#include <functional>
#include <set>
-#include <inttypes.h>
#include <stdio.h>
+#include <cinttypes>
#include "util/autovector.h"
#include "util/kv_map.h"
#include "util/vector_iterator.h"
-namespace rocksdb {
+namespace ROCKSDB_NAMESPACE {
FragmentedRangeTombstoneList::FragmentedRangeTombstoneList(
std::unique_ptr<InternalIterator> unfragmented_tombstones,
}
SequenceNumber FragmentedRangeTombstoneIterator::MaxCoveringTombstoneSeqnum(
- const Slice& user_key) {
- SeekToCoveringTombstone(user_key);
- return ValidPos() && ucmp_->Compare(start_key(), user_key) <= 0 ? seq() : 0;
+ const Slice& target_user_key) {
+ SeekToCoveringTombstone(target_user_key);
+ return ValidPos() && ucmp_->Compare(start_key(), target_user_key) <= 0 ? seq()
+ : 0;
}
std::map<SequenceNumber, std::unique_ptr<FragmentedRangeTombstoneIterator>>
return splits;
}
-} // namespace rocksdb
+} // namespace ROCKSDB_NAMESPACE