// based on whether or not a debugger is present, and other\r
// platform-specific configurations.\r
//\r
-#define VM_STACK_SIZE (1024 * 8)\r
+#define VM_STACK_SIZE (1024 * 8)\r
\r
-#define STACK_REMAIN_SIZE (1024 * 4)\r
+#define STACK_REMAIN_SIZE (1024 * 4)\r
\r
//\r
// This is instruction buffer used to create EBC thunk\r
//\r
-#define EBC_ENTRYPOINT_SIGNATURE 0xAFAFAFAFAFAFAFAFull\r
-#define EBC_LL_EBC_ENTRYPOINT_SIGNATURE 0xFAFAFAFAFAFAFAFAull\r
+#define EBC_ENTRYPOINT_SIGNATURE 0xAFAFAFAFAFAFAFAFull\r
+#define EBC_LL_EBC_ENTRYPOINT_SIGNATURE 0xFAFAFAFAFAFAFAFAull\r
UINT8 mInstructionBufferTemplate[] = {\r
//\r
// Add a magic code here to help the VM recognize the thunk..\r
// mov rax, 0xca112ebcca112ebc => 48 B8 BC 2E 11 CA BC 2E 11 CA\r
//\r
- 0x48, 0xB8, 0xBC, 0x2E, 0x11, 0xCA, 0xBC, 0x2E, 0x11, 0xCA,\r
+ 0x48, 0xB8, 0xBC, 0x2E, 0x11, 0xCA, 0xBC, 0x2E, 0x11, 0xCA,\r
//\r
// Add code bytes to load up a processor register with the EBC entry point.\r
// mov r10, EbcEntryPoint => 49 BA XX XX XX XX XX XX XX XX (To be fixed at runtime)\r
// These 8 bytes of the thunk entry is the address of the EBC\r
// entry point.\r
//\r
- 0x49, 0xBA,\r
- (UINT8)(EBC_ENTRYPOINT_SIGNATURE & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF),\r
+ 0x49, 0xBA,\r
+ (UINT8)(EBC_ENTRYPOINT_SIGNATURE & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF),\r
+ (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF),\r
//\r
// Stick in a load of r11 with the address of appropriate VM function.\r
// mov r11, EbcLLEbcInterpret => 49 BB XX XX XX XX XX XX XX XX (To be fixed at runtime)\r
//\r
- 0x49, 0xBB,\r
- (UINT8)(EBC_LL_EBC_ENTRYPOINT_SIGNATURE & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF),\r
+ 0x49, 0xBB,\r
+ (UINT8)(EBC_LL_EBC_ENTRYPOINT_SIGNATURE & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF),\r
+ (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF),\r
//\r
// Stick in jump opcode bytes\r
// jmp r11 => 41 FF E3\r
//\r
- 0x41, 0xFF, 0xE3,\r
+ 0x41, 0xFF, 0xE3,\r
};\r
\r
/**\r
**/\r
VOID\r
PushU64 (\r
- IN VM_CONTEXT *VmPtr,\r
- IN UINT64 Arg\r
+ IN VM_CONTEXT *VmPtr,\r
+ IN UINT64 Arg\r
)\r
{\r
//\r
// Advance the VM stack down, and then copy the argument to the stack.\r
// Hope it's aligned.\r
//\r
- VmPtr->Gpr[0] -= sizeof (UINT64);\r
- *(UINT64 *) VmPtr->Gpr[0] = Arg;\r
+ VmPtr->Gpr[0] -= sizeof (UINT64);\r
+ *(UINT64 *)VmPtr->Gpr[0] = Arg;\r
return;\r
}\r
\r
-\r
/**\r
Begin executing an EBC image.\r
\r
UINT64\r
EFIAPI\r
EbcInterpret (\r
- IN UINTN EntryPoint,\r
- IN UINTN Arg1,\r
- IN UINTN Arg2,\r
- IN UINTN Arg3,\r
- IN UINTN Arg4,\r
- IN UINTN Arg5,\r
- IN UINTN Arg6,\r
- IN UINTN Arg7,\r
- IN UINTN Arg8,\r
- IN UINTN Arg9,\r
- IN UINTN Arg10,\r
- IN UINTN Arg11,\r
- IN UINTN Arg12,\r
- IN UINTN Arg13,\r
- IN UINTN Arg14,\r
- IN UINTN Arg15,\r
- IN UINTN Arg16\r
+ IN UINTN EntryPoint,\r
+ IN UINTN Arg1,\r
+ IN UINTN Arg2,\r
+ IN UINTN Arg3,\r
+ IN UINTN Arg4,\r
+ IN UINTN Arg5,\r
+ IN UINTN Arg6,\r
+ IN UINTN Arg7,\r
+ IN UINTN Arg8,\r
+ IN UINTN Arg9,\r
+ IN UINTN Arg10,\r
+ IN UINTN Arg11,\r
+ IN UINTN Arg12,\r
+ IN UINTN Arg13,\r
+ IN UINTN Arg14,\r
+ IN UINTN Arg15,\r
+ IN UINTN Arg16\r
