+++ /dev/null
-#include "crimson/osd/chained_dispatchers.h"
-#include "crimson/net/Connection.h"
-#include "msg/Message.h"
-
-
-seastar::future<>
-ChainedDispatchers::ms_dispatch(crimson::net::Connection* conn,
- MessageRef m) {
- return seastar::do_for_each(dispatchers, [conn, m](Dispatcher* dispatcher) {
- return dispatcher->ms_dispatch(conn, m);
- });
-}
-
-seastar::future<>
-ChainedDispatchers::ms_handle_accept(crimson::net::ConnectionRef conn) {
- return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
- return dispatcher->ms_handle_accept(conn);
- });
-}
-
-seastar::future<>
-ChainedDispatchers::ms_handle_connect(crimson::net::ConnectionRef conn) {
- return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
- return dispatcher->ms_handle_connect(conn);
- });
-}
-
-seastar::future<>
-ChainedDispatchers::ms_handle_reset(crimson::net::ConnectionRef conn) {
- return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
- return dispatcher->ms_handle_reset(conn);
- });
-}
-
-seastar::future<>
-ChainedDispatchers::ms_handle_remote_reset(crimson::net::ConnectionRef conn) {
- return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
- return dispatcher->ms_handle_remote_reset(conn);
- });
-}