IFR is primarily consumed by the EFI presentation engine, and produced by EFI\r
internal application and drivers as well as all add-in card option-ROM drivers\r
\r
- Copyright (c) 2006 - 2009, Intel Corporation \r
- All rights reserved. This program and the accompanying materials \r
- are licensed and made available under the terms and conditions of the BSD License \r
- which accompanies this distribution. The full text of the license may be found at \r
- http://opensource.org/licenses/bsd-license.php \r
-\r
- THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
- WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
+Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>\r
+This program and the accompanying materials are licensed and made available under \r
+the terms and conditions of the BSD License that accompanies this distribution. \r
+The full text of the license may be found at\r
+http://opensource.org/licenses/bsd-license.php. \r
+ \r
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
\r
@par Revision Reference:\r
- These definitions are from UEFI2.1.\r
+ These definitions are from UEFI 2.1 and 2.2.\r
\r
**/\r
\r
typedef UINT16 EFI_STRING_ID;\r
typedef UINT16 EFI_FORM_ID;\r
typedef UINT16 EFI_VARSTORE_ID;\r
+typedef UINT16 EFI_ANIMATION_ID;\r
\r
typedef UINT16 EFI_DEFAULT_ID;\r
\r
\r
//\r
// Definitions for Simplified Font Package\r
-// Section 27.3.2\r
//\r
\r
-//\r
-// Contents of EFI_NARROW_GLYPH.Attributes\r
-//\r
+///\r
+/// Contents of EFI_NARROW_GLYPH.Attributes.\r
+///@{\r
#define EFI_GLYPH_NON_SPACING 0x01\r
#define EFI_GLYPH_WIDE 0x02\r
#define EFI_GLYPH_HEIGHT 19\r
#define EFI_GLYPH_WIDTH 8\r
+///@}\r
\r
+///\r
+/// The EFI_NARROW_GLYPH has a preferred dimension (w x h) of 8 x 19 pixels.\r
+///\r
typedef struct {\r
+ ///\r
+ /// The Unicode representation of the glyph. The term weight is the \r
+ /// technical term for a character code.\r
+ ///\r
CHAR16 UnicodeWeight;\r
+ ///\r
+ /// The data element containing the glyph definitions.\r
+ ///\r
UINT8 Attributes;\r
+ ///\r
+ /// The column major glyph representation of the character. Bits \r
+ /// with values of one indicate that the corresponding pixel is to be\r
+ /// on when normally displayed; those with zero are off.\r
+ ///\r
UINT8 GlyphCol1[EFI_GLYPH_HEIGHT];\r
} EFI_NARROW_GLYPH;\r
\r
+///\r
+/// The EFI_WIDE_GLYPH has a preferred dimension (w x h) of 16 x 19 pixels, which is large enough \r
+/// to accommodate logographic characters.\r
+///\r
typedef struct {\r
+ ///\r
+ /// The Unicode representation of the glyph. The term weight is the \r
+ /// technical term for a character code.\r
+ ///\r
CHAR16 UnicodeWeight;\r
+ ///\r
+ /// The data element containing the glyph definitions.\r
+ ///\r
UINT8 Attributes;\r
+ ///\r
+ /// The column major glyph representation of the character. Bits \r
+ /// with values of one indicate that the corresponding pixel is to be \r
+ /// on when normally displayed; those with zero are off.\r
+ ///\r
UINT8 GlyphCol1[EFI_GLYPH_HEIGHT];\r
+ ///\r
+ /// The column major glyph representation of the character. Bits \r