)\r
{\r
//\r
//\r
// Now clear out our context\r
//\r
- ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));\r
+ ZeroMem ((VOID *)&VmContext, sizeof (VM_CONTEXT));\r
\r
//\r
// Set the VM instruction pointer to the correct location in memory.\r
//\r
- VmContext.Ip = (VMIP) Addr;\r
+ VmContext.Ip = (VMIP)Addr;\r
\r
//\r
// Initialize the stack pointer for the EBC. Get the current system stack\r
// Adjust the VM's stack pointer down.\r
//\r
\r
- Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);\r
- if (EFI_ERROR(Status)) {\r
+ Status = GetEBCStack ((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);\r
+ if (EFI_ERROR (Status)) {\r
return Status;\r
}\r
- VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
- VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);\r
- VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];\r
- VmContext.Gpr[0] -= sizeof (UINTN);\r
+\r
+ VmContext.StackTop = (UINT8 *)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
+ VmContext.Gpr[0] = (UINT64)((UINT8 *)VmContext.StackPool + STACK_POOL_SIZE);\r
+ VmContext.HighStackBottom = (UINTN)VmContext.Gpr[0];\r
+ VmContext.Gpr[0] -= sizeof (UINTN);\r
\r
//\r
// Align the stack on a natural boundary.\r
//\r
// Put a magic value in the stack gap, then adjust down again.\r
//\r
- *(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;\r
- VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];\r
+ *(UINTN *)(UINTN)(VmContext.Gpr[0]) = (UINTN)VM_STACK_KEY_VALUE;\r
+ VmContext.StackMagicPtr = (UINTN *)(UINTN)VmContext.Gpr[0];\r
\r
//\r
// The stack upper to LowStackTop is belong to the VM.\r
//\r
- VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];\r
+ VmContext.LowStackTop = (UINTN)VmContext.Gpr[0];\r
\r
//\r
// For the worst case, assume there are 4 arguments passed in registers, store\r
// them to VM's stack.\r
//\r
- PushU64 (&VmContext, (UINT64) Arg16);\r
- PushU64 (&VmContext, (UINT64) Arg15);\r
- PushU64 (&VmContext, (UINT64) Arg14);\r
- PushU64 (&VmContext, (UINT64) Arg13);\r
- PushU64 (&VmContext, (UINT64) Arg12);\r
- PushU64 (&VmContext, (UINT64) Arg11);\r
- PushU64 (&VmContext, (UINT64) Arg10);\r
- PushU64 (&VmContext, (UINT64) Arg9);\r
- PushU64 (&VmContext, (UINT64) Arg8);\r
- PushU64 (&VmContext, (UINT64) Arg7);\r
- PushU64 (&VmContext, (UINT64) Arg6);\r
- PushU64 (&VmContext, (UINT64) Arg5);\r
- PushU64 (&VmContext, (UINT64) Arg4);\r
- PushU64 (&VmContext, (UINT64) Arg3);\r
- PushU64 (&VmContext, (UINT64) Arg2);\r
- PushU64 (&VmContext, (UINT64) Arg1);\r
+ PushU64 (&VmContext, (UINT64)Arg16);\r
+ PushU64 (&VmContext, (UINT64)Arg15);\r
+ PushU64 (&VmContext, (UINT64)Arg14);\r
+ PushU64 (&VmContext, (UINT64)Arg13);\r
+ PushU64 (&VmContext, (UINT64)Arg12);\r
+ PushU64 (&VmContext, (UINT64)Arg11);\r
+ PushU64 (&VmContext, (UINT64)Arg10);\r
+ PushU64 (&VmContext, (UINT64)Arg9);\r
+ PushU64 (&VmContext, (UINT64)Arg8);\r
+ PushU64 (&VmContext, (UINT64)Arg7);\r
+ PushU64 (&VmContext, (UINT64)Arg6);\r
+ PushU64 (&VmContext, (UINT64)Arg5);\r
+ PushU64 (&VmContext, (UINT64)Arg4);\r
+ PushU64 (&VmContext, (UINT64)Arg3);\r
+ PushU64 (&VmContext, (UINT64)Arg2);\r
+ PushU64 (&VmContext, (UINT64)Arg1);\r
\r
//\r
