
+ While we make a 1:1 mapping (identity mapping) for all physical pages\r
we still need to use the MTRR's to ensure that the cachability attributes\r
for all memory regions is correct.\r
\r
2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel\r
3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel\r
\r
-Copyright (c) 2006 - 2016, Intel Corporation. All rights reserved.<BR>\r
+Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>\r
Copyright (c) 2017, AMD Incorporated. All rights reserved.<BR>\r
\r
This program and the accompanying materials\r
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
\r
-**/ \r
+**/\r
\r
#include "DxeIpl.h"\r
#include "VirtualMemory.h"\r
\r
+//\r
+// Global variable to keep track current available memory used as page table.\r
+//\r
+PAGE_TABLE_POOL *mPageTablePool = NULL;\r
+\r
/**\r
Clear legacy memory located at the first 4K-page, if available.\r
\r
The function will check if page table entry should be splitted to smaller\r
granularity.\r
\r
+ @param Address Physical memory address.\r
+ @param Size Size of the given physical memory.\r
+ @param StackBase Base address of stack.\r
+ @param StackSize Size of stack.\r
+\r
@retval TRUE Page table should be split.\r
@retval FALSE Page table should not be split.\r
**/\r
\r
return FALSE;\r
}\r
+/**\r
+ Initialize a buffer pool for page table use only.\r
+\r
+ To reduce the potential split operation on page table, the pages reserved for\r
+ page table should be allocated in the times of PAGE_TABLE_POOL_UNIT_PAGES and\r
+ at the boundary of PAGE_TABLE_POOL_ALIGNMENT. So the page pool is always\r
+ initialized with number of pages greater than or equal to the given PoolPages.\r
+\r
+ Once the pages in the pool are used up, this method should be called again to\r
+ reserve at least another PAGE_TABLE_POOL_UNIT_PAGES. But usually this won't\r
+ happen in practice.\r
+\r
+ @param PoolPages The least page number of the pool to be created.\r
+\r
+ @retval TRUE The pool is initialized successfully.\r
+ @retval FALSE The memory is out of resource.\r
+**/\r
+BOOLEAN\r
+InitializePageTablePool (\r
+ IN UINTN PoolPages\r
+ )\r
+{\r
+ VOID *Buffer;\r
+\r
+ //\r
+ // Always reserve at least PAGE_TABLE_POOL_UNIT_PAGES, including one page for\r
+ // header.\r
+ //\r
+ PoolPages += 1; // Add one page for header.\r
+ PoolPages = ((PoolPages - 1) / PAGE_TABLE_POOL_UNIT_PAGES + 1) *\r
+ PAGE_TABLE_POOL_UNIT_PAGES;\r
+ Buffer = AllocateAlignedPages (PoolPages, PAGE_TABLE_POOL_ALIGNMENT);\r
+ if (Buffer == NULL) {\r
+ DEBUG ((DEBUG_ERROR, "ERROR: Out of aligned pages\r\n"));\r
+ return FALSE;\r
+ }\r
+\r
+ //\r
+ // Link all pools into a list for easier track later.\r
+ //\r
+ if (mPageTablePool == NULL) {\r
+ mPageTablePool = Buffer;\r
+ mPageTablePool->NextPool = mPageTablePool;\r
+ } else {\r
+ ((PAGE_TABLE_POOL *)Buffer)->NextPool = mPageTablePool->NextPool;\r
