+++ /dev/null
-/** @file\r
-\r
-Copyright (c) 2006 - 2007, Intel Corporation\r
-All rights reserved. This program and the accompanying materials\r
-are licensed and made available under the terms and conditions of the BSD License\r
-which accompanies this distribution. The full text of the license may be found at\r
-http://opensource.org/licenses/bsd-license.php\r
-\r
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
-\r
-Module Name:\r
-\r
- WinNtGopScreen.c\r
-\r
-Abstract:\r
-\r
- This file produces the graphics abstration of GOP. It is called by\r
- WinNtGopDriver.c file which deals with the UEFI 2.0 driver model.\r
- This file just does graphics.\r
-\r
-\r
-**/\r
-\r
-#include "WinNtGop.h"\r
-\r
-EFI_WIN_NT_THUNK_PROTOCOL *mWinNt;\r
-DWORD mTlsIndex = TLS_OUT_OF_INDEXES;\r
-DWORD mTlsIndexUseCount = 0; // lets us know when we can free mTlsIndex.\r
-static EFI_EVENT mGopScreenExitBootServicesEvent;\r
-GOP_MODE_DATA mGopModeData[] = {\r
- {800, 600, 0, 0},\r
- {640, 480, 0, 0},\r
- {720, 400, 0, 0},\r
- {1024, 768, 0, 0},\r
- {1280, 1024, 0, 0}\r
- };\r
-\r
-EFI_STATUS\r
-WinNtGopStartWindow (\r
- IN GOP_PRIVATE_DATA *Private,\r
- IN UINT32 HorizontalResolution,\r
- IN UINT32 VerticalResolution,\r
- IN UINT32 ColorDepth,\r
- IN UINT32 RefreshRate\r
- );\r
-\r
-STATIC\r
-VOID\r
-EFIAPI\r
-KillNtGopThread (\r
- IN EFI_EVENT Event,\r
- IN VOID *Context\r
- );\r
-\r
-STATIC\r
-VOID\r
-WinNtGopConvertParamToEfiKeyShiftState (\r
- IN GOP_PRIVATE_DATA *Private,\r
- IN WPARAM *wParam,\r
- IN BOOLEAN Flag\r
- )\r
-{\r
- switch (*wParam) {\r
- //\r
- // BUGBUG: Only GetAsyncKeyState() and GetKeyState() can distinguish\r
- // left and right Ctrl, and Shift key. \r
- // Neither of the two is defined in EFI_WIN_NT_THUNK_PROTOCOL. \r
- // Therefor, we can not set the correct Shift state here.\r
- // \r
- case VK_SHIFT: \r
- Private->LeftShift = Flag;\r
- break; \r
- case VK_CONTROL:\r
- Private->LeftCtrl = Flag;\r
- break;\r
- case VK_LWIN: \r
- Private->LeftLogo = Flag;\r
- break;\r
- case VK_RWIN: \r
- Private->RightLogo = Flag;\r
- break;\r
- case VK_APPS: \r
- Private->Menu = Flag;\r
- break;\r
- //\r
- // BUGBUG: PrintScreen/SysRq can not trigger WM_KEYDOWN message,\r
- // so SySReq shift state is not supported here.\r
- //\r
- case VK_PRINT: \r
- Private->SysReq = Flag;\r
- break;\r
- }\r
-}\r
-\r
-STATIC\r
-VOID\r
-WinNtGopConvertParamToEfiKey (\r
- IN GOP_PRIVATE_DATA *Private,\r
- IN WPARAM *wParam,\r
- IN EFI_INPUT_KEY *Key\r
- )\r
-{\r
- switch (*wParam) {\r
- case VK_HOME: Key->ScanCode = SCAN_HOME; break;\r
- case VK_END: Key->ScanCode = SCAN_END; break;\r
- case VK_LEFT: Key->ScanCode = SCAN_LEFT; break;\r
- case VK_RIGHT: Key->ScanCode = SCAN_RIGHT; break;\r
- case VK_UP: Key->ScanCode = SCAN_UP; break;\r
- case VK_DOWN: Key->ScanCode = SCAN_DOWN; break;\r
- case VK_DELETE: Key->ScanCode = SCAN_DELETE; break;\r
- case VK_INSERT: Key->ScanCode = SCAN_INSERT; break;\r
- case VK_PRIOR: Key->ScanCode = SCAN_PAGE_UP; break;\r
- case VK_NEXT: Key->ScanCode = SCAN_PAGE_DOWN; break;\r
- case VK_ESCAPE: Key->ScanCode = SCAN_ESC; break;\r
- \r
- case VK_F1: Key->ScanCode = SCAN_F1; break;\r
- case VK_F2: Key->ScanCode = SCAN_F2; break;\r
- case VK_F3: Key->ScanCode = SCAN_F3; break;\r
- case VK_F4: Key->ScanCode = SCAN_F4; break;\r
- case VK_F5: Key->ScanCode = SCAN_F5; break;\r
- case VK_F6: Key->ScanCode = SCAN_F6; break;\r
- case VK_F7: Key->ScanCode = SCAN_F7; break;\r
- case VK_F8: Key->ScanCode = SCAN_F8; break;\r
- case VK_F9: Key->ScanCode = SCAN_F9; break;\r
- case VK_F11: Key->ScanCode = SCAN_F11; break;\r
- case VK_F12: Key->ScanCode = SCAN_F12; break;\r
-\r
- case VK_F13: Key->ScanCode = SCAN_F13; break;\r
- case VK_F14: Key->ScanCode = SCAN_F14; break;\r
- case VK_F15: Key->ScanCode = SCAN_F15; break;\r
- case VK_F16: Key->ScanCode = SCAN_F16; break;\r
- case VK_F17: Key->ScanCode = SCAN_F17; break;\r
- case VK_F18: Key->ScanCode = SCAN_F18; break;\r
- case VK_F19: Key->ScanCode = SCAN_F19; break;\r
- case VK_F20: Key->ScanCode = SCAN_F20; break;\r
- case VK_F21: Key->ScanCode = SCAN_F21; break;\r
- case VK_F22: Key->ScanCode = SCAN_F22; break;\r
- case VK_F23: Key->ScanCode = SCAN_F23; break;\r
- case VK_F24: Key->ScanCode = SCAN_F24; break;\r
-\r
- //\r
- // Set toggle state\r
- // \r
- case VK_NUMLOCK: \r
- Private->NumLock = !Private->NumLock;\r
