info->inserted->iops = cfg.buckets[THROTTLE_OPS_TOTAL].avg;
info->inserted->iops_rd = cfg.buckets[THROTTLE_OPS_READ].avg;
info->inserted->iops_wr = cfg.buckets[THROTTLE_OPS_WRITE].avg;
+
+ info->inserted->has_bps_max =
+ cfg.buckets[THROTTLE_BPS_TOTAL].max;
+ info->inserted->bps_max =
+ cfg.buckets[THROTTLE_BPS_TOTAL].max;
+ info->inserted->has_bps_rd_max =
+ cfg.buckets[THROTTLE_BPS_READ].max;
+ info->inserted->bps_rd_max =
+ cfg.buckets[THROTTLE_BPS_READ].max;
+ info->inserted->has_bps_wr_max =
+ cfg.buckets[THROTTLE_BPS_WRITE].max;
+ info->inserted->bps_wr_max =
+ cfg.buckets[THROTTLE_BPS_WRITE].max;
+
+ info->inserted->has_iops_max =
+ cfg.buckets[THROTTLE_OPS_TOTAL].max;
+ info->inserted->iops_max =
+ cfg.buckets[THROTTLE_OPS_TOTAL].max;
+ info->inserted->has_iops_rd_max =
+ cfg.buckets[THROTTLE_OPS_READ].max;
+ info->inserted->iops_rd_max =
+ cfg.buckets[THROTTLE_OPS_READ].max;
+ info->inserted->has_iops_wr_max =
+ cfg.buckets[THROTTLE_OPS_WRITE].max;
+ info->inserted->iops_wr_max =
+ cfg.buckets[THROTTLE_OPS_WRITE].max;
}
bs0 = bs;