decr = to_mix;
while (to_mix) {
int chunk = audio_MIN (to_mix, hw->samples - hw->rpos);
- st_sample_t *src = hw->mix_buf + hw->rpos;
+ struct st_sample *src = hw->mix_buf + hw->rpos;
/* dolog ("in callback to_mix %d, chunk %d\n", to_mix, chunk); */
hw->clip (buf, src, chunk);
sdl_close (&glob_sdl);
}
-static int sdl_init_out (HWVoiceOut *hw, audsettings_t *as)
+static int sdl_init_out (HWVoiceOut *hw, struct audsettings *as)
{
SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
SDLAudioState *s = &glob_sdl;
int endianess;
int err;
audfmt_e effective_fmt;
- audsettings_t obt_as;
+ struct audsettings obt_as;
shift <<= as->nchannels == 2;