+ mPageTablePool->NextPool = Buffer;\r
+ mPageTablePool = Buffer;\r
+ }\r
+\r
+ //\r
+ // Reserve one page for pool header.\r
+ //\r
+ mPageTablePool->FreePages = PoolPages - 1;\r
+ mPageTablePool->Offset = EFI_PAGES_TO_SIZE (1);\r
+\r
+ return TRUE;\r
+}\r
+\r
+/**\r
+ This API provides a way to allocate memory for page table.\r
+\r
+ This API can be called more than once to allocate memory for page tables.\r
+\r
+ Allocates the number of 4KB pages and returns a pointer to the allocated\r
+ buffer. The buffer returned is aligned on a 4KB boundary.\r
+\r
+ If Pages is 0, then NULL is returned.\r
+ If there is not enough memory remaining to satisfy the request, then NULL is\r
+ returned.\r
+\r
+ @param Pages The number of 4 KB pages to allocate.\r
+\r
+ @return A pointer to the allocated buffer or NULL if allocation fails.\r
+\r
+**/\r
+VOID *\r
+AllocatePageTableMemory (\r
+ IN UINTN Pages\r
+ )\r
+{\r
+ VOID *Buffer;\r
+\r
+ if (Pages == 0) {\r
+ return NULL;\r
+ }\r
+\r
+ //\r
+ // Renew the pool if necessary.\r
+ //\r
+ if (mPageTablePool == NULL ||\r
+ Pages > mPageTablePool->FreePages) {\r
+ if (!InitializePageTablePool (Pages)) {\r
+ return NULL;\r
+ }\r
+ }\r
+\r
+ Buffer = (UINT8 *)mPageTablePool + mPageTablePool->Offset;\r
+\r
+ mPageTablePool->Offset += EFI_PAGES_TO_SIZE (Pages);\r
+ mPageTablePool->FreePages -= Pages;\r
+\r
+ return Buffer;\r
+}\r
+\r
/**\r
Split 2M page to 4K.\r
\r
//\r
AddressEncMask = PcdGet64 (PcdPteMemoryEncryptionAddressOrMask) & PAGING_1G_ADDRESS_MASK_64;\r
\r
- PageTableEntry = AllocatePages (1);\r
+ PageTableEntry = AllocatePageTableMemory (1);\r
ASSERT (PageTableEntry != NULL);\r
\r
//\r
//\r
AddressEncMask = PcdGet64 (PcdPteMemoryEncryptionAddressOrMask) & PAGING_1G_ADDRESS_MASK_64;\r
\r
- PageDirectoryEntry = AllocatePages (1);\r
+ PageDirectoryEntry = AllocatePageTableMemory (1);\r
ASSERT (PageDirectoryEntry != NULL);\r
\r
//\r
}\r
}\r
\r
+/**\r
+ Set one page of page table pool memory to be read-only.\r
+\r
+ @param[in] PageTableBase Base address of page table (CR3).\r
+ @param[in] Address Start address of a page to be set as read-only.\r
+ @param[in] Level4Paging Level 4 paging flag.\r
+\r
+**/\r
+VOID\r
+SetPageTablePoolReadOnly (\r
+ IN UINTN PageTableBase,\r
+ IN EFI_PHYSICAL_ADDRESS Address,\r
+ IN BOOLEAN Level4Paging\r
+ )\r
+{\r
+ UINTN Index;\r
+ UINTN EntryIndex;\r
+ UINT64 AddressEncMask;\r
+ EFI_PHYSICAL_ADDRESS PhysicalAddress;\r
+ UINT64 *PageTable;\r
+ UINT64 *NewPageTable;\r
+ UINT64 PageAttr;\r
+ UINT64 LevelSize[5];\r
+ UINT64 LevelMask[5];\r
+ UINTN LevelShift[5];\r
+ UINTN Level;\r
+ UINT64 PoolUnitSize;\r
+\r
+ ASSERT (PageTableBase != 0);\r
+\r
+ //\r
+ // Since the page table is always from page table pool, which is always\r
+ // located at the boundary of PcdPageTablePoolAlignment, we just need to\r
+ // set the whole pool unit to be read-only.\r