+ /// with values of one indicate that the corresponding pixel is to be \r
+ /// on when normally displayed; those with zero are off.\r
+ ///\r
UINT8 GlyphCol2[EFI_GLYPH_HEIGHT];\r
+ ///\r
+ /// Ensures that sizeof (EFI_WIDE_GLYPH) is twice the \r
+ /// sizeof (EFI_NARROW_GLYPH). The contents of Pad must \r
+ /// be zero.\r
+ ///\r
UINT8 Pad[3];\r
} EFI_WIDE_GLYPH;\r
\r
} EFI_HII_GLYPH_INFO;\r
\r
///\r
-/// The fixed header consists of a standard record header and\r
+/// The fixed header consists of a standard record header,\r
/// then the character values in this section, the flags\r
/// (including the encoding method) and the offsets of the glyph\r
/// information, the glyph bitmaps and the character map.\r
// Section 27.3.6\r
//\r
\r
-#define UEFI_CONFIG_LANG "x-UEFI"\r
-#define UEFI_CONFIG_LANG2 "x-i-UEFI"\r
+#define UEFI_CONFIG_LANG "x-UEFI"\r
+#define UEFI_CONFIG_LANG_2 "x-i-UEFI"\r
\r
///\r
/// The fixed header consists of a standard record header and then the string identifiers\r
UINT8 Day;\r
} EFI_HII_DATE;\r
\r
+typedef struct {\r
+ EFI_QUESTION_ID QuestionId;\r
+ EFI_FORM_ID FormId;\r
+ EFI_GUID FormSetGuid;\r
+ EFI_STRING_ID DevicePath;\r
+} EFI_HII_REF;\r
+\r
typedef union {\r
UINT8 u8;\r
UINT16 u16;\r
EFI_HII_TIME time;\r
EFI_HII_DATE date;\r
EFI_STRING_ID string; ///< EFI_IFR_TYPE_STRING, EFI_IFR_TYPE_ACTION\r
- // UINT8 buffer[]; ///< EFI_IFR_TYPE_ORDERED_LIST\r
+ EFI_HII_REF ref; ///< EFI_IFR_TYPE_REF\r
+ // UINT8 buffer[]; ///< EFI_IFR_TYPE_BUFFER\r
} EFI_IFR_TYPE_VALUE;\r
\r
//\r
#define EFI_IFR_INCONSISTENT_IF_OP 0x11\r
#define EFI_IFR_EQ_ID_VAL_OP 0x12\r
#define EFI_IFR_EQ_ID_ID_OP 0x13\r
-#define EFI_IFR_EQ_ID_LIST_OP 0x14\r
+#define EFI_IFR_EQ_ID_VAL_LIST_OP 0x14\r
#define EFI_IFR_AND_OP 0x15\r
#define EFI_IFR_OR_OP 0x16\r
#define EFI_IFR_NOT_OP 0x17\r
#define EFI_IFR_STRING_OP 0x1C\r
#define EFI_IFR_REFRESH_OP 0x1D\r
#define EFI_IFR_DISABLE_IF_OP 0x1E\r
+#define EFI_IFR_ANIMATION_OP 0x1F\r
#define EFI_IFR_TO_LOWER_OP 0x20\r
#define EFI_IFR_TO_UPPER_OP 0x21\r
#define EFI_IFR_MAP_OP 0x22\r
#define EFI_IFR_VERSION_OP 0x28\r
#define EFI_IFR_END_OP 0x29\r
#define EFI_IFR_MATCH_OP 0x2A\r
-#define EFI_IFR_SET_OP 0x2C\r
#define EFI_IFR_GET_OP 0x2B\r
+#define EFI_IFR_SET_OP 0x2C\r
#define EFI_IFR_READ_OP 0x2D\r
#define EFI_IFR_WRITE_OP 0x2E\r
#define EFI_IFR_EQUAL_OP 0x2F\r
#define EFI_IFR_CATENATE_OP 0x5E\r
#define EFI_IFR_GUID_OP 0x5F\r
#define EFI_IFR_SECURITY_OP 0x60\r
+#define EFI_IFR_MODAL_TAG_OP 0x61\r
+#define EFI_IFR_REFRESH_ID_OP 0x62\r
\r
//\r
// Definitions of IFR Standard Headers\r
EFI_VARSTORE_ID VarStoreId;\r
EFI_GUID Guid;\r
UINT32 Attributes;\r
+ UINT16 Size;\r
+ UINT8 Name[1];\r
} EFI_IFR_VARSTORE_EFI;\r
\r
typedef struct _EFI_IFR_VARSTORE_NAME_VALUE {\r
EFI_IMAGE_ID Id;\r
} EFI_IFR_IMAGE;\r
\r
+typedef struct _EFI_IFR_MODAL_TAG {\r
+ EFI_IFR_OP_HEADER Header;\r
+} EFI_IFR_MODAL_TAG;\r
+\r
typedef struct _EFI_IFR_LOCKED {\r
EFI_IFR_OP_HEADER Header;\r
} EFI_IFR_LOCKED;\r
EFI_IFR_TYPE_VALUE Value;\r
} EFI_IFR_DEFAULT;\r
\r
+typedef struct _EFI_IFR_DEFAULT_2 {\r
+ EFI_IFR_OP_HEADER Header;\r
+ UINT16 DefaultId;\r
+ UINT8 Type;\r
