--- /dev/null
+// (C) Copyright Nick Thompson 2021.
+// Use, modification and distribution are subject to the
+// Boost Software License, Version 1.0. (See accompanying file
+// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+
+#include <random>
+#include <array>
+#include <vector>
+#include <benchmark/benchmark.h>
+#include <boost/math/interpolators/bezier_polynomial.hpp>
+
+using boost::math::interpolators::bezier_polynomial;
+
+template<class Real>
+void BezierPolynomial(benchmark::State& state)
+{
+ std::random_device rd;
+ std::mt19937_64 mt(rd());
+ std::uniform_real_distribution<Real> unif(0, 10);
+
+ std::vector<std::array<Real, 3>> v(state.range(0));
+
+ for (size_t i = 0; i < v.size(); ++i) {
+ v[i][0] = unif(mt);
+ v[i][1] = unif(mt);
+ v[i][2] = unif(mt);
+ }
+
+ auto bp = bezier_polynomial(std::move(v));
+ Real t = 0;
+ for (auto _ : state)
+ {
+ auto p = bp(t);
+ benchmark::DoNotOptimize(p[0]);
+ t += std::numeric_limits<Real>::epsilon();
+ }
+ state.SetComplexityN(state.range(0));
+}
+
+BENCHMARK_TEMPLATE(BezierPolynomial, double)->DenseRange(2, 30)->Complexity();
+
+BENCHMARK_MAIN();