+ //\r
+ Address = Address & PAGE_TABLE_POOL_ALIGN_MASK;\r
+\r
+ LevelShift[1] = PAGING_L1_ADDRESS_SHIFT;\r
+ LevelShift[2] = PAGING_L2_ADDRESS_SHIFT;\r
+ LevelShift[3] = PAGING_L3_ADDRESS_SHIFT;\r
+ LevelShift[4] = PAGING_L4_ADDRESS_SHIFT;\r
+\r
+ LevelMask[1] = PAGING_4K_ADDRESS_MASK_64;\r
+ LevelMask[2] = PAGING_2M_ADDRESS_MASK_64;\r
+ LevelMask[3] = PAGING_1G_ADDRESS_MASK_64;\r
+ LevelMask[4] = PAGING_1G_ADDRESS_MASK_64;\r
+\r
+ LevelSize[1] = SIZE_4KB;\r
+ LevelSize[2] = SIZE_2MB;\r
+ LevelSize[3] = SIZE_1GB;\r
+ LevelSize[4] = SIZE_512GB;\r
+\r
+ AddressEncMask = PcdGet64 (PcdPteMemoryEncryptionAddressOrMask) &\r
+ PAGING_1G_ADDRESS_MASK_64;\r
+ PageTable = (UINT64 *)(UINTN)PageTableBase;\r
+ PoolUnitSize = PAGE_TABLE_POOL_UNIT_SIZE;\r
+\r
+ for (Level = (Level4Paging) ? 4 : 3; Level > 0; --Level) {\r
+ Index = ((UINTN)RShiftU64 (Address, LevelShift[Level]));\r
+ Index &= PAGING_PAE_INDEX_MASK;\r
+\r
+ PageAttr = PageTable[Index];\r
+ if ((PageAttr & IA32_PG_PS) == 0) {\r
+ //\r
+ // Go to next level of table.\r
+ //\r
+ PageTable = (UINT64 *)(UINTN)(PageAttr & ~AddressEncMask &\r
+ PAGING_4K_ADDRESS_MASK_64);\r
+ continue;\r
+ }\r
+\r
+ if (PoolUnitSize >= LevelSize[Level]) {\r
+ //\r
+ // Clear R/W bit if current page granularity is not larger than pool unit\r
+ // size.\r
+ //\r
+ if ((PageAttr & IA32_PG_RW) != 0) {\r
+ while (PoolUnitSize > 0) {\r
+ //\r
+ // PAGE_TABLE_POOL_UNIT_SIZE and PAGE_TABLE_POOL_ALIGNMENT are fit in\r
+ // one page (2MB). Then we don't need to update attributes for pages\r
+ // crossing page directory. ASSERT below is for that purpose.\r
+ //\r
+ ASSERT (Index < EFI_PAGE_SIZE/sizeof (UINT64));\r
+\r
+ PageTable[Index] &= ~(UINT64)IA32_PG_RW;\r
+ PoolUnitSize -= LevelSize[Level];\r
+\r
+ ++Index;\r
+ }\r
+ }\r
+\r
+ break;\r
+\r
+ } else {\r
+ //\r
+ // The smaller granularity of page must be needed.\r
+ //\r
+ ASSERT (Level > 1);\r
+\r
+ NewPageTable = AllocatePageTableMemory (1);\r
+ ASSERT (NewPageTable != NULL);\r
+\r
+ PhysicalAddress = PageAttr & LevelMask[Level];\r
+ for (EntryIndex = 0;\r
+ EntryIndex < EFI_PAGE_SIZE/sizeof (UINT64);\r
+ ++EntryIndex) {\r
+ NewPageTable[EntryIndex] = PhysicalAddress | AddressEncMask |\r
+ IA32_PG_P | IA32_PG_RW;\r
+ if (Level > 2) {\r
+ NewPageTable[EntryIndex] |= IA32_PG_PS;\r
+ }\r
+ PhysicalAddress += LevelSize[Level - 1];\r
+ }\r
+\r
+ PageTable[Index] = (UINT64)(UINTN)NewPageTable | AddressEncMask |\r
+ IA32_PG_P | IA32_PG_RW;\r
+ PageTable = NewPageTable;\r
+ }\r
+ }\r
+}\r
+\r
+/**\r
+ Prevent the memory pages used for page table from been overwritten.\r
+\r
+ @param[in] PageTableBase Base address of page table (CR3).\r
+ @param[in] Level4Paging Level 4 paging flag.\r
+\r
+**/\r
+VOID\r
+EnablePageTableProtection (\r
+ IN UINTN PageTableBase,\r
+ IN BOOLEAN Level4Paging\r
+ )\r
+{\r
+ PAGE_TABLE_POOL *HeadPool;\r
