;\r
AsmIdtVectorBegin:\r
%assign Vector 0\r
-%rep 32\r
+%rep 256\r
push byte %[Vector];\r
push eax\r
mov eax, ASM_PFX(CommonInterruptEntry)\r
\r
mov ebx, dword [ebp + 0x8]\r
mov dword [ebx], AsmIdtVectorBegin\r
- mov dword [ebx + 0x4], (AsmIdtVectorEnd - AsmIdtVectorBegin) / 32\r
+ mov dword [ebx + 0x4], (AsmIdtVectorEnd - AsmIdtVectorBegin) / 256\r
mov dword [ebx + 0x8], HookAfterStubBegin\r
\r
popad\r