#include <boost/asio/detail/bind_handler.hpp>
#include <boost/asio/detail/buffer_sequence_adapter.hpp>
#include <boost/asio/detail/fenced_block.hpp>
+#include <boost/asio/detail/handler_alloc_helpers.hpp>
+#include <boost/asio/detail/handler_invoke_helpers.hpp>
+#include <boost/asio/detail/handler_work.hpp>
#include <boost/asio/detail/memory.hpp>
#include <boost/asio/detail/reactor_op.hpp>
#include <boost/asio/detail/socket_ops.hpp>
class reactive_socket_recv_op_base : public reactor_op
{
public:
- reactive_socket_recv_op_base(socket_type socket,
- socket_ops::state_type state, const MutableBufferSequence& buffers,
+ reactive_socket_recv_op_base(const boost::system::error_code& success_ec,
+ socket_type socket, socket_ops::state_type state,
+ const MutableBufferSequence& buffers,
socket_base::message_flags flags, func_type complete_func)
- : reactor_op(&reactive_socket_recv_op_base::do_perform, complete_func),
+ : reactor_op(success_ec,
+ &reactive_socket_recv_op_base::do_perform, complete_func),
socket_(socket),
state_(state),
buffers_(buffers),
reactive_socket_recv_op_base* o(
static_cast<reactive_socket_recv_op_base*>(base));
- buffer_sequence_adapter<boost::asio::mutable_buffer,
- MutableBufferSequence> bufs(o->buffers_);
+ typedef buffer_sequence_adapter<boost::asio::mutable_buffer,
+ MutableBufferSequence> bufs_type;
- status result = socket_ops::non_blocking_recv(o->socket_,
- bufs.buffers(), bufs.count(), o->flags_,
- (o->state_ & socket_ops::stream_oriented) != 0,
- o->ec_, o->bytes_transferred_) ? done : not_done;
+ status result;
+ if (bufs_type::is_single_buffer)
+ {
+ result = socket_ops::non_blocking_recv1(o->socket_,
+ bufs_type::first(o->buffers_).data(),
+ bufs_type::first(o->buffers_).size(), o->flags_,
+ (o->state_ & socket_ops::stream_oriented) != 0,
+ o->ec_, o->bytes_transferred_) ? done : not_done;
+ }
+ else
+ {
+ bufs_type bufs(o->buffers_);
+ result = socket_ops::non_blocking_recv(o->socket_,
+ bufs.buffers(), bufs.count(), o->flags_,
+ (o->state_ & socket_ops::stream_oriented) != 0,
+ o->ec_, o->bytes_transferred_) ? done : not_done;
+ }
if (result == done)
if ((o->state_ & socket_ops::stream_oriented) != 0)
public:
BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_recv_op);
- reactive_socket_recv_op(socket_type socket, socket_ops::state_type state,
+ reactive_socket_recv_op(const boost::system::error_code& success_ec,
+ socket_type socket, socket_ops::state_type state,
const MutableBufferSequence& buffers, socket_base::message_flags flags,
Handler& handler, const IoExecutor& io_ex)
- : reactive_socket_recv_op_base<MutableBufferSequence>(socket, state,
- buffers, flags, &reactive_socket_recv_op::do_complete),
+ : reactive_socket_recv_op_base<MutableBufferSequence>(success_ec, socket,
+ state, buffers, flags, &reactive_socket_recv_op::do_complete),
handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
- io_executor_(io_ex)
+ work_(handler_, io_ex)
{
- handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
}
static void do_complete(void* owner, operation* base,
// Take ownership of the handler object.
reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
BOOST_ASIO_HANDLER_COMPLETION((*o));
+ // Take ownership of the operation's outstanding work.
+ handler_work<Handler, IoExecutor> w(
+ BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
+ o->work_));
+
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
private:
Handler handler_;
- IoExecutor io_executor_;
+ handler_work<Handler, IoExecutor> work_;
};
} // namespace detail