Server(crimson::net::MessengerRef msgr)
: byte_throttler(local_conf()->osd_client_message_size_cap),
msgr{msgr}
- {
- msgr->set_crc_header();
- msgr->set_crc_data();
- }
+ { }
};
struct Client {
Client(crimson::net::MessengerRef msgr)
: byte_throttler(local_conf()->osd_client_message_size_cap),
msgr{msgr}
- {
- msgr->set_crc_header();
- msgr->set_crc_data();
- }
+ { }
};
} // namespace seastar_pingpong
server.msgr->set_default_policy(crimson::net::SocketPolicy::stateless_server(0));
server.msgr->set_policy_throttler(entity_name_t::TYPE_OSD,
&server.byte_throttler);
- server.msgr->set_require_authorizer(false);
server.msgr->set_auth_client(&server.dummy_auth);
server.msgr->set_auth_server(&server.dummy_auth);
return server.msgr->bind(entity_addrvec_t{addr}
client.msgr->set_default_policy(crimson::net::SocketPolicy::lossy_client(0));
client.msgr->set_policy_throttler(entity_name_t::TYPE_OSD,
&client.byte_throttler);
- client.msgr->set_require_authorizer(false);
client.msgr->set_auth_client(&client.dummy_auth);
client.msgr->set_auth_server(&client.dummy_auth);
return client.msgr->start({&client.dispatcher}).then(