#include <boost/cstdlib.hpp>
#include <iostream>
-class tree_printer {
+class tree_printer
+{
public:
- template <typename Node, typename Tree>
- void preorder(Node, Tree&) {
- std::cout << "(";
- }
- template <typename Node, typename Tree>
- void inorder(Node n, Tree& t)
- {
- std::cout << get(boost::vertex_name, t)[n];
- }
- template <typename Node, typename Tree>
- void postorder(Node, Tree&) {
- std::cout << ")";
- }
-
+ template < typename Node, typename Tree > void preorder(Node, Tree&)
+ {
+ std::cout << "(";
+ }
+ template < typename Node, typename Tree > void inorder(Node n, Tree& t)
+ {
+ std::cout << get(boost::vertex_name, t)[n];
+ }
+ template < typename Node, typename Tree > void postorder(Node, Tree&)
+ {
+ std::cout << ")";
+ }
};
int main()
{
- using namespace boost;
- typedef adjacency_list<vecS, vecS, directedS,
- property<vertex_name_t, std::string> > graph_t;
- typedef graph_traits<graph_t>::vertex_descriptor vertex_t;
+ using namespace boost;
+ typedef adjacency_list< vecS, vecS, directedS,
+ property< vertex_name_t, std::string > >
+ graph_t;
+ typedef graph_traits< graph_t >::vertex_descriptor vertex_t;
+
+ graph_t g;
+
+ vertex_t a = add_vertex(g), b = add_vertex(g), c = add_vertex(g);
- graph_t g;
+ add_edge(a, b, g);
+ add_edge(a, c, g);
- vertex_t a = add_vertex(g),
- b = add_vertex(g),
- c = add_vertex(g);
+ typedef property_map< graph_t, vertex_name_t >::type vertex_name_map_t;
+ vertex_name_map_t name = get(vertex_name, g);
+ name[a] = "A";
+ name[b] = "B";
+ name[c] = "C";
- add_edge(a, b, g);
- add_edge(a, c, g);
-
- typedef property_map<graph_t, vertex_name_t>::type vertex_name_map_t;
- vertex_name_map_t name = get(vertex_name, g);
- name[a] = "A";
- name[b] = "B";
- name[c] = "C";
+ typedef iterator_property_map< std::vector< vertex_t >::iterator,
+ property_map< graph_t, vertex_index_t >::type >
+ parent_map_t;
+ std::vector< vertex_t > parent(num_vertices(g));
+ typedef graph_as_tree< graph_t, parent_map_t > tree_t;
+ tree_t t(
+ g, a, make_iterator_property_map(parent.begin(), get(vertex_index, g)));
- typedef iterator_property_map<std::vector<vertex_t>::iterator,
- property_map<graph_t, vertex_index_t>::type> parent_map_t;
- std::vector<vertex_t> parent(num_vertices(g));
- typedef graph_as_tree<graph_t, parent_map_t> tree_t;
- tree_t t(g, a, make_iterator_property_map(parent.begin(),
- get(vertex_index, g)));
+ tree_printer vis;
+ traverse_tree(a, t, vis);
- tree_printer vis;
- traverse_tree(a, t, vis);
-
- return exit_success;
+ return exit_success;
}