//
-// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
+// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
-#include <boost/asio/connect.hpp>
-#include <boost/asio/ip/tcp.hpp>
+#include <boost/asio/strand.hpp>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <string>
-using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
-namespace websocket = boost::beast::websocket; // from <boost/beast/websocket.hpp>
+namespace beast = boost::beast; // from <boost/beast.hpp>
+namespace http = beast::http; // from <boost/beast/http.hpp>
+namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
+namespace net = boost::asio; // from <boost/asio.hpp>
+using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
//------------------------------------------------------------------------------
// Report a failure
void
-fail(boost::system::error_code ec, char const* what)
+fail(beast::error_code ec, char const* what)
{
std::cerr << what << ": " << ec.message() << "\n";
}
class session : public std::enable_shared_from_this<session>
{
tcp::resolver resolver_;
- websocket::stream<tcp::socket> ws_;
- boost::beast::multi_buffer buffer_;
+ websocket::stream<beast::tcp_stream> ws_;
+ beast::flat_buffer buffer_;
std::string host_;
std::string text_;
public:
// Resolver and socket require an io_context
explicit
- session(boost::asio::io_context& ioc)
- : resolver_(ioc)
- , ws_(ioc)
+ session(net::io_context& ioc)
+ : resolver_(net::make_strand(ioc))
+ , ws_(net::make_strand(ioc))
{
}
resolver_.async_resolve(
host,
port,
- std::bind(
+ beast::bind_front_handler(
&session::on_resolve,
- shared_from_this(),
- std::placeholders::_1,
- std::placeholders::_2));
+ shared_from_this()));
}
void
on_resolve(
- boost::system::error_code ec,
+ beast::error_code ec,
tcp::resolver::results_type results)
{
if(ec)
return fail(ec, "resolve");
+ // Set the timeout for the operation
+ beast::get_lowest_layer(ws_).expires_after(std::chrono::seconds(30));
+
// Make the connection on the IP address we get from a lookup
- boost::asio::async_connect(
- ws_.next_layer(),
- results.begin(),
- results.end(),
- std::bind(
+ beast::get_lowest_layer(ws_).async_connect(
+ results,
+ beast::bind_front_handler(
&session::on_connect,
- shared_from_this(),
- std::placeholders::_1));
+ shared_from_this()));
}
void
- on_connect(boost::system::error_code ec)
+ on_connect(beast::error_code ec, tcp::resolver::results_type::endpoint_type)
{
if(ec)
return fail(ec, "connect");
+ // Turn off the timeout on the tcp_stream, because
+ // the websocket stream has its own timeout system.
+ beast::get_lowest_layer(ws_).expires_never();
+
+ // Set suggested timeout settings for the websocket
+ ws_.set_option(
+ websocket::stream_base::timeout::suggested(
+ beast::role_type::client));
+
+ // Set a decorator to change the User-Agent of the handshake
+ ws_.set_option(websocket::stream_base::decorator(
+ [](websocket::request_type& req)
+ {
+ req.set(http::field::user_agent,
+ std::string(BOOST_BEAST_VERSION_STRING) +
+ " websocket-client-async");
+ }));
+
// Perform the websocket handshake
ws_.async_handshake(host_, "/",
- std::bind(
+ beast::bind_front_handler(
&session::on_handshake,
- shared_from_this(),
- std::placeholders::_1));
+ shared_from_this()));
}
void
- on_handshake(boost::system::error_code ec)
+ on_handshake(beast::error_code ec)
{
if(ec)
return fail(ec, "handshake");
// Send the message
ws_.async_write(
- boost::asio::buffer(text_),
- std::bind(
+ net::buffer(text_),
+ beast::bind_front_handler(
&session::on_write,
- shared_from_this(),
- std::placeholders::_1,
- std::placeholders::_2));
+ shared_from_this()));
}
void
on_write(
- boost::system::error_code ec,
+ beast::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
// Read a message into our buffer
ws_.async_read(
buffer_,
- std::bind(
+ beast::bind_front_handler(
&session::on_read,
- shared_from_this(),
- std::placeholders::_1,
- std::placeholders::_2));
+ shared_from_this()));
}
void
on_read(
- boost::system::error_code ec,
+ beast::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
// Close the WebSocket connection
ws_.async_close(websocket::close_code::normal,
- std::bind(
+ beast::bind_front_handler(
&session::on_close,
- shared_from_this(),
- std::placeholders::_1));
+ shared_from_this()));
}
void
- on_close(boost::system::error_code ec)
+ on_close(beast::error_code ec)
{
if(ec)
return fail(ec, "close");
// If we get here then the connection is closed gracefully
- // The buffers() function helps print a ConstBufferSequence
- std::cout << boost::beast::buffers(buffer_.data()) << std::endl;
+ // The make_printable() function helps print a ConstBufferSequence
+ std::cout << beast::make_printable(buffer_.data()) << std::endl;
}
};
auto const text = argv[3];
// The io_context is required for all I/O
- boost::asio::io_context ioc;
+ net::io_context ioc;
// Launch the asynchronous operation
std::make_shared<session>(ioc)->run(host, port, text);