- break;\r
- case VK_SCROLL:\r
- Private->ScrollLock = !Private->ScrollLock;\r
- break; \r
- case VK_CAPITAL:\r
- Private->CapsLock = !Private->CapsLock;\r
- break; \r
- }\r
- \r
- WinNtGopConvertParamToEfiKeyShiftState (Private, wParam, TRUE); \r
-}\r
-\r
-\r
-//\r
-// GOP Protocol Member Functions\r
-//\r
-\r
-\r
-/**\r
- Graphics Output protocol interface to get video mode\r
-\r
- @param This Protocol instance pointer.\r
- @param ModeNumber The mode number to return information on.\r
- @param Info Caller allocated buffer that returns information\r
- about ModeNumber.\r
- @param SizeOfInfo A pointer to the size, in bytes, of the Info\r
- buffer.\r
-\r
- @retval EFI_SUCCESS Mode information returned.\r
- @retval EFI_BUFFER_TOO_SMALL The Info buffer was too small.\r
- @retval EFI_DEVICE_ERROR A hardware error occurred trying to retrieve the\r
- video mode.\r
- @retval EFI_NOT_STARTED Video display is not initialized. Call SetMode ()\r
- @retval EFI_INVALID_PARAMETER One of the input args was NULL.\r
-\r
-**/\r
-EFI_STATUS\r
-EFIAPI\r
-WinNtGopQuerytMode (\r
- IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,\r
- IN UINT32 ModeNumber,\r
- OUT UINTN *SizeOfInfo,\r
- OUT EFI_GRAPHICS_OUTPUT_MODE_INFORMATION **Info\r
- )\r
-{\r
- GOP_PRIVATE_DATA *Private;\r
-\r
- Private = GOP_PRIVATE_DATA_FROM_THIS (This);\r
-\r
- if (Info == NULL || SizeOfInfo == NULL || (UINTN) ModeNumber >= This->Mode->MaxMode) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
-\r
- *Info = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION));\r
- if (*Info == NULL) {\r
- return EFI_OUT_OF_RESOURCES;\r
- }\r
-\r
- *SizeOfInfo = sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION);\r
-\r
- (*Info)->Version = 0;\r
- (*Info)->HorizontalResolution = Private->ModeData[ModeNumber].HorizontalResolution;\r
- (*Info)->VerticalResolution = Private->ModeData[ModeNumber].VerticalResolution;\r
- (*Info)->PixelFormat = PixelBltOnly;\r
- (*Info)->PixelsPerScanLine = (*Info)->HorizontalResolution;\r
-\r
- return EFI_SUCCESS;\r
-}\r
-\r
-\r
-/**\r
- Graphics Output protocol interface to set video mode\r
-\r
- @param This Protocol instance pointer.\r
- @param ModeNumber The mode number to be set.\r
-\r
- @retval EFI_SUCCESS Graphics mode was changed.\r
- @retval EFI_DEVICE_ERROR The device had an error and could not complete the\r
- request.\r
- @retval EFI_UNSUPPORTED ModeNumber is not supported by this device.\r
-\r
-**/\r
-EFI_STATUS\r
-EFIAPI\r
-WinNtGopSetMode (\r
- IN EFI_GRAPHICS_OUTPUT_PROTOCOL * This,\r
- IN UINT32 ModeNumber\r
- )\r
-{\r
- EFI_STATUS Status;\r
- GOP_PRIVATE_DATA *Private;\r
- GOP_MODE_DATA *ModeData;\r
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL Fill;\r
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL *NewFillLine;\r
- RECT Rect;\r
- UINTN Size;\r
- UINTN Width;\r
- UINTN Height;\r
-\r
- Private = GOP_PRIVATE_DATA_FROM_THIS (This);\r
-\r
- if (ModeNumber >= This->Mode->MaxMode) {\r
- return EFI_UNSUPPORTED;\r
- }\r
-\r
- if (ModeNumber == This->Mode->Mode) {\r
- return EFI_SUCCESS;\r
- }\r
-\r
- ModeData = &Private->ModeData[ModeNumber];\r
- This->Mode->Mode = ModeNumber;\r
- Private->GraphicsOutput.Mode->Info->HorizontalResolution = ModeData->HorizontalResolution;\r
- Private->GraphicsOutput.Mode->Info->VerticalResolution = ModeData->VerticalResolution;\r
- Private->GraphicsOutput.Mode->Info->PixelsPerScanLine = ModeData->HorizontalResolution;\r
-\r
- if (Private->HardwareNeedsStarting) {\r
- Status = WinNtGopStartWindow (\r
- Private,\r
- ModeData->HorizontalResolution,\r
- ModeData->VerticalResolution,\r
- ModeData->ColorDepth,\r
- ModeData->RefreshRate\r
- );\r
- if (EFI_ERROR (Status)) {\r
- return EFI_DEVICE_ERROR;\r
- }\r
-\r
- Private->HardwareNeedsStarting = FALSE;\r
- } else {\r
- //\r
- // Change the resolution and resize of the window\r
- //\r
-\r
- //\r
- // Free the old buffer. We do not save the content of the old buffer since the\r
- // screen is to be cleared anyway. Clearing the screen is required by the EFI spec.\r
- // See UEFI spec -EFI_GRAPHICS_OUTPUT_PROTOCOL.SetMode()\r
- //\r
- Private->WinNtThunk->HeapFree (Private->WinNtThunk->GetProcessHeap (), 0, Private->VirtualScreenInfo);\r
-\r
- //\r
- // Allocate DIB frame buffer directly from NT for performance enhancement\r