+ PAGE_TABLE_POOL *Pool;\r
+ UINT64 PoolSize;\r
+ EFI_PHYSICAL_ADDRESS Address;\r
+\r
+ if (mPageTablePool == NULL) {\r
+ return;\r
+ }\r
+\r
+ //\r
+ // Disable write protection, because we need to mark page table to be write\r
+ // protected.\r
+ //\r
+ AsmWriteCr0 (AsmReadCr0() & ~CR0_WP);\r
+\r
+ //\r
+ // SetPageTablePoolReadOnly might update mPageTablePool. It's safer to\r
+ // remember original one in advance.\r
+ //\r
+ HeadPool = mPageTablePool;\r
+ Pool = HeadPool;\r
+ do {\r
+ Address = (EFI_PHYSICAL_ADDRESS)(UINTN)Pool;\r
+ PoolSize = Pool->Offset + EFI_PAGES_TO_SIZE (Pool->FreePages);\r
+\r
+ //\r
+ // The size of one pool must be multiple of PAGE_TABLE_POOL_UNIT_SIZE, which\r
+ // is one of page size of the processor (2MB by default). Let's apply the\r
+ // protection to them one by one.\r
+ //\r
+ while (PoolSize > 0) {\r
+ SetPageTablePoolReadOnly(PageTableBase, Address, Level4Paging);\r
+ Address += PAGE_TABLE_POOL_UNIT_SIZE;\r
+ PoolSize -= PAGE_TABLE_POOL_UNIT_SIZE;\r
+ }\r
+\r
+ Pool = Pool->NextPool;\r
+ } while (Pool != HeadPool);\r
+\r
+ //\r
+ // Enable write protection, after page table attribute updated.\r
+ //\r
+ AsmWriteCr0 (AsmReadCr0() | CR0_WP);\r
+}\r
+\r
/**\r
Allocates and fills in the Page Directory and Page Table Entries to\r
establish a 1:1 Virtual to Physical mapping.\r
IN EFI_PHYSICAL_ADDRESS StackBase,\r
IN UINTN StackSize\r
)\r
-{ \r
+{\r
UINT32 RegEax;\r
UINT32 RegEdx;\r
UINT8 PhysicalAddressBits;\r
}\r
\r
//\r
- // Pre-allocate big pages to avoid later allocations. \r
+ // Pre-allocate big pages to avoid later allocations.\r
//\r
if (!Page1GSupport) {\r
TotalPagesNum = (NumberOfPdpEntriesNeeded + 1) * NumberOfPml4EntriesNeeded + 1;\r
} else {\r
TotalPagesNum = NumberOfPml4EntriesNeeded + 1;\r
}\r
- BigPageAddress = (UINTN) AllocatePages (TotalPagesNum);\r
+ BigPageAddress = (UINTN) AllocatePageTableMemory (TotalPagesNum);\r
ASSERT (BigPageAddress != 0);\r
\r
//\r
\r
if (Page1GSupport) {\r
PageDirectory1GEntry = (VOID *) PageDirectoryPointerEntry;\r
- \r
+\r
for (IndexOfPageDirectoryEntries = 0; IndexOfPageDirectoryEntries < 512; IndexOfPageDirectoryEntries++, PageDirectory1GEntry++, PageAddress += SIZE_1GB) {\r
if (ToSplitPageTable (PageAddress, SIZE_1GB, StackBase, StackSize)) {\r
Split1GPageTo2M (PageAddress, (UINT64 *) PageDirectory1GEntry, StackBase, StackSize);\r
//\r
// Each Directory Pointer entries points to a page of Page Directory entires.\r
// So allocate space for them and fill them in in the IndexOfPageDirectoryEntries loop.\r
- // \r
+ //\r
PageDirectoryEntry = (VOID *) BigPageAddress;\r
BigPageAddress += SIZE_4KB;\r
\r
);\r
}\r
\r
+ //\r
+ // Protect the page table by marking the memory used for page table to be\r
+ // read-only.\r
+ //\r
+ EnablePageTableProtection ((UINTN)PageMap, TRUE);\r
+\r
if (PcdGetBool (PcdSetNxForStack)) {\r
EnableExecuteDisableBit ();\r
}\r