// Interpreter assumes 64-bit return address is pushed on the stack.\r
// The x64 does not do this so pad the stack accordingly.\r
//\r
- PushU64 (&VmContext, (UINT64) 0);\r
- PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);\r
+ PushU64 (&VmContext, (UINT64)0);\r
+ PushU64 (&VmContext, (UINT64)0x1234567887654321ULL);\r
\r
//\r
// For x64, this is where we say our return address is\r
//\r
- VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];\r
+ VmContext.StackRetAddr = (UINT64)VmContext.Gpr[0];\r
\r
//\r
// We need to keep track of where the EBC stack starts. This way, if the EBC\r
//\r
// Return the value in Gpr[7] unless there was an error\r
//\r
- ReturnEBCStack(StackIndex);\r
- return (UINT64) VmContext.Gpr[7];\r
+ ReturnEBCStack (StackIndex);\r
+ return (UINT64)VmContext.Gpr[7];\r
}\r
\r
-\r
/**\r
Begin executing an EBC image.\r
\r
UINT64\r
EFIAPI\r
ExecuteEbcImageEntryPoint (\r
- IN UINTN EntryPoint,\r
- IN EFI_HANDLE ImageHandle,\r
- IN EFI_SYSTEM_TABLE *SystemTable\r
+ IN UINTN EntryPoint,\r
+ IN EFI_HANDLE ImageHandle,\r
+ IN EFI_SYSTEM_TABLE *SystemTable\r
)\r
{\r
//\r
//\r
// Now clear out our context\r
//\r
- ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));\r
+ ZeroMem ((VOID *)&VmContext, sizeof (VM_CONTEXT));\r
\r
//\r
// Save the image handle so we can track the thunks created for this image\r
//\r
// Set the VM instruction pointer to the correct location in memory.\r
//\r
- VmContext.Ip = (VMIP) Addr;\r
+ VmContext.Ip = (VMIP)Addr;\r
\r
//\r
// Initialize the stack pointer for the EBC. Get the current system stack\r
// pointer and adjust it down by the max needed for the interpreter.\r
//\r
\r
- Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);\r
- if (EFI_ERROR(Status)) {\r
+ Status = GetEBCStack (ImageHandle, &VmContext.StackPool, &StackIndex);\r
+ if (EFI_ERROR (Status)) {\r
return Status;\r
}\r
- VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
- VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);\r
- VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];\r
- VmContext.Gpr[0] -= sizeof (UINTN);\r
\r
+ VmContext.StackTop = (UINT8 *)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
+ VmContext.Gpr[0] = (UINT64)((UINT8 *)VmContext.StackPool + STACK_POOL_SIZE);\r
+ VmContext.HighStackBottom = (UINTN)VmContext.Gpr[0];\r
+ VmContext.Gpr[0] -= sizeof (UINTN);\r
\r
//\r
// Put a magic value in the stack gap, then adjust down again\r
//\r
- *(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;\r
- VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];\r
+ *(UINTN *)(UINTN)(VmContext.Gpr[0]) = (UINTN)VM_STACK_KEY_VALUE;\r
+ VmContext.StackMagicPtr = (UINTN *)(UINTN)VmContext.Gpr[0];\r
\r
//\r
// Align the stack on a natural boundary\r
- VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof(UINTN) - 1);\r
+ VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof (UINTN) - 1);\r
//\r
- VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];\r
+ VmContext.LowStackTop = (UINTN)VmContext.Gpr[0];\r
\r
//\r
// Simply copy the image handle and system table onto the EBC stack.\r
// Greatly simplifies things by not having to spill the args.\r
//\r