- // This buffer is the virtual screen/frame buffer. This buffer is not the\r
- // same a a frame buffer. The first row of this buffer will be the bottom\r
- // line of the image. This is an artifact of the way we draw to the screen.\r
- //\r
- Size = ModeData->HorizontalResolution * ModeData->VerticalResolution * sizeof (RGBQUAD) + sizeof (BITMAPV4HEADER);\r
- Private->VirtualScreenInfo = Private->WinNtThunk->HeapAlloc (\r
- Private->WinNtThunk->GetProcessHeap (),\r
- HEAP_ZERO_MEMORY,\r
- Size\r
- );\r
-\r
- //\r
- // Update the virtual screen info data structure\r
- //\r
- Private->VirtualScreenInfo->bV4Size = sizeof (BITMAPV4HEADER);\r
- Private->VirtualScreenInfo->bV4Width = ModeData->HorizontalResolution;\r
- Private->VirtualScreenInfo->bV4Height = ModeData->VerticalResolution;\r
- Private->VirtualScreenInfo->bV4Planes = 1;\r
- Private->VirtualScreenInfo->bV4BitCount = 32;\r
- //\r
- // uncompressed\r
- //\r
- Private->VirtualScreenInfo->bV4V4Compression = BI_RGB;\r
-\r
- //\r
- // The rest of the allocated memory block is the virtual screen buffer\r
- //\r
- Private->VirtualScreen = (RGBQUAD *) (Private->VirtualScreenInfo + 1);\r
-\r
- //\r
- // Use the AdjuctWindowRect fuction to calculate the real width and height\r
- // of the new window including the border and caption\r
- //\r
- Rect.left = 0;\r
- Rect.top = 0;\r
- Rect.right = ModeData->HorizontalResolution;\r
- Rect.bottom = ModeData->VerticalResolution;\r
-\r
- Private->WinNtThunk->AdjustWindowRect (&Rect, WS_OVERLAPPEDWINDOW, 0);\r
-\r
- Width = Rect.right - Rect.left;\r
- Height = Rect.bottom - Rect.top;\r
-\r
- //\r
- // Retrieve the original window position information\r
- //\r
- Private->WinNtThunk->GetWindowRect (Private->WindowHandle, &Rect);\r
-\r
- //\r
- // Adjust the window size\r
- //\r
- Private->WinNtThunk->MoveWindow (Private->WindowHandle, Rect.left, Rect.top, Width, Height, TRUE);\r
-\r
- }\r
-\r
- NewFillLine = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * ModeData->HorizontalResolution);\r
- if (NewFillLine == NULL) {\r
- return EFI_DEVICE_ERROR;\r
- }\r
-\r
- if (Private->FillLine != NULL) {\r
- FreePool (Private->FillLine);\r
- }\r
-\r
- Private->FillLine = NewFillLine;\r
-\r
- Fill.Red = 0x00;\r
- Fill.Green = 0x00;\r
- Fill.Blue = 0x00;\r
- This->Blt (\r
- This,\r
- &Fill,\r
- EfiBltVideoFill,\r
- 0,\r
- 0,\r
- 0,\r
- 0,\r
- ModeData->HorizontalResolution,\r
- ModeData->VerticalResolution,\r
- ModeData->HorizontalResolution * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
- );\r
- return EFI_SUCCESS;\r
-}\r
-\r
-\r
-/**\r
- Blt pixels from the rectangle (Width X Height) formed by the BltBuffer\r
- onto the graphics screen starting a location (X, Y). (0, 0) is defined as\r
- the upper left hand side of the screen. (X, Y) can be outside of the\r
- current screen geometry and the BltBuffer will be cliped when it is\r
- displayed. X and Y can be negative or positive. If Width or Height is\r
- bigger than the current video screen the image will be clipped.\r
-\r
- @param This Protocol instance pointer.\r
- @param X X location on graphics screen.\r
- @param Y Y location on the graphics screen.\r
- @param Width Width of BltBuffer.\r
- @param Height Hight of BltBuffer\r
- @param BltOperation Operation to perform on BltBuffer and video memory\r
- @param BltBuffer Buffer containing data to blt into video buffer.\r
- This buffer has a size of\r
- Width*Height*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
- @param SourceX If the BltOperation is a EfiCopyBlt this is the\r
- source of the copy. For other BLT operations this\r
- argument is not used.\r
- @param SourceX If the BltOperation is a EfiCopyBlt this is the\r
- source of the copy. For other BLT operations this\r
- argument is not used.\r
-\r
- @retval EFI_SUCCESS The palette is updated with PaletteArray.\r
- @retval EFI_INVALID_PARAMETER BltOperation is not valid.\r
- @retval EFI_DEVICE_ERROR A hardware error occured writting to the video\r
- buffer.\r
-\r
-**/\r
-// TODO: SourceY - add argument and description to function comment\r
-// TODO: DestinationX - add argument and description to function comment\r
-// TODO: DestinationY - add argument and description to function comment\r
-// TODO: Delta - add argument and description to function comment\r
-EFI_STATUS\r
-EFIAPI\r
-WinNtGopBlt (\r
- IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,\r
- IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer, OPTIONAL\r
- IN EFI_GRAPHICS_OUTPUT_BLT_OPERATION BltOperation,\r
- IN UINTN SourceX,\r
- IN UINTN SourceY,\r
- IN UINTN DestinationX,\r
- IN UINTN DestinationY,\r
- IN UINTN Width,\r
- IN UINTN Height,\r
- IN UINTN Delta OPTIONAL\r
- )\r
-{\r
- GOP_PRIVATE_DATA *Private;\r
- EFI_TPL OriginalTPL;\r
- UINTN DstY;\r
- UINTN SrcY;\r
- RGBQUAD *VScreen;\r
- RGBQUAD *VScreenSrc;\r
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;\r
- UINTN Index;\r
- RECT Rect;\r
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FillPixel;\r
- UINT32 VerticalResolution;\r
- UINT32 HorizontalResolution;\r
-\r
- Private = GOP_PRIVATE_DATA_FROM_THIS (This);\r
-\r
- if ((BltOperation < 0) || (BltOperation >= EfiGraphicsOutputBltOperationMax)) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
-\r
- if (Width == 0 || Height == 0) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
- //\r
- // If Delta is zero, then the entire BltBuffer is being used, so Delta\r
- // is the number of bytes in each row of BltBuffer. Since BltBuffer is Width pixels size,\r
- // the number of bytes in each row can be computed.\r
- //\r
- if (Delta == 0) {\r
- Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);\r
- }\r
-\r
- //\r
- // We need to fill the Virtual Screen buffer with the blt data.\r
- // The virtual screen is upside down, as the first row is the bootom row of\r
- // the image.\r
- //\r
- VerticalResolution = This->Mode->Info->VerticalResolution;\r
- HorizontalResolution = This->Mode->Info->HorizontalResolution;\r
- if (BltOperation == EfiBltVideoToBltBuffer) {\r
-\r
- //\r
- // Video to BltBuffer: Source is Video, destination is BltBuffer\r
- //\r
- if (SourceY + Height > VerticalResolution) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
-\r
- if (SourceX + Width > HorizontalResolution) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
- //\r
- // We have to raise to TPL Notify, so we make an atomic write the frame buffer.\r
- // We would not want a timer based event (Cursor, ...) to come in while we are\r
- // doing this operation.\r
- //\r
- OriginalTPL = gBS->RaiseTPL (TPL_NOTIFY);\r
-\r
- for (SrcY = SourceY, DstY = DestinationY; DstY < (Height + DestinationY); SrcY++, DstY++) {\r
- Blt = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) ((UINT8 *) BltBuffer + (DstY * Delta) + DestinationX * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));\r
- VScreen = &Private->VirtualScreen[(VerticalResolution - SrcY - 1) * HorizontalResolution + SourceX];\r
- CopyMem (Blt, VScreen, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * Width);\r
- }\r
- } else {\r
- //\r
- // BltBuffer to Video: Source is BltBuffer, destination is Video\r
- //\r
- if (DestinationY + Height > VerticalResolution) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
-\r
- if (DestinationX + Width > HorizontalResolution) {\r
- return EFI_INVALID_PARAMETER;\r
- }\r
-\r
- //\r
- // We have to raise to TPL Notify, so we make an atomic write the frame buffer.\r
- // We would not want a timer based event (Cursor, ...) to come in while we are\r
- // doing this operation.\r
- //\r
- OriginalTPL = gBS->RaiseTPL (TPL_NOTIFY);\r
-\r
- if (BltOperation == EfiBltVideoFill) {\r
- FillPixel = BltBuffer;\r
- for (Index = 0; Index < Width; Index++) {\r
- Private->FillLine[Index] = *FillPixel;\r
- }\r
- }\r
-\r
- for (Index = 0; Index < Height; Index++) {\r
- if (DestinationY <= SourceY) {\r
- SrcY = SourceY + Index;\r
- DstY = DestinationY + Index;\r
- } else {\r
- SrcY = SourceY + Height - Index - 1;\r
- DstY = DestinationY + Height - Index - 1;\r
- }\r
-\r
- VScreen = &Private->VirtualScreen[(VerticalResolution - DstY - 1) * HorizontalResolution + DestinationX];\r
- switch (BltOperation) {\r
- case EfiBltBufferToVideo:\r
- Blt = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) ((UINT8 *) BltBuffer + (SrcY * Delta) + SourceX * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));\r
- CopyMem (VScreen, Blt, Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));\r
- break;\r
-\r
- case EfiBltVideoToVideo:\r
- VScreenSrc = &Private->VirtualScreen[(VerticalResolution - SrcY - 1) * HorizontalResolution + SourceX];\r
- CopyMem (VScreen, VScreenSrc, Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));\r
