void lookup_object_cache_store(std::string pool_name, std::string vol_name, std::string obj_name, int& ret) {
std::string cache_path;
- ret = m_object_cache_store->lookup_object(pool_name, 1, 2, obj_name, cache_path);
+ ret = m_object_cache_store->lookup_object(pool_name, 1, 2, obj_name, true,
+ cache_path);
}
void TearDown() override {