/** @file\r
Implement the bind API.\r
\r
- Copyright (c) 2011, Intel Corporation\r
- All rights reserved. This program and the accompanying materials\r
- are licensed and made available under the terms and conditions of the BSD License\r
- which accompanies this distribution. The full text of the license may be found at\r
- http://opensource.org/licenses/bsd-license.php\r
+ Copyright (c) 2011 - 2014, Intel Corporation. All rights reserved.<BR>\r
+ This program and the accompanying materials are licensed and made available under\r
+ the terms and conditions of the BSD License that accompanies this distribution.\r
+ The full text of the license may be found at\r
+ http://opensource.org/licenses/bsd-license.php.\r
\r
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
-\r
**/\r
-\r
#include <SocketInternals.h>\r
\r
\r
-/**\r
- Bind a name to a socket.\r
+/** Bind a name to a socket.\r
\r
The bind routine connects a name (network address) to a socket on the local machine.\r
\r
\r
@return The bind routine returns zero (0) if successful and -1 upon failure.\r
In the case of an error, ::errno contains more information.\r
-\r
**/\r
int\r
bind (\r
{\r
int BindStatus;\r
EFI_SOCKET_PROTOCOL * pSocketProtocol;\r
- EFI_STATUS Status;\r
\r
- //\r
// Locate the context for this socket\r
- //\r
pSocketProtocol = BslFdToSocketProtocol ( s, NULL, &errno );\r
if ( NULL != pSocketProtocol ) {\r
- //\r
+\r
// Bind the socket\r
- //\r
- Status = pSocketProtocol->pfnBind ( pSocketProtocol,\r
+ (void) pSocketProtocol->pfnBind ( pSocketProtocol,\r
name,\r
namelen,\r
&errno );\r
}\r
\r
- //\r
// Return the operation stauts\r
- //\r
BindStatus = ( 0 == errno ) ? 0 : -1;\r
return BindStatus;\r
}\r