- break;\r
-\r
- case EfiBltVideoFill:\r
- CopyMem (VScreen, Private->FillLine, Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));\r
- break;\r
- }\r
- }\r
- }\r
-\r
- if (BltOperation != EfiBltVideoToBltBuffer) {\r
- //\r
- // Mark the area we just blted as Invalid so WM_PAINT will update.\r
- //\r
- Rect.left = DestinationX;\r
- Rect.top = DestinationY;\r
- Rect.right = DestinationX + Width;\r
- Rect.bottom = DestinationY + Height;\r
- Private->WinNtThunk->InvalidateRect (Private->WindowHandle, &Rect, FALSE);\r
-\r
- //\r
- // Send the WM_PAINT message to the thread that is drawing the window. We\r
- // are in the main thread and the window drawing is in a child thread.\r
- // There is a child thread per window. We have no CriticalSection or Mutex\r
- // since we write the data and the other thread displays the data. While\r
- // we may miss some data for a short period of time this is no different than\r
- // a write combining on writes to a frame buffer.\r
- //\r
-\r
- Private->WinNtThunk->UpdateWindow (Private->WindowHandle);\r
- }\r
-\r
- gBS->RestoreTPL (OriginalTPL);\r
-\r
- return EFI_SUCCESS;\r
-}\r
-\r
-//\r
-// Construction and Destruction functions\r
-//\r
-\r
-\r
-/**\r
-\r
-\r
- @return None\r
-\r
-**/\r
-// TODO: WinNtIo - add argument and description to function comment\r
-// TODO: EFI_UNSUPPORTED - add return value to function comment\r
-// TODO: EFI_SUCCESS - add return value to function comment\r
-EFI_STATUS\r
-WinNtGopSupported (\r
- IN EFI_WIN_NT_IO_PROTOCOL *WinNtIo\r
- )\r
-{\r
- //\r
- // Check to see if the IO abstraction represents a device type we support.\r
- //\r
- // This would be replaced a check of PCI subsystem ID, etc.\r
- //\r
- if (!CompareGuid (WinNtIo->TypeGuid, &gEfiWinNtGopGuid)) {\r
- return EFI_UNSUPPORTED;\r
- }\r
-\r
- return EFI_SUCCESS;\r
-}\r
-\r
-\r
-/**\r
- Win32 Windows event handler.\r
-\r
- See Win32 Book\r
-\r
- @return See Win32 Book\r
-\r
-**/\r
-// TODO: hwnd - add argument and description to function comment\r
-// TODO: iMsg - add argument and description to function comment\r
-// TODO: wParam - add argument and description to function comment\r
-// TODO: lParam - add argument and description to function comment\r
-LRESULT\r
-CALLBACK\r
-WinNtGopThreadWindowProc (\r
- IN HWND hwnd,\r
- IN UINT iMsg,\r
- IN WPARAM wParam,\r
- IN LPARAM lParam\r
- )\r
-{\r
- GOP_PRIVATE_DATA *Private;\r
- UINTN Size;\r
- HDC Handle;\r
- PAINTSTRUCT PaintStruct;\r
- LPARAM Index;\r
- EFI_INPUT_KEY Key;\r
-\r
- //\r
- // BugBug - if there are two instances of this DLL in memory (such as is\r
- // the case for ERM), the correct instance of this function may not be called.\r
- // This also means that the address of the mTlsIndex value will be wrong, and\r
- // the value may be wrong too.\r
- //\r
-\r
-\r
- //\r
- // Use mTlsIndex global to get a Thread Local Storage version of Private.\r
- // This works since each Gop protocol has a unique Private data instance and\r
- // a unique thread.\r
- //\r
- Private = mWinNt->TlsGetValue (mTlsIndex);\r
- ASSERT (NULL != Private);\r
-\r
- switch (iMsg) {\r
- case WM_CREATE:\r
- Size = Private->GraphicsOutput.Mode->Info->HorizontalResolution * Private->GraphicsOutput.Mode->Info->VerticalResolution * sizeof (RGBQUAD);\r
-\r
- //\r
- // Allocate DIB frame buffer directly from NT for performance enhancement\r
- // This buffer is the virtual screen/frame buffer. This buffer is not the\r
- // same a a frame buffer. The first fow of this buffer will be the bottom\r
- // line of the image. This is an artifact of the way we draw to the screen.\r
- //\r
- Private->VirtualScreenInfo = Private->WinNtThunk->HeapAlloc (\r
- Private->WinNtThunk->GetProcessHeap (),\r
- HEAP_ZERO_MEMORY,\r
- Size\r
- );\r
-\r
- Private->VirtualScreenInfo->bV4Size = sizeof (BITMAPV4HEADER);\r
- Private->VirtualScreenInfo->bV4Width = Private->GraphicsOutput.Mode->Info->HorizontalResolution;\r
- Private->VirtualScreenInfo->bV4Height = Private->GraphicsOutput.Mode->Info->VerticalResolution;\r
- Private->VirtualScreenInfo->bV4Planes = 1;\r
- Private->VirtualScreenInfo->bV4BitCount = 32;\r
- //\r
- // uncompressed\r
- //\r
- Private->VirtualScreenInfo->bV4V4Compression = BI_RGB;\r
- Private->VirtualScreen = (RGBQUAD *) (Private->VirtualScreenInfo + 1);\r
- return 0;\r
-\r
- case WM_PAINT:\r
- //\r