- PushU64 (&VmContext, (UINT64) SystemTable);\r
- PushU64 (&VmContext, (UINT64) ImageHandle);\r
+ PushU64 (&VmContext, (UINT64)SystemTable);\r
+ PushU64 (&VmContext, (UINT64)ImageHandle);\r
\r
//\r
// VM pushes 16-bytes for return address. Simulate that here.\r
//\r
- PushU64 (&VmContext, (UINT64) 0);\r
- PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);\r
+ PushU64 (&VmContext, (UINT64)0);\r
+ PushU64 (&VmContext, (UINT64)0x1234567887654321ULL);\r
\r
//\r
// For x64, this is where we say our return address is\r
//\r
- VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];\r
+ VmContext.StackRetAddr = (UINT64)VmContext.Gpr[0];\r
\r
//\r
// Entry function needn't access high stack context, simply\r
//\r
// Return the value in Gpr[7] unless there was an error\r
//\r
- ReturnEBCStack(StackIndex);\r
- return (UINT64) VmContext.Gpr[7];\r
+ ReturnEBCStack (StackIndex);\r
+ return (UINT64)VmContext.Gpr[7];\r
}\r
\r
-\r
/**\r
Create thunks for an EBC image entry point, or an EBC protocol service.\r
\r
**/\r
EFI_STATUS\r
EbcCreateThunks (\r
- IN EFI_HANDLE ImageHandle,\r
- IN VOID *EbcEntryPoint,\r
- OUT VOID **Thunk,\r
- IN UINT32 Flags\r
+ IN EFI_HANDLE ImageHandle,\r
+ IN VOID *EbcEntryPoint,\r
+ OUT VOID **Thunk,\r
+ IN UINT32 Flags\r
)\r
{\r
- UINT8 *Ptr;\r
- UINT8 *ThunkBase;\r
- UINT32 Index;\r
- INT32 ThunkSize;\r
+ UINT8 *Ptr;\r
+ UINT8 *ThunkBase;\r
+ UINT32 Index;\r
+ INT32 ThunkSize;\r
\r
//\r
// Check alignment of pointer to EBC code\r
//\r
- if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {\r
+ if ((UINT32)(UINTN)EbcEntryPoint & 0x01) {\r
return EFI_INVALID_PARAMETER;\r
}\r
\r
- ThunkSize = sizeof(mInstructionBufferTemplate);\r
+ ThunkSize = sizeof (mInstructionBufferTemplate);\r
\r
- Ptr = EbcAllocatePoolForThunk (sizeof(mInstructionBufferTemplate));\r
+ Ptr = EbcAllocatePoolForThunk (sizeof (mInstructionBufferTemplate));\r
\r
if (Ptr == NULL) {\r
return EFI_OUT_OF_RESOURCES;\r
}\r
+\r
//\r
// Print(L"Allocate TH: 0x%X\n", (UINT32)Ptr);\r
//\r
//\r
// Give them the address of our buffer we're going to fix up\r
//\r
- *Thunk = (VOID *) Ptr;\r
+ *Thunk = (VOID *)Ptr;\r
\r
//\r
// Copy whole thunk instruction buffer template\r
//\r
- CopyMem (Ptr, mInstructionBufferTemplate, sizeof(mInstructionBufferTemplate));\r
+ CopyMem (Ptr, mInstructionBufferTemplate, sizeof (mInstructionBufferTemplate));\r
\r
//\r
// Patch EbcEntryPoint and EbcLLEbcInterpret\r
//\r
- for (Index = 0; Index < sizeof(mInstructionBufferTemplate) - sizeof(UINTN); Index++) {\r
+ for (Index = 0; Index < sizeof (mInstructionBufferTemplate) - sizeof (UINTN); Index++) {\r
if (*(UINTN *)&Ptr[Index] == EBC_ENTRYPOINT_SIGNATURE) {\r
*(UINTN *)&Ptr[Index] = (UINTN)EbcEntryPoint;\r
}\r
+\r
if (*(UINTN *)&Ptr[Index] == EBC_LL_EBC_ENTRYPOINT_SIGNATURE) {\r
if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) {\r
*(UINTN *)&Ptr[Index] = (UINTN)EbcLLExecuteEbcImageEntryPoint;\r
// Add the thunk to the list for this image. Do this last since the add\r
// function flushes the cache for us.\r
//\r
- EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize);\r
+ EbcAddImageThunk (ImageHandle, (VOID *)ThunkBase, ThunkSize);\r
\r
return EFI_SUCCESS;\r
