\r
Prepares all structures and code required to use AsmThunk16().\r
\r
- This interface is limited to be used in physical mode but can not be used in \r
- virtual mode with paging.\r
+ This interface is limited to be used in either physical mode or virtual modes with paging enabled where the\r
+ virtual to physical mappings for ThunkContext.RealModeBuffer is mapped 1:1.\r
\r
If ThunkContext is NULL, then ASSERT().\r
\r
If both THUNK_ATTRIBUTE_DISABLE_A20_MASK_INT_15 and THUNK_ATTRIBUTE_DISABLE_A20_MASK_KBD_CTRL are set in \r
ThunkAttributes, then ASSERT().\r
\r
- This interface is limited to be used in physical mode but can not be used in \r
- virtual mode with paging.\r
+ This interface is limited to be used in either physical mode or virtual modes with paging enabled where the\r
+ virtual to physical mappings for ThunkContext.RealModeBuffer is mapped 1:1.\r
\r
@param ThunkContext A pointer to the context structure that describes the\r
16-bit real mode code to call.\r
real mode thunk, then it is more efficient if AsmPrepareThunk16() is called\r
once and AsmThunk16() can be called for each 16-bit real mode thunk.\r
\r
- This interface is limited to be used in physical mode but can not be used in \r
- virtual mode with paging.\r
+ This interface is limited to be used in either physical mode or virtual modes with paging enabled where the\r
+ virtual to physical mappings for ThunkContext.RealModeBuffer is mapped 1:1.\r
\r
See AsmPrepareThunk16() and AsmThunk16() for the detailed description and ASSERT() conditions.\r
\r