-//Copyright (c) 2008-2016 Emil Dotchevski and Reverge Studios, Inc.
-
-//Distributed under the Boost Software License, Version 1.0. (See accompanying
-//file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-
-#include <boost/qvm/mat_operations.hpp>
-#include "test_qvm_matrix.hpp"
-#include "gold.hpp"
-
-namespace
- {
- template <class T>
- void
- test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far )
- {
- using namespace boost::qvm;
- test_qvm::matrix<M1,4,4> const m=perspective_lh(fov_y,aspect_ratio,z_near,z_far);
- test_qvm::matrix_perspective_lh(m.b,fov_y,aspect_ratio,z_near,z_far);
- BOOST_QVM_TEST_CLOSE(m.a,m.b,0.000001f);
- }
-
- template <class T>
- void
- test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far )
- {
- using namespace boost::qvm;
- test_qvm::matrix<M1,4,4> const m=perspective_rh(fov_y,aspect_ratio,z_near,z_far);
- test_qvm::matrix_perspective_rh(m.b,fov_y,aspect_ratio,z_near,z_far);
- BOOST_QVM_TEST_CLOSE(m.a,m.b,0.000001f);
- }
- }
-
-int
-main()
- {
- test_perspective_lh(0.5f,1.3f,0.1f,2000.0f);
- test_perspective_rh(0.5f,1.3f,0.1f,2000.0f);
- return boost::report_errors();
- }
+//Copyright (c) 2008-2016 Emil Dotchevski and Reverge Studios, Inc.\r
+\r
+//Distributed under the Boost Software License, Version 1.0. (See accompanying\r
+//file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)\r
+\r
+#include <boost/qvm/mat_operations.hpp>\r
+#include "test_qvm_matrix.hpp"\r
+#include "gold.hpp"\r
+\r
+namespace\r
+ {\r
+ template <class T>\r
+ void\r
+ test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far )\r
+ {\r
+ using namespace boost::qvm;\r
+ test_qvm::matrix<M1,4,4> const m=perspective_lh(fov_y,aspect_ratio,z_near,z_far);\r
+ test_qvm::matrix_perspective_lh(m.b,fov_y,aspect_ratio,z_near,z_far);\r
+ BOOST_QVM_TEST_CLOSE(m.a,m.b,0.000001f);\r
+ }\r
+\r
+ template <class T>\r
+ void\r
+ test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far )\r
+ {\r
+ using namespace boost::qvm;\r
+ test_qvm::matrix<M1,4,4> const m=perspective_rh(fov_y,aspect_ratio,z_near,z_far);\r
+ test_qvm::matrix_perspective_rh(m.b,fov_y,aspect_ratio,z_near,z_far);\r
+ BOOST_QVM_TEST_CLOSE(m.a,m.b,0.000001f);\r
+ }\r
+ }\r
+\r
+int\r
+main()\r
+ {\r
+ test_perspective_lh(0.5f,1.3f,0.1f,2000.0f);\r
+ test_perspective_rh(0.5f,1.3f,0.1f,2000.0f);\r
+ return boost::report_errors();\r
+ }\r