+++ /dev/null
-# Boost.Geometry (aka GGL, Generic Geometry Library)
-#
-# Copyright (c) 2013 Mateusz Loskot, London, UK.
-#
-# Use, modification and distribution is subject to the Boost Software License,
-# Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
-# http://www.boost.org/LICENSE_1_0.txt)
-
-# Usage:
-# Build as optimised for proper benchmarking:
-# b2 variant=release threading=multi
-# b2 variant=release threading=multi link=static runtime-link=static
-#
-# Set GLUT_ROOT to installation prefix of GLUT or, for Windows,
-# it may be all-in-one directory with GLUT header and binaries.
-
-import os ;
-
-project boost-geometry-index-example
- : requirements
- <implicit-dependency>/boost//headers
- ;
-
-local GLUT_ROOT = [ os.environ GLUT_ROOT ] ;
-if $(GLUT_ROOT)
-{
- local glut_name = glut ;
- if [ os.name ] = NT
- {
- glut_name = glut32 ;
- }
-
- lib glut
- :
- :
- <name>$(glut_name)
- <search>$(GLUT_ROOT)
- <search>$(GLUT_ROOT)/lib
- :
- :
- <include>$(GLUT_ROOT)
- <include>$(GLUT_ROOT)/include
- ;
-}
-
-exe random_test : random_test.cpp ;
-link serialize.cpp /boost//serialization : ;
-link benchmark.cpp /boost//chrono : <threading>multi ;
-link benchmark2.cpp /boost//chrono : <threading>multi ;
-link benchmark3.cpp /boost//chrono : <threading>multi ;
-link benchmark_experimental.cpp /boost//chrono : <threading>multi ;
-if $(GLUT_ROOT)
-{
- link glut_vis.cpp glut ;
-}