} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(count, refs.count());
+ ASSERT_LE(count, refs.count());
}
string get_fp_oid(string oid, std::string fp_algo = NULL)
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(2u, refs.count());
+ ASSERT_LE(2u, refs.count());
}
// wait for maps to settle before next test
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(1u, refs.count());
+ ASSERT_LE(1u, refs.count());
}
// create a snapshot, clone
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(2u, refs.count());
+ ASSERT_LE(2u, refs.count());
}
// and another
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(2u, refs.count());
+ ASSERT_LE(2u, refs.count());
}
// remove snap
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(2u, refs.count());
+ ASSERT_LE(2u, refs.count());
}
// check chunk's refcount
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(2u, refs.count());
+ ASSERT_LE(2u, refs.count());
}
// check chunk's refcount
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(2u, refs.count());
+ ASSERT_LE(2u, refs.count());
}
// remove snap
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(1u, refs.count());
+ ASSERT_LE(1u, refs.count());
}
bufferlist chunk2;
} catch (buffer::error& err) {
ASSERT_TRUE(0);
}
- ASSERT_EQ(1u, refs.count());
+ ASSERT_LE(1u, refs.count());
}
// make a dirty chunks