- // I have not found a way to convert hwnd into a Private context. So for\r
- // now we use this API to convert hwnd to Private data.\r
- //\r
-\r
- Handle = mWinNt->BeginPaint (hwnd, &PaintStruct);\r
-\r
- mWinNt->SetDIBitsToDevice (\r
- Handle, // Destination Device Context\r
- 0, // Destination X - 0\r
- 0, // Destination Y - 0\r
- Private->GraphicsOutput.Mode->Info->HorizontalResolution, // Width\r
- Private->GraphicsOutput.Mode->Info->VerticalResolution, // Height\r
- 0, // Source X\r
- 0, // Source Y\r
- 0, // DIB Start Scan Line\r
- Private->GraphicsOutput.Mode->Info->VerticalResolution, // Number of scan lines\r
- Private->VirtualScreen, // Address of array of DIB bits\r
- (BITMAPINFO *) Private->VirtualScreenInfo, // Address of structure with bitmap info\r
- DIB_RGB_COLORS // RGB or palette indexes\r
- );\r
-\r
- mWinNt->EndPaint (hwnd, &PaintStruct);\r
- return 0;\r
-\r
- //\r
- // F10 and the ALT key do not create a WM_KEYDOWN message, thus this special case\r
- // WM_SYSKEYDOWN is posted when F10 is pressed or \r
- // holds down ALT key and then presses another key.\r
- //\r
- case WM_SYSKEYDOWN:\r
- Key.ScanCode = 0;\r
- switch (wParam) {\r
- case VK_F10:\r
- Key.ScanCode = SCAN_F10;\r
- Key.UnicodeChar = 0;\r
- GopPrivateAddQ (Private, Key);\r
- return 0;\r
- }\r
-\r
- if ((lParam & GOP_ALT_KEY_PRESSED) == GOP_ALT_KEY_PRESSED) {\r
- //\r
- // ALT is pressed with another key pressed\r
- //\r
- WinNtGopConvertParamToEfiKey (Private, &wParam, &Key);\r
-\r
- if ((lParam & GOP_EXTENDED_KEY) == GOP_EXTENDED_KEY) {\r
- Private->RightAlt = TRUE;\r
- } else {\r
- Private->LeftAlt = TRUE;\r
- }\r
-\r
- if (Private->RightAlt && Private->LeftAlt) {\r
- Private->LeftAlt = FALSE;\r
- }\r
- }\r
-\r
- if (Key.ScanCode != 0) {\r
- Key.UnicodeChar = 0;\r
- GopPrivateAddQ (Private, Key);\r
- }\r
-\r
- return 0;\r
-\r
- case WM_SYSKEYUP:\r
- if ((lParam & GOP_ALT_KEY_PRESSED) == GOP_ALT_KEY_PRESSED) {\r
- //\r
- // ALT is pressed with another key released\r
- //\r
- WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, FALSE); \r
- //\r
- // Actually ALT key is still held down here.\r
- // Change the ALT key state when another key is released\r
- // by user because we did not find a better solution to\r
- // get a released ALT key. \r
- //\r
- Private->RightAlt = FALSE;\r
- Private->LeftAlt = FALSE;\r
- }\r
-\r
- return 0;\r
-\r
-\r
- case WM_KEYDOWN:\r
- Key.ScanCode = 0;\r
- WinNtGopConvertParamToEfiKey (Private, &wParam, &Key);\r
- if (Key.ScanCode != 0) {\r
- Key.UnicodeChar = 0;\r
- GopPrivateAddQ (Private, Key);\r
- }\r
-\r
- return 0;\r
-\r
- case WM_KEYUP:\r
- WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, FALSE); \r
- return 0;\r
-\r
- case WM_CHAR:\r
- //\r
- // The ESC key also generate WM_CHAR.\r
- //\r
- if (wParam == 0x1B) {\r
- return 0;\r
- }\r
-\r
- for (Index = 0; Index < (lParam & 0xffff); Index++) {\r
- if (wParam != 0) {\r
- Key.UnicodeChar = (CHAR16) wParam;\r
- Key.ScanCode = 0;\r
- GopPrivateAddQ (Private, Key);\r
- }\r
- }\r
-\r
- return 0;\r
-\r
- case WM_CLOSE:\r
- //\r
- // This close message is issued by user, core is not aware of this,\r
- // so don't release the window display resource, just hide the window.\r
- //\r
- Private->WinNtThunk->ShowWindow (Private->WindowHandle, SW_HIDE);\r
- return 0;\r
-\r
- case WM_DESTROY:\r
- mWinNt->DestroyWindow (hwnd);\r
- mWinNt->PostQuitMessage (0);\r
-\r
- mWinNt->HeapFree (Private->WinNtThunk->GetProcessHeap (), 0, Private->VirtualScreenInfo);\r
-\r
- mWinNt->ExitThread (0);\r
- return 0;\r
-\r
- default:\r
- break;\r
- };\r
-\r
- return mWinNt->DefWindowProc (hwnd, iMsg, wParam, lParam);\r
-}\r
-\r
-\r
-/**\r
- This thread simulates the end of WinMain () aplication. Each Winow nededs\r
- to process it's events. The messages are dispatched to\r
- WinNtGopThreadWindowProc ().\r
- Be very careful sine WinNtGopThreadWinMain () and WinNtGopThreadWindowProc ()\r
- are running in a seperate thread. We have to do this to process the events.\r
-\r
- @param lpParameter Handle of window to manage.\r
-\r
- @return if a WM_QUIT message is returned exit.\r
-\r
-**/\r
-DWORD\r
-WINAPI\r
-WinNtGopThreadWinMain (\r
- LPVOID lpParameter\r
- )\r
-{\r
- MSG Message;\r
- GOP_PRIVATE_DATA *Private;\r
- ATOM Atom;\r
- RECT Rect;\r
-\r
- Private = (GOP_PRIVATE_DATA *) lpParameter;\r
- ASSERT (NULL != Private);\r
