//\r
// We only want the most basic 2D features.\r
//\r
- Features &= VIRTIO_F_VERSION_1;\r
+ Features &= VIRTIO_F_VERSION_1 | VIRTIO_F_IOMMU_PLATFORM;\r
\r
//\r
// ... and write the subset of feature bits understood by the [...] driver to\r
{\r
VGPU_DEV *VgpuDev;\r
\r
+ DEBUG ((DEBUG_VERBOSE, "%a: Context=0x%p\n", __FUNCTION__, Context));\r
VgpuDev = Context;\r
VgpuDev->VirtIo->SetDeviceStatus (VgpuDev->VirtIo, 0);\r
- VgpuDev->VirtIo->UnmapSharedBuffer (VgpuDev->VirtIo, VgpuDev->RingMap);\r
}\r
\r
/**\r