}\r
\r
-\r
/**\r
This function is called to execute an EBC CALLEX instruction.\r
The function check the callee's content to see whether it is common native\r
**/\r
VOID\r
EbcLLCALLEX (\r
- IN VM_CONTEXT *VmPtr,\r
- IN UINTN FuncAddr,\r
- IN UINTN NewStackPointer,\r
- IN VOID *FramePtr,\r
- IN UINT8 Size\r
+ IN VM_CONTEXT *VmPtr,\r
+ IN UINTN FuncAddr,\r
+ IN UINTN NewStackPointer,\r
+ IN VOID *FramePtr,\r
+ IN UINT8 Size\r
)\r
{\r
- UINTN IsThunk;\r
- UINTN TargetEbcAddr;\r
- UINT8 InstructionBuffer[sizeof(mInstructionBufferTemplate)];\r
- UINTN Index;\r
- UINTN IndexOfEbcEntrypoint;\r
-\r
- IsThunk = 1;\r
- TargetEbcAddr = 0;\r
+ UINTN IsThunk;\r
+ UINTN TargetEbcAddr;\r
+ UINT8 InstructionBuffer[sizeof (mInstructionBufferTemplate)];\r
+ UINTN Index;\r
+ UINTN IndexOfEbcEntrypoint;\r
+\r
+ IsThunk = 1;\r
+ TargetEbcAddr = 0;\r
IndexOfEbcEntrypoint = 0;\r
\r
//\r
// Processor specific code to check whether the callee is a thunk to EBC.\r
//\r
- CopyMem (InstructionBuffer, (VOID *)FuncAddr, sizeof(InstructionBuffer));\r
+ CopyMem (InstructionBuffer, (VOID *)FuncAddr, sizeof (InstructionBuffer));\r
//\r
// Fill the signature according to mInstructionBufferTemplate\r
//\r
- for (Index = 0; Index < sizeof(mInstructionBufferTemplate) - sizeof(UINTN); Index++) {\r
+ for (Index = 0; Index < sizeof (mInstructionBufferTemplate) - sizeof (UINTN); Index++) {\r
if (*(UINTN *)&mInstructionBufferTemplate[Index] == EBC_ENTRYPOINT_SIGNATURE) {\r
*(UINTN *)&InstructionBuffer[Index] = EBC_ENTRYPOINT_SIGNATURE;\r
- IndexOfEbcEntrypoint = Index;\r
+ IndexOfEbcEntrypoint = Index;\r
}\r
+\r
if (*(UINTN *)&mInstructionBufferTemplate[Index] == EBC_LL_EBC_ENTRYPOINT_SIGNATURE) {\r
*(UINTN *)&InstructionBuffer[Index] = EBC_LL_EBC_ENTRYPOINT_SIGNATURE;\r
}\r
}\r
+\r
//\r
// Check if we need thunk to native\r
//\r
- if (CompareMem (InstructionBuffer, mInstructionBufferTemplate, sizeof(mInstructionBufferTemplate)) != 0) {\r
+ if (CompareMem (InstructionBuffer, mInstructionBufferTemplate, sizeof (mInstructionBufferTemplate)) != 0) {\r
IsThunk = 0;\r
}\r
\r
- if (IsThunk == 1){\r
+ if (IsThunk == 1) {\r
//\r
// The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and\r
// put our return address and frame pointer on the VM stack.\r
// Then set the VM's IP to new EBC code.\r
//\r
VmPtr->Gpr[0] -= 8;\r
- VmWriteMemN (VmPtr, (UINTN) VmPtr->Gpr[0], (UINTN) FramePtr);\r
- VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->Gpr[0];\r
- VmPtr->Gpr[0] -= 8;\r
- VmWriteMem64 (VmPtr, (UINTN) VmPtr->Gpr[0], (UINT64) (UINTN) (VmPtr->Ip + Size));\r
+ VmWriteMemN (VmPtr, (UINTN)VmPtr->Gpr[0], (UINTN)FramePtr);\r
+ VmPtr->FramePtr = (VOID *)(UINTN)VmPtr->Gpr[0];\r
+ VmPtr->Gpr[0] -= 8;\r
+ VmWriteMem64 (VmPtr, (UINTN)VmPtr->Gpr[0], (UINT64)(UINTN)(VmPtr->Ip + Size));\r
\r
- CopyMem (&TargetEbcAddr, (UINT8 *)FuncAddr + IndexOfEbcEntrypoint, sizeof(UINTN));\r
- VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr;\r
+ CopyMem (&TargetEbcAddr, (UINT8 *)FuncAddr + IndexOfEbcEntrypoint, sizeof (UINTN));\r
+ VmPtr->Ip = (VMIP)(UINTN)TargetEbcAddr;\r
} else {\r
//\r
// The callee is not a thunk to EBC, call native code,\r
VmPtr->Ip += Size;\r
}\r
}\r
-\r