-\r
- //\r
- // Since each thread has unique private data, save the private data in Thread\r
- // Local Storage slot. Then the shared global mTlsIndex can be used to get\r
- // thread specific context.\r
- //\r
- Private->WinNtThunk->TlsSetValue (mTlsIndex, Private);\r
-\r
- Private->ThreadId = Private->WinNtThunk->GetCurrentThreadId ();\r
-\r
- Private->WindowsClass.cbSize = sizeof (WNDCLASSEX);\r
- Private->WindowsClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;\r
- Private->WindowsClass.lpfnWndProc = WinNtGopThreadWindowProc;\r
- Private->WindowsClass.cbClsExtra = 0;\r
- Private->WindowsClass.cbWndExtra = 0;\r
- Private->WindowsClass.hInstance = NULL;\r
- Private->WindowsClass.hIcon = Private->WinNtThunk->LoadIcon (NULL, IDI_APPLICATION);\r
- Private->WindowsClass.hCursor = Private->WinNtThunk->LoadCursor (NULL, IDC_ARROW);\r
- Private->WindowsClass.hbrBackground = (HBRUSH) COLOR_WINDOW;\r
- Private->WindowsClass.lpszMenuName = NULL;\r
- Private->WindowsClass.lpszClassName = WIN_NT_GOP_CLASS_NAME;\r
- Private->WindowsClass.hIconSm = Private->WinNtThunk->LoadIcon (NULL, IDI_APPLICATION);\r
-\r
- //\r
- // This call will fail after the first time, but thats O.K. since we only need\r
- // WIN_NT_GOP_CLASS_NAME to exist to create the window.\r
- //\r
- // Note: Multiple instances of this DLL will use the same instance of this\r
- // Class, including the callback function, unless the Class is unregistered and\r
- // successfully registered again.\r
- //\r
- Atom = Private->WinNtThunk->RegisterClassEx (&Private->WindowsClass);\r
-\r
- //\r
- // Setting Rect values to allow for the AdjustWindowRect to provide\r
- // us the correct sizes for the client area when doing the CreateWindowEx\r
- //\r
- Rect.top = 0;\r
- Rect.bottom = Private->GraphicsOutput.Mode->Info->VerticalResolution;\r
- Rect.left = 0;\r
- Rect.right = Private->GraphicsOutput.Mode->Info->HorizontalResolution;\r
-\r
- Private->WinNtThunk->AdjustWindowRect (&Rect, WS_OVERLAPPEDWINDOW, 0);\r
-\r
- Private->WindowHandle = Private->WinNtThunk->CreateWindowEx (\r
- 0,\r
- WIN_NT_GOP_CLASS_NAME,\r
- Private->WindowName,\r
- WS_OVERLAPPEDWINDOW,\r
- CW_USEDEFAULT,\r
- CW_USEDEFAULT,\r
- Rect.right - Rect.left,\r
- Rect.bottom - Rect.top,\r
- NULL,\r
- NULL,\r
- NULL,\r
- &Private\r
- );\r
-\r
- //\r
- // The reset of this thread is the standard winows program. We need a sperate\r
- // thread since we must process the message loop to make windows act like\r
- // windows.\r
- //\r
-\r
- Private->WinNtThunk->ShowWindow (Private->WindowHandle, SW_SHOW);\r
- Private->WinNtThunk->UpdateWindow (Private->WindowHandle);\r
-\r
- //\r
- // Let the main thread get some work done\r
- //\r
- Private->WinNtThunk->ReleaseSemaphore (Private->ThreadInited, 1, NULL);\r
-\r
- //\r
- // This is the message loop that all Windows programs need.\r
- //\r
- while (Private->WinNtThunk->GetMessage (&Message, Private->WindowHandle, 0, 0)) {\r
- Private->WinNtThunk->TranslateMessage (&Message);\r
- Private->WinNtThunk->DispatchMessage (&Message);\r
- }\r
-\r
- return Message.wParam;\r
-}\r
-\r
-\r
-/**\r
- TODO: Add function description\r
-\r
- @param Private TODO: add argument description\r
- @param HorizontalResolution TODO: add argument description\r
- @param VerticalResolution TODO: add argument description\r
- @param ColorDepth TODO: add argument description\r
- @param RefreshRate TODO: add argument description\r
-\r
- @return TODO: add return values\r
-\r
-**/\r
-EFI_STATUS\r
-WinNtGopStartWindow (\r
- IN GOP_PRIVATE_DATA *Private,\r
- IN UINT32 HorizontalResolution,\r
- IN UINT32 VerticalResolution,\r
- IN UINT32 ColorDepth,\r
- IN UINT32 RefreshRate\r
- )\r
-{\r
- EFI_STATUS Status;\r
- DWORD NewThreadId;\r
-\r
- mWinNt = Private->WinNtThunk;\r
-\r
- //\r
- // Initialize a Thread Local Storge variable slot. We use TLS to get the\r
- // correct Private data instance into the windows thread.\r
- //\r
- if (mTlsIndex == TLS_OUT_OF_INDEXES) {\r
- ASSERT (0 == mTlsIndexUseCount);\r
- mTlsIndex = Private->WinNtThunk->TlsAlloc ();\r
- }\r
-\r
- //\r
- // always increase the use count!\r
- //\r
- mTlsIndexUseCount++;\r
-\r
- //\r
- // Register to be notified on exit boot services so we can destroy the window.\r
- //\r
- Status = gBS->CreateEvent (\r
- EVT_SIGNAL_EXIT_BOOT_SERVICES,\r
- TPL_CALLBACK,\r
