]> git.proxmox.com Git - ceph.git/blobdiff - ceph/src/jaegertracing/thrift/lib/csharp/src/Transport/TServerSocket.cs
update source to Ceph Pacific 16.2.2
[ceph.git] / ceph / src / jaegertracing / thrift / lib / csharp / src / Transport / TServerSocket.cs
diff --git a/ceph/src/jaegertracing/thrift/lib/csharp/src/Transport/TServerSocket.cs b/ceph/src/jaegertracing/thrift/lib/csharp/src/Transport/TServerSocket.cs
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+/**
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ * Contains some contributions under the Thrift Software License.
+ * Please see doc/old-thrift-license.txt in the Thrift distribution for
+ * details.
+ */
+
+using System;
+using System.Net.Sockets;
+
+
+namespace Thrift.Transport
+{
+    public class TServerSocket : TServerTransport
+    {
+        /// <summary>
+        /// Underlying server with socket.
+        /// </summary>
+        private TcpListener server = null;
+
+        /// <summary>
+        /// Port to listen on.
+        /// </summary>
+        private int port = 0;
+
+        /// <summary>
+        /// Timeout for client sockets from accept.
+        /// </summary>
+        private int clientTimeout = 0;
+
+        /// <summary>
+        /// Whether or not to wrap new TSocket connections in buffers.
+        /// </summary>
+        private bool useBufferedSockets = false;
+
+        /// <summary>
+        /// Creates a server socket from underlying socket object.
+        /// </summary>
+        public TServerSocket(TcpListener listener)
+            : this(listener, 0)
+        {
+        }
+
+        /// <summary>
+        /// Creates a server socket from underlying socket object.
+        /// </summary>
+        public TServerSocket(TcpListener listener, int clientTimeout)
+        {
+            this.server = listener;
+            this.clientTimeout = clientTimeout;
+        }
+
+        /// <summary>
+        /// Creates just a port listening server socket.
+        /// </summary>
+        public TServerSocket(int port)
+            : this(port, 0)
+        {
+        }
+
+        /// <summary>
+        /// Creates just a port listening server socket.
+        /// </summary>
+        public TServerSocket(int port, int clientTimeout)
+            : this(port, clientTimeout, false)
+        {
+        }
+
+        public TServerSocket(int port, int clientTimeout, bool useBufferedSockets)
+        {
+            this.port = port;
+            this.clientTimeout = clientTimeout;
+            this.useBufferedSockets = useBufferedSockets;
+            try
+            {
+                // Make server socket
+                this.server = TSocketVersionizer.CreateTcpListener(this.port);
+                this.server.Server.NoDelay = true;
+            }
+            catch (Exception ex)
+            {
+                server = null;
+                throw new TTransportException("Could not create ServerSocket on port " + this.port + ".", ex);
+            }
+        }
+
+        public override void Listen()
+        {
+            // Make sure not to block on accept
+            if (server != null)
+            {
+                try
+                {
+                    server.Start();
+                }
+                catch (SocketException sx)
+                {
+                    throw new TTransportException("Could not accept on listening socket: " + sx.Message, sx);
+                }
+            }
+        }
+
+        protected override TTransport AcceptImpl()
+        {
+            if (server == null)
+            {
+                throw new TTransportException(TTransportException.ExceptionType.NotOpen, "No underlying server socket.");
+            }
+            try
+            {
+                TSocket result2 = null;
+                TcpClient result = server.AcceptTcpClient();
+                try
+                {
+                    result2 = new TSocket(result);
+                    result2.Timeout = clientTimeout;
+                    if (useBufferedSockets)
+                    {
+                        TBufferedTransport result3 = new TBufferedTransport(result2);
+                        return result3;
+                    }
+                    else
+                    {
+                        return result2;
+                    }
+                }
+                catch (System.Exception)
+                {
+                    // If a TSocket was successfully created, then let
+                    // it do proper cleanup of the TcpClient object.
+                    if (result2 != null)
+                        result2.Dispose();
+                    else //  Otherwise, clean it up ourselves.
+                        ((IDisposable)result).Dispose();
+                    throw;
+                }
+            }
+            catch (Exception ex)
+            {
+                throw new TTransportException(ex.ToString(), ex);
+            }
+        }
+
+        public override void Close()
+        {
+            if (server != null)
+            {
+                try
+                {
+                    server.Stop();
+                }
+                catch (Exception ex)
+                {
+                    throw new TTransportException("WARNING: Could not close server socket: " + ex, ex);
+                }
+                server = null;
+            }
+        }
+    }
+}