it->next();
}
dout(10) << __func__ << " got " << num << " keys" << dendl;
- dout(20) << __func__ << " config map:\n";
- JSONFormatter jf(true);
- jf.open_object_section("config_map");
- config_map.dump(&jf);
- jf.close_section();
- jf.flush(*_dout);
- *_dout << dendl;
// refresh our own config
{
dout(20) << __func__ << " no change, " << out << dendl;
return false;
}
-
- dout(20) << __func__ << " " << out << dendl;
+ // removing this to hide sensitive data going into logs
+ // leaving this for debugging purposes
+ // dout(20) << __func__ << " " << out << dendl;
s->last_config = std::move(out);
s->any_config = true;
return true;