- KillNtGopThread,\r
- Private,\r
- &mGopScreenExitBootServicesEvent\r
- );\r
-\r
- Private->ThreadInited = Private->WinNtThunk->CreateSemaphore (NULL, 0, 1, NULL);\r
- Private->ThreadHandle = Private->WinNtThunk->CreateThread (\r
- NULL,\r
- 0,\r
- WinNtGopThreadWinMain,\r
- (VOID *) Private,\r
- 0,\r
- &NewThreadId\r
- );\r
-\r
- //\r
- // The other thread has entered the windows message loop so we can\r
- // continue our initialization.\r
- //\r
- Private->WinNtThunk->WaitForSingleObject (Private->ThreadInited, INFINITE);\r
- Private->WinNtThunk->CloseHandle (Private->ThreadInited);\r
-\r
- return Status;\r
-}\r
-\r
-\r
-/**\r
-\r
-\r
- @return None\r
-\r
-**/\r
-// TODO: Private - add argument and description to function comment\r
-// TODO: EFI_SUCCESS - add return value to function comment\r
-EFI_STATUS\r
-WinNtGopConstructor (\r
- GOP_PRIVATE_DATA *Private\r
- )\r
-{\r
- Private->ModeData = mGopModeData;\r
-\r
- Private->GraphicsOutput.QueryMode = WinNtGopQuerytMode;\r
- Private->GraphicsOutput.SetMode = WinNtGopSetMode;\r
- Private->GraphicsOutput.Blt = WinNtGopBlt;\r
-\r
- //\r
- // Allocate buffer for Graphics Output Protocol mode information\r
- //\r
- Private->GraphicsOutput.Mode = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE));\r
- if (Private->GraphicsOutput.Mode == NULL) {\r
- return EFI_OUT_OF_RESOURCES;\r
- }\r
- Private->GraphicsOutput.Mode->Info = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION));\r
- if (Private->GraphicsOutput.Mode->Info == NULL) {\r
- return EFI_OUT_OF_RESOURCES;\r
- }\r
-\r
- Private->GraphicsOutput.Mode->MaxMode = sizeof(mGopModeData) / sizeof(GOP_MODE_DATA);\r
- //\r
- // Till now, we have no idea about the window size.\r
- //\r
- Private->GraphicsOutput.Mode->Mode = GRAPHICS_OUTPUT_INVALIDE_MODE_NUMBER;\r
- Private->GraphicsOutput.Mode->Info->Version = 0;\r
- Private->GraphicsOutput.Mode->Info->HorizontalResolution = 0;\r
- Private->GraphicsOutput.Mode->Info->VerticalResolution = 0;\r
- Private->GraphicsOutput.Mode->Info->PixelFormat = PixelBltOnly;\r
- Private->GraphicsOutput.Mode->SizeOfInfo = sizeof (EFI_GRAPHICS_OUTPUT_MODE_INFORMATION);\r
- Private->GraphicsOutput.Mode->FrameBufferBase = (EFI_PHYSICAL_ADDRESS) (UINTN) NULL;\r
- Private->GraphicsOutput.Mode->FrameBufferSize = 0;\r
-\r
- Private->HardwareNeedsStarting = TRUE;\r
- Private->FillLine = NULL;\r
-\r
- WinNtGopInitializeSimpleTextInForWindow (Private);\r
-\r
- return EFI_SUCCESS;\r
-}\r
-\r
-\r
-/**\r
-\r
-\r
- @return None\r
-\r
-**/\r
-// TODO: Private - add argument and description to function comment\r
-// TODO: EFI_SUCCESS - add return value to function comment\r
-EFI_STATUS\r
-WinNtGopDestructor (\r
- GOP_PRIVATE_DATA *Private\r
- )\r
-{\r
- UINT32 UnregisterReturn;\r
-\r
- if (!Private->HardwareNeedsStarting) {\r
- //\r
- // BugBug: Shutdown GOP Hardware and any child devices.\r
- //\r
- Private->WinNtThunk->SendMessage (Private->WindowHandle, WM_DESTROY, 0, 0);\r
- Private->WinNtThunk->CloseHandle (Private->ThreadHandle);\r
-\r
- mTlsIndexUseCount--;\r
-\r
- //\r
- // The callback function for another window could still be called,\r
- // so we need to make sure there are no more users of mTlsIndex.\r
- //\r
- if (0 == mTlsIndexUseCount) {\r
- ASSERT (TLS_OUT_OF_INDEXES != mTlsIndex);\r
-\r
- Private->WinNtThunk->TlsFree (mTlsIndex);\r
- mTlsIndex = TLS_OUT_OF_INDEXES;\r
-\r
- UnregisterReturn = Private->WinNtThunk->UnregisterClass (\r
- Private->WindowsClass.lpszClassName,\r
- Private->WindowsClass.hInstance\r
- );\r
- }\r
-\r
- WinNtGopDestroySimpleTextInForWindow (Private);\r
- }\r
-\r
- //\r
- // Free graphics output protocol occupied resource\r
- //\r
- if (Private->GraphicsOutput.Mode != NULL) {\r
- if (Private->GraphicsOutput.Mode->Info != NULL) {\r
- FreePool (Private->GraphicsOutput.Mode->Info);\r
- }\r
- FreePool (Private->GraphicsOutput.Mode);\r
- }\r
-\r
- return EFI_SUCCESS;\r
-}\r
-\r
-\r
-/**\r
- This is the GOP screen's callback notification function for exit-boot-services.\r
- All we do here is call WinNtGopDestructor().\r
-\r
- @param Event not used\r
- @param Context pointer to the Private structure.\r
-\r
- @return None.\r
-\r
-**/\r
-STATIC\r
-VOID\r
-EFIAPI\r
-KillNtGopThread (\r
- IN EFI_EVENT Event,\r
- IN VOID *Context\r
- )\r
-{\r
- EFI_STATUS Status;\r
- Status = WinNtGopDestructor (Context);\r
-}\r