*/
#include "qemu-common.h"
#include "audio.h"
-#include "qemu-timer.h"
+#include "qemu/timer.h"
#define AUDIO_CAP "noaudio"
#include "audio_int.h"
int64_t ticks;
int64_t bytes;
- now = qemu_get_clock (vm_clock);
+ now = qemu_get_clock_ns (vm_clock);
ticks = now - no->old_ticks;
bytes = muldiv64 (ticks, hw->info.bytes_per_second, get_ticks_per_sec ());
bytes = audio_MIN (bytes, INT_MAX);
int samples = 0;
if (dead) {
- int64_t now = qemu_get_clock (vm_clock);
+ int64_t now = qemu_get_clock_ns (vm_clock);
int64_t ticks = now - no->old_ticks;
int64_t bytes =
muldiv64 (ticks, hw->info.bytes_per_second, get_ticks_per_sec ());
static int no_read (SWVoiceIn *sw, void *buf, int size)
{
+ /* use custom code here instead of audio_pcm_sw_read() to avoid
+ * useless resampling/mixing */
int samples = size >> sw->info.shift;
int total = sw->hw->total_samples_captured - sw->total_hw_samples_acquired;
int to_clear = audio_MIN (samples, total);
+ sw->total_hw_samples_acquired += total;
audio_pcm_info_clear_buf (&sw->info, buf, to_clear);
return to_clear << sw->info.shift;
}