+} EFI_IFR_DEFAULT_2;\r
+\r
typedef struct _EFI_IFR_VALUE {\r
EFI_IFR_OP_HEADER Header;\r
} EFI_IFR_VALUE;\r
EFI_STRING_ID DevicePath;\r
} EFI_IFR_REF4;\r
\r
+typedef struct _EFI_IFR_REF5 {\r
+ EFI_IFR_OP_HEADER Header;\r
+ EFI_IFR_QUESTION_HEADER Question;\r
+} EFI_IFR_REF5;\r
+\r
typedef struct _EFI_IFR_RESET_BUTTON {\r
EFI_IFR_OP_HEADER Header;\r
EFI_IFR_STATEMENT_HEADER Statement;\r
#define EFI_IFR_TYPE_UNDEFINED 0x09\r
#define EFI_IFR_TYPE_ACTION 0x0A\r
#define EFI_IFR_TYPE_BUFFER 0x0B\r
+#define EFI_IFR_TYPE_REF 0x0C\r
\r
#define EFI_IFR_OPTION_DEFAULT 0x10\r
#define EFI_IFR_OPTION_DEFAULT_MFG 0x20\r
//Optional Data Follows\r
} EFI_IFR_GUID;\r
\r
+typedef struct _EFI_IFR_REFRESH_ID {\r
+ EFI_IFR_OP_HEADER Header;\r
+ EFI_GUID RefreshEventGroupId;\r
+} EFI_IFR_REFRESH_ID;\r
+\r
typedef struct _EFI_IFR_DUP {\r
EFI_IFR_OP_HEADER Header;\r
} EFI_IFR_DUP;\r
EFI_IFR_OP_HEADER Header;\r
} EFI_IFR_TO_BOOLEAN;\r
\r
-//\r
-// For EFI_IFR_TO_STRING, when converting from\r
-// unsigned integers, these flags control the format:\r
-// 0 = unsigned decimal\r
-// 1 = signed decimal\r
-// 2 = hexadecimal (lower-case alpha)\r
-// 3 = hexadecimal (upper-case alpha)\r
-//\r
+///\r
+/// For EFI_IFR_TO_STRING, when converting from\r
+/// unsigned integers, these flags control the format:\r
+/// 0 = unsigned decimal.\r
+/// 1 = signed decimal.\r
+/// 2 = hexadecimal (lower-case alpha).\r
+/// 3 = hexadecimal (upper-case alpha).\r
+///@{\r
#define EFI_IFR_STRING_UNSIGNED_DEC 0\r
#define EFI_IFR_STRING_SIGNED_DEC 1\r
#define EFI_IFR_STRING_LOWERCASE_HEX 2\r
#define EFI_IFR_STRING_UPPERCASE_HEX 3\r
-//\r
-// When converting from a buffer, these flags control the format:\r
-// 0 = ASCII\r
-// 8 = Unicode\r
-//\r
+///@}\r
+\r
+///\r
+/// When converting from a buffer, these flags control the format:\r
+/// 0 = ASCII.\r
+/// 8 = Unicode.\r
+///@{\r
#define EFI_IFR_STRING_ASCII 0\r
#define EFI_IFR_STRING_UNICODE 8\r
+///@}\r
\r
typedef struct _EFI_IFR_TO_STRING {\r
EFI_IFR_OP_HEADER Header;\r
///\r
/// One or more configuration method's name and unique identifier.\r
///\r
- EFI_IFR_FORM_MAP_METHOD Methods[1];\r
+ // EFI_IFR_FORM_MAP_METHOD Methods[];\r
} EFI_IFR_FORM_MAP;\r
\r
typedef struct _EFI_IFR_SET {\r
///\r
UINT16 VarOffset;\r
} VarStoreInfo;\r
+ ///\r
+ /// Specifies the type used for storage. \r
+ ///\r
+ UINT8 VarStoreType;\r
} EFI_IFR_SET;\r
\r
typedef struct _EFI_IFR_GET {\r
} EFI_KEY;\r
\r
typedef struct {\r
+ ///\r
+ /// Used to describe a physical key on a keyboard.\r
+ ///\r
EFI_KEY Key;\r
+ ///\r
+ /// Unicode character code for the Key.\r
+ ///\r
CHAR16 Unicode;\r
+ ///\r
+ /// Unicode character code for the key with the shift key being held down.\r
+ ///\r
CHAR16 ShiftedUnicode;\r
+ ///\r
+ /// Unicode character code for the key with the Alt-GR being held down.\r
+ ///\r
CHAR16 AltGrUnicode;\r
+ ///\r
+ /// Unicode character code for the key with the Alt-GR and shift keys being held down.\r
+ ///\r
CHAR16 ShiftedAltGrUnicode;\r
+ ///\r
+ /// Modifier keys are defined to allow for special functionality that is not necessarily \r
