CephContext* cct;
bool compressed{false};
CompressorRef compressor;
+ boost::optional<int32_t> compressor_message;
std::vector<compression_block> blocks;
public:
RGWPutObj_Compress(CephContext* cct_, CompressorRef compressor,
bool is_compressed() { return compressed; }
vector<compression_block>& get_compression_blocks() { return blocks; }
+ boost::optional<int32_t> get_compressor_message() { return compressor_message; }
}; /* RGWPutObj_Compress */