+ /// accomplished by a printable character. Many of these modifier keys are flags to toggle \r
+ /// certain state bits on and off inside of a keyboard driver.\r
+ ///\r
UINT16 Modifier;\r
UINT16 AffectedAttribute;\r
} EFI_KEY_DESCRIPTOR;\r
#define EFI_RIGHT_LOGO_MODIFIER 0x0028\r
#define EFI_MENU_MODIFIER 0x0029\r
\r
+///\r
+/// Animation IFR opcode\r
+///\r
+typedef struct _EFI_IFR_ANIMATION {\r
+ ///\r
+ /// Standard opcode header, where Header.OpCode is \r
+ /// EFI_IFR_ANIMATION_OP.\r
+ ///\r
+ EFI_IFR_OP_HEADER Header;\r
+ ///\r
+ /// Animation identifier in the HII database.\r
+ ///\r
+ EFI_ANIMATION_ID Id;\r
+} EFI_IFR_ANIMATION;\r
+\r
+///\r
+/// HII animation package header.\r
+///\r
+typedef struct _EFI_HII_ANIMATION_PACKAGE_HDR {\r
+ ///\r
+ /// Standard package header, where Header.Type = EFI_HII_PACKAGE_ANIMATIONS.\r
+ ///\r
+ EFI_HII_PACKAGE_HEADER Header;\r
+ ///\r
+ /// Offset, relative to this header, of the animation information. If \r
+ /// this is zero, then there are no animation sequences in the package.\r
+ ///\r
+ UINT32 AnimationInfoOffset;\r
+} EFI_HII_ANIMATION_PACKAGE_HDR;\r
+\r
+///\r
+/// Animation information is encoded as a series of blocks,\r
+/// with each block prefixed by a single byte header EFI_HII_ANIMATION_BLOCK.\r
+///\r
+typedef struct _EFI_HII_ANIMATION_BLOCK {\r
+ UINT8 BlockType;\r
+ //UINT8 BlockBody[];\r
+} EFI_HII_ANIMATION_BLOCK;\r
+\r
+///\r
+/// Animation block types.\r
+///\r
+#define EFI_HII_AIBT_END 0x00\r
+#define EFI_HII_AIBT_OVERLAY_IMAGES 0x10\r
+#define EFI_HII_AIBT_CLEAR_IMAGES 0x11\r
+#define EFI_HII_AIBT_RESTORE_SCRN 0x12\r
+#define EFI_HII_AIBT_OVERLAY_IMAGES_LOOP 0x18\r
+#define EFI_HII_AIBT_CLEAR_IMAGES_LOOP 0x19\r
+#define EFI_HII_AIBT_RESTORE_SCRN_LOOP 0x1A\r
+#define EFI_HII_AIBT_DUPLICATE 0x20\r
+#define EFI_HII_AIBT_SKIP2 0x21\r
+#define EFI_HII_AIBT_SKIP1 0x22\r
+#define EFI_HII_AIBT_EXT1 0x30\r
+#define EFI_HII_AIBT_EXT2 0x31\r
+#define EFI_HII_AIBT_EXT4 0x32\r
+\r
+///\r
+/// Extended block headers used for variable sized animation records\r
+/// which need an explicit length.\r
+///\r
+\r
+typedef struct _EFI_HII_AIBT_EXT1_BLOCK {\r
+ ///\r
+ /// Standard animation header, where Header.BlockType = EFI_HII_AIBT_EXT1.\r
+ ///\r
+ EFI_HII_ANIMATION_BLOCK Header;\r
+ ///\r
+ /// The block type.\r
+ ///\r
+ UINT8 BlockType2;\r
+ ///\r
+ /// Size of the animation block, in bytes, including the animation block header.\r
+ ///\r
+ UINT8 Length;\r
+} EFI_HII_AIBT_EXT1_BLOCK;\r
+\r
+typedef struct _EFI_HII_AIBT_EXT2_BLOCK {\r
+ ///\r
+ /// Standard animation header, where Header.BlockType = EFI_HII_AIBT_EXT2.\r
+ ///\r
+ EFI_HII_ANIMATION_BLOCK Header;\r
+ ///\r
+ /// The block type\r
+ ///\r
+ UINT8 BlockType2;\r
+ ///\r
+ /// Size of the animation block, in bytes, including the animation block header.\r
+ ///\r
+ UINT16 Length;\r
+} EFI_HII_AIBT_EXT2_BLOCK;\r
+\r
+typedef struct _EFI_HII_AIBT_EXT4_BLOCK {\r
+ ///\r
+ /// Standard animation header, where Header.BlockType = EFI_HII_AIBT_EXT4.\r
+ ///\r
+ EFI_HII_ANIMATION_BLOCK Header;\r
+ ///\r
+ /// The block type\r
+ ///\r
+ UINT8 BlockType2;\r
+ ///\r
+ /// Size of the animation block, in bytes, including the animation block header.\r
+ ///\r
+ UINT32 Length;\r
+} EFI_HII_AIBT_EXT4_BLOCK;\r
+\r
+typedef struct _EFI_HII_ANIMATION_CELL {\r
+ ///\r
+ /// The X offset from the upper left hand corner of the logical \r
+ /// window to position the indexed image.\r
+ ///\r
+ UINT16 OffsetX;\r
+ ///\r
+ /// The Y offset from the upper left hand corner of the logical \r
+ /// window to position the indexed image.\r
+ ///\r
+ UINT16 OffsetY;\r
+ ///\r
+ /// The image to display at the specified offset from the upper left \r
+ /// hand corner of the logical window.\r
+ ///\r
+ EFI_IMAGE_ID ImageId;\r
+ ///\r
+ /// The number of milliseconds to delay after displaying the indexed \r
+ /// image and before continuing on to the next linked image. If value \r
+ /// is zero, no delay.\r
+ ///\r
+ UINT16 Delay;\r
+} EFI_HII_ANIMATION_CELL;\r
+\r
+///\r
+/// An animation block to describe an animation sequence that does not cycle, and\r
+/// where one image is simply displayed over the previous image.\r
+///\r
+typedef struct _EFI_HII_AIBT_OVERLAY_IMAGES_BLOCK {\r
+ ///\r
+ /// This is image that is to be reference by the image protocols, if the \r
+ /// animation function is not supported or disabled. This image can \r
+ /// be one particular image from the animation sequence (if any one \r
+ /// of the animation frames has a complete image) or an alternate \r
+ /// image that can be displayed alone. If the value is zero, no image \r
+ /// is displayed.\r
+ ///\r
+ EFI_IMAGE_ID DftImageId;\r
+ ///\r
+ /// The overall width of the set of images (logical window width).\r
+ ///\r
+ UINT16 Width;\r
+ ///\r
+ /// The overall height of the set of images (logical window height).\r
+ ///\r
+ UINT16 Height;\r
+ ///\r
+ /// The number of EFI_HII_ANIMATION_CELL contained in the \r
+ /// animation sequence.\r
+ ///\r
+ UINT16 CellCount;\r
+ ///\r
+ /// An array of CellCount animation cells.\r
+ ///\r
+ EFI_HII_ANIMATION_CELL AnimationCell[1];\r
+} EFI_HII_AIBT_OVERLAY_IMAGES_BLOCK;\r
+\r
+///\r
+/// An animation block to describe an animation sequence that does not cycle,\r
+/// and where the logical window is cleared to the specified color before \r
+/// the next image is displayed.\r
+///\r
+typedef struct _EFI_HII_AIBT_CLEAR_IMAGES_BLOCK {\r
+ ///\r
+ /// This is image that is to be reference by the image protocols, if the \r
+ /// animation function is not supported or disabled. This image can \r
+ /// be one particular image from the animation sequence (if any one \r
+ /// of the animation frames has a complete image) or an alternate \r
+ /// image that can be displayed alone. If the value is zero, no image \r
+ /// is displayed.\r
+ ///\r
+ EFI_IMAGE_ID DftImageId;\r
+ ///\r
+ /// The overall width of the set of images (logical window width).\r
+ ///\r
+ UINT16 Width;\r
+ ///\r
+ /// The overall height of the set of images (logical window height).\r
+ ///\r
+ UINT16 Height;\r
+ ///\r
+ /// The number of EFI_HII_ANIMATION_CELL contained in the \r
+ /// animation sequence.\r
+ ///\r
+ UINT16 CellCount;\r
+ ///\r
+ /// The color to clear the logical window to before displaying the \r
+ /// indexed image.\r
+ ///\r
+ EFI_HII_RGB_PIXEL BackgndColor;\r
+ ///\r
+ /// An array of CellCount animation cells.\r
+ ///\r
+ EFI_HII_ANIMATION_CELL AnimationCell[1];\r
+} EFI_HII_AIBT_CLEAR_IMAGES_BLOCK;\r
+\r
+///\r
+/// An animation block to describe an animation sequence that does not cycle,\r
+/// and where the screen is restored to the original state before the next \r
+/// image is displayed.\r
+///\r
+typedef struct _EFI_HII_AIBT_RESTORE_SCRN_BLOCK {\r
+ ///\r
+ /// This is image that is to be reference by the image protocols, if the \r
+ /// animation function is not supported or disabled. This image can \r
+ /// be one particular image from the animation sequence (if any one \r
+ /// of the animation frames has a complete image) or an alternate \r
+ /// image that can be displayed alone. If the value is zero, no image \r
+ /// is displayed.\r
+ ///\r
+ EFI_IMAGE_ID DftImageId;\r
+ ///\r
+ /// The overall width of the set of images (logical window width).\r
+ ///\r
+ UINT16 Width;\r
+ ///\r
+ /// The overall height of the set of images (logical window height).\r
+ ///\r
+ UINT16 Height;\r
+ ///\r
+ /// The number of EFI_HII_ANIMATION_CELL contained in the \r
+ /// animation sequence.\r
+ ///\r
+ UINT16 CellCount;\r
+ ///\r
+ /// An array of CellCount animation cells.\r
+ ///\r
+ EFI_HII_ANIMATION_CELL AnimationCell[1];\r
+} EFI_HII_AIBT_RESTORE_SCRN_BLOCK;\r
+\r
+///\r
+/// An animation block to describe an animation sequence that continuously cycles,\r
+/// and where one image is simply displayed over the previous image.\r
+///\r
+typedef EFI_HII_AIBT_OVERLAY_IMAGES_BLOCK EFI_HII_AIBT_OVERLAY_IMAGES_LOOP_BLOCK;\r
+\r
+///\r
+/// An animation block to describe an animation sequence that continuously cycles,\r
+/// and where the logical window is cleared to the specified color before \r
+/// the next image is displayed.\r
+///\r
+typedef EFI_HII_AIBT_CLEAR_IMAGES_BLOCK EFI_HII_AIBT_CLEAR_IMAGES_LOOP_BLOCK;\r
+\r
+///\r
+/// An animation block to describe an animation sequence that continuously cycles,\r
+/// and where the screen is restored to the original state before \r
+/// the next image is displayed.\r
+///\r
+typedef EFI_HII_AIBT_RESTORE_SCRN_BLOCK EFI_HII_AIBT_RESTORE_SCRN_LOOP_BLOCK;\r
+\r
+///\r
+/// Assigns a new character value to a previously defined animation sequence.\r
+///\r
+typedef struct _EFI_HII_AIBT_DUPLICATE_BLOCK {\r
+ ///\r
+ /// The previously defined animation ID with the exact same \r
+ /// animation information.\r
+ ///\r
+ EFI_ANIMATION_ID AnimationId;\r
+} EFI_HII_AIBT_DUPLICATE_BLOCK;\r
+\r
+///\r
+/// Skips animation IDs.\r
+///\r
+typedef struct _EFI_HII_AIBT_SKIP1_BLOCK {\r
+ ///\r
+ /// The unsigned 8-bit value to add to AnimationIdCurrent.\r
+ ///\r
+ UINT8 SkipCount;\r
+} EFI_HII_AIBT_SKIP1_BLOCK;\r
+\r
+///\r
+/// Skips animation IDs.\r
+///\r
+typedef struct _EFI_HII_AIBT_SKIP2_BLOCK {\r
+ ///\r
+ /// The unsigned 16-bit value to add to AnimationIdCurrent.\r
+ ///\r
+ UINT16 SkipCount;\r
+} EFI_HII_AIBT_SKIP2_BLOCK;\r
+\r
#pragma